Electrode (Base Set 21): Difference between revisions

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m (Text replacement - "{{OBP|Pokémon Trading Card Game|video game}}" to "{{vg|Pokémon Trading Card Game}}")
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|weakness=Fighting
|weakness=Fighting
|retreatcost=1
|retreatcost=1
|}}
}}
{{PokémoncardInfobox/Expansion|type=Lightning|expansion={{TCG|Base Set}}|rarity={{rar|Rare}}|cardno=21/102|jpexpansion={{TCG|Expansion Pack}}|jprarity={{rar|Rare}}}}
{{PokémoncardInfobox/Expansion|type=Lightning|expansion={{TCG|Base Set}}|rarity={{rar|Rare}}|cardno=21/102|jpexpansion={{TCG|Expansion Pack}}|jprarity={{rar|Rare}}}}
{{PokémoncardInfobox/Expansion|type=Lightning|expansion={{TCG|Base Set 2}}|rarity={{rar|Rare Holo}}|cardno=25/130}}
{{PokémoncardInfobox/Expansion|type=Lightning|expansion={{TCG|Base Set 2}}|rarity={{rar|Rare Holo}}|cardno=25/130}}
{{PokémoncardInfobox/Expansion|type=Lightning|expansion={{TCG|Pokémon Trading Card Game Classic}}|deck=Charizard & Ho-Oh ex Deck|cardno=011/034|jpexpansion={{TCG|Pokémon Card Game Classic}}|jpdeck=Charizard & Ho-Oh ex Deck|jpcardno=011/032}}
{{PokémoncardInfobox/Footer|type=Lightning|species=Electrode}}
{{PokémoncardInfobox/Footer|type=Lightning|species=Electrode}}


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|jname=エネエネ
|jname=エネエネ
|jtrans=Ene-Ene
|jtrans=Ene-Ene
|effect=At any time during your turn (before your attack), you may Knock Out {{tt|Electrode|this Pokémon}} and attach it to 1 of your other Pokémon. If you do, choose a type of Energy. {{tt|Electrode|This Pokémon}} is now an Energy card (instead of a Pokémon) that provides 2 energy of that type. This power can't be used if {{tt|Electrode|this Pokémon}} is {{TCG|Asleep}}, {{TCG|Confused}}, or {{TCG|Paralyzed}}.
|effect=At any time during your turn ''(before your attack)'', you may Knock Out {{tt|Electrode|this Pokémon}} and attach it to 1 of your other Pokémon. If you do, choose a type of Energy. {{tt|Electrode|This Pokémon}} is now an Energy card (instead of a Pokémon) that provides 2 energy of that type. This power can't be used if {{tt|Electrode|this Pokémon}} is {{TCG|Asleep}}, {{TCG|Confused}}, or {{TCG|Paralyzed}}.
|}}
}}
{{Cardtext/Attack
{{Cardtext/Attack
|type=Lightning
|type=Lightning
|cost={{e|Lightning}}{{e|Lightning}}{{e|Lightning}}
|cost={{e|Lightning}}{{e|Lightning}}{{e|Lightning}}
|name=Electric Shock
|name=Electric Shock
|namecategory=Thunder Jolt <!-- category based on the Japanese name of this attack -->
|jname=でんげき
|jname=でんげき
|jtrans=Electric Attack
|jtrans=Electric Attack
|damage=50
|damage=50
|effect=Flip a {{TCG|coin}}. If tails, {{tt|Electrode|this Pokémon}} does 10 damage to itself.
|effect=Flip a coin. If tails, {{tt|Electrode|this Pokémon}} does 10 damage to itself.
|}}
}}
{{Cardtext/Footer}}
{{Cardtext/Footer}}


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|jname=エネエネ
|jname=エネエネ
|jtrans=Ene-Ene
|jtrans=Ene-Ene
|effect=At any time during your turn (before your attack), you may Knock Out {{tt|Electrode|this Pokémon}} and attach it to 1 of your other Pokémon. If you do, choose a type of Energy. {{tt|Electrode|This Pokémon}} is now an Energy card (instead of a Pokémon) that provides 2 energy. This power can't be used if {{tt|Electrode|this Pokémon}} is {{TCG|Asleep}}, {{TCG|Confused}}, or {{TCG|Paralyzed}}.
|effect=At any time during your turn ''(before your attack)'', you may Knock Out {{tt|Electrode|this Pokémon}} and attach it to 1 of your other Pokémon. If you do, choose a type of Energy. {{tt|Electrode|This Pokémon}} is now an Energy card of that type (instead of a Pokémon) that provides 2 energy. This power can't be used if {{tt|Electrode|this Pokémon}} is {{TCG|Asleep}}, {{TCG|Confused}}, or {{TCG|Paralyzed}}.
|}}
}}
{{Cardtext/Attack
{{Cardtext/Attack
|type=Lightning
|type=Lightning
|cost={{e|Lightning}}{{e|Lightning}}{{e|Lightning}}
|cost={{e|Lightning}}{{e|Lightning}}{{e|Lightning}}
|name=Electric Shock
|name=Electric Shock
|namecategory=Thunder Jolt <!-- category based on the Japanese name of this attack -->
|jname=でんげき
|jname=でんげき
|jtrans=Electric Attack
|jtrans=Electric Attack
|damage=50
|damage=50
|effect=Flip a {{TCG|coin}}. If tails, {{tt|Electrode|this Pokémon}} does 10 damage to itself.
|effect=Flip a coin. If tails, {{tt|Electrode|this Pokémon}} does 10 damage to itself.
|}}
}}
{{Cardtext/Footer}}
{{Cardtext/Footer}}


