Talk:The Isle of Armor: Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
No edit summary
(→‎Cram-o-matic page?: new section)
Line 9: Line 9:
I think it's because you can still Evolve normal Slowpoke with King's rock [[User:TheBestOfAllTime|TheBestOfAllTime]] ([[User talk:TheBestOfAllTime|talk]]) 22:14, 12 June 2020 (UTC)
I think it's because you can still Evolve normal Slowpoke with King's rock [[User:TheBestOfAllTime|TheBestOfAllTime]] ([[User talk:TheBestOfAllTime|talk]]) 22:14, 12 June 2020 (UTC)
::That would make sense; although you cannot do that presently because neither Slowbro nor Slowking are coded into the game. With Slowking not appearing until Crown Tundra, there is no guarantee it will be implemented in Isle of Armour. [[User:SJ|SJ]] ([[User talk:SJ|talk]]) 12:03, 15 June 2020 (UTC)
::That would make sense; although you cannot do that presently because neither Slowbro nor Slowking are coded into the game. With Slowking not appearing until Crown Tundra, there is no guarantee it will be implemented in Isle of Armour. [[User:SJ|SJ]] ([[User talk:SJ|talk]]) 12:03, 15 June 2020 (