===Pokédex data===
===Pokédex data (Base Set and Base Set 2 prints)===
{{Carddex
{{Carddex
|type=Lightning
|type=Lightning
Line 76: Line 79:
|jdex=すこしの刺激に反応して爆発する。バクダンボールというあだなで恐がられている。
|jdex=すこしの刺激に反応して爆発する。バクダンボールというあだなで恐がられている。
|transdex=It explodes in response to even minor stimuli. It is feared, with the nickname of The Bomb Ball.
|transdex=It explodes in response to even minor stimuli. It is feared, with the nickname of The Bomb Ball.
|}}
}}
 
===Pokémon Trading Card Game Classic print===
{{Cardtext/Header|type=Lightning}}
{{Cardtext/Pokémon Power
|type=Lightning
|name=Buzzap
|jname=エネエネ
|jtrans=Ene-Ene
|effect=Once during your turn, you may Knock Out this Pokémon and attach it to 1 of your other Pokémon as a Special Energy card. While this card is attached to a Pokémon, it provides every type of Energy but provides only 2 Energy at a time. This Pokémon Power can't be used if this Pokémon is {{TCG|Asleep}}, {{TCG|Confused}}, or {{TCG|Paralyzed}}.
}}
{{Cardtext/Attack
|type=Lightning
|cost={{e|Lightning}}{{e|Lightning}}{{e|Lightning}}
|name=Thunder Jolt
|jname=でんげき
|jtrans=Electric Attack
|damage=50
|effect=Flip a coin. If tails, this Pokémon also does 10 damage to itself.
}}
{{Cardtext/Footer}}
 
===Pokédex data (Pokémon Trading Card Game Classic print)===
{{Carddex
|type=Lightning
|name=Electrode
|species=Ball
|ndex=101
|height=3'11"
|jheight=1.2
|weight=146.8
|jweight=66.6
|dex=It stores electrical energy under very high pressure. It often explodes with little or no provocation.
|jdex=すこしの刺激に反応して爆発する。バクダンボールというあだなで恐がられている。
|transdex=It explodes in response to even minor stimuli. It is feared, with the nickname of The Bomb Ball.
}}


==Release information==
==Release information==
This card was released in the English {{TCG|Base Set}}, first originating from the Japanese {{TCG|Expansion Pack}}. It was reprinted in the English {{TCG|Base Set 2}} expansion.
This card was included in the {{TCG|Base Set}}, first released in the Japanese {{TCG|Expansion Pack}}. It was reprinted in the {{TCG|Base Set 2}} expansion.
 
In the Scarlet & Violet Series, this card was reprinted in Holofoil for the Charizard & Ho-Oh ex deck of the {{TCG|Pokémon Trading Card Game Classic}}. This reprint lacks a regulation mark and is thus not legal for tournament play.


==Trivia==
==Trivia==
*Most likely because of its complicated and potentially difficult to program Pokémon Power, this card was not included in {{ga|Pokémon Trading Card Game}} or [[Pokémon Card GB2: Here Comes Team GR!]]. It shares this trait with {{TCG ID|Fossil|Ditto|3}}.
*Most likely because of its complicated and potentially difficult to program Pokémon Power, this card was not included in {{vg|Pokémon Trading Card Game}} or [[Pokémon Trading Card Game 2: The Invasion of Team GR!]]. It shares this trait with {{TCG ID|Fossil|Ditto|3}}.
*The art for this card was accidentally used in the first print run for the non-holo {{TCG ID|Jungle|Electrode|18}} of the {{TCG|Jungle}} expansion.
*The art for this card was [[Error cards|accidentally used]] in the first print run for the Non Holofoil {{TCG ID|Jungle|Electrode|18}} of the {{TCG|Jungle}} expansion.
 
===Origin===
===Origin===
Electric Shock's Japanese name is that of {{m|Thunder Jolt}}, a [[move]] in the [[Super Smash Bros.]] series. This card's English [[Pokédex]] entry comes from {{game|Red and Blue|s}}. The Japanese entry comes from {{game|Red and Green|s}}.
Electric Shock's Japanese name is that of {{m|Thunder Jolt}}, a [[move]] in the [[Super Smash Bros.]] series. This card's English [[Pokédex]] entry comes from {{game|Red and Blue|s}}. The Japanese entry comes from {{game|Red and Green|s}}.
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[[Category:Expansion Pack cards]]
[[Category:Expansion Pack cards]]
[[Category:Base Set 2 cards]]
[[Category:Base Set 2 cards]]
[[Category:Pokémon Trading Card Game Classic cards]]
[[Category:Pokémon Card Game Classic cards]]
[[Category:Illus. by Keiji Kinebuchi]]
[[Category:Illus. by Keiji Kinebuchi]]


[[de:Lektrobal (Basis 21)]]
[[de:Lektrobal (Grundset 21)]]
[[es:Electrode (Base Set TCG)]]
[[fr:Électrode (Set de Base 21)]]
[[fr:Électrode (Set de Base 21)]]
[[it:Electrode (Set Base 21)]]
[[it:Electrode (Set Base 21)]]
[[ja:マルマイン (第1弾)]]
[[ja:マルマイン (第1弾)]]
[[zh:顽皮雷弹(基本系列)]]

Revision as of 21:23, 6 March 2024

Electrode LV.40
マルマイン Marumine
Lightning
ElectrodeBaseSet21.jpg
Illus. Keiji Kinebuchi
Evolution stage
Voltorb
Stage 1 Pokémon
Evolves from Voltorb
Card name Electrode
Type Lightning
HP 80
weakness
Fighting×2
resistance
None
retreat cost
 
English expansion Base Set
Rarity Rare
English card no. 21/102
Japanese expansion Expansion Pack
Japanese rarity Rare
Expansion Base Set 2
Rarity Rare Holo
English card no. 25/130
English expansion Pokémon Trading Card Game Classic
English Deck Charizard & Ho-Oh ex Deck
English card no. 011/034
Japanese expansion Pokémon Card Game Classic
Japanese Deck Charizard & Ho-Oh ex Deck
Japanese card no. 011/032
For more information on this Pokémon's species, see Electrode.

Electrode (Japanese: マルマイン Marumine) is a Lightning-type Stage 1 Pokémon card. It was first released as part of the Base Set.

Card text

Base Set print

Pokémon Power:
Buzzap
エネエネ
 
At any time during your turn (before your attack), you may Knock Out Electrode and attach it to 1 of your other Pokémon. If you do, choose a type of Energy. Electrode is now an Energy card (instead of a Pokémon) that provides 2 energy of that type. This power can't be used if Electrode is Asleep, Confused, or Paralyzed.
LightningLightningLightning Electric Shock
でんげき
50
Flip a coin. If tails, Electrode does 10 damage to itself.


Base Set 2 print

Pokémon Power:
Buzzap
エネエネ
 
At any time during your turn (before your attack), you may Knock Out Electrode and attach it to 1 of your other Pokémon. If you do, choose a type of Energy. Electrode is now an Energy card of that type (instead of a Pokémon) that provides 2 energy. This power can't be used if Electrode is Asleep, Confused, or Paralyzed.
LightningLightningLightning Electric Shock
でんげき
50
Flip a coin. If tails, Electrode does 10 damage to itself.


Pokédex data (Base Set and Base Set 2 prints)

Lightning
Lightning
Electrode - Ball Pokémon
No. Height Weight
101 3'11" (1.2 m) 147 lbs. (66.6 kg)
Pokédex entry
It stores electrical energy under very high pressure. It often explodes with little or no provocation.
すこしの刺激に反応して爆発する。バクダンボールというあだなで恐がられている。


Pokémon Trading Card Game Classic print

Pokémon Power:
Buzzap
エネエネ
 
Once during your turn, you may Knock Out this Pokémon and attach it to 1 of your other Pokémon as a Special Energy card. While this card is attached to a Pokémon, it provides every type of Energy but provides only 2 Energy at a time. This Pokémon Power can't be used if this Pokémon is Asleep, Confused, or Paralyzed.
LightningLightningLightning Thunder Jolt
でんげき
50
Flip a coin. If tails, this Pokémon also does 10 damage to itself.


Pokédex data (Pokémon Trading Card Game Classic print)

Lightning
Lightning
Electrode - Ball Pokémon
No. Height Weight
101 3'11" (1.2 m) 146.8 lbs. (66.6 kg)
Pokédex entry
It stores electrical energy under very high pressure. It often explodes with little or no provocation.
すこしの刺激に反応して爆発する。バクダンボールというあだなで恐がられている。


Release information

This card was included in the Base Set, first released in the Japanese Expansion Pack. It was reprinted in the Base Set 2 expansion.

In the Scarlet & Violet Series, this card was reprinted in Holofoil for the Charizard & Ho-Oh ex deck of the Pokémon Trading Card Game Classic. This reprint lacks a regulation mark and is thus not legal for tournament play.

Trivia

Origin

Electric Shock's Japanese name is that of Thunder Jolt, a move in the Super Smash Bros. series. This card's English Pokédex entry comes from Pokémon Red and Blue. The Japanese entry comes from Pokémon Red and Green.


Project TCG logo.png This article is part of Project TCG, a Bulbapedia project that aims to report on every aspect of the Pokémon Trading Card Game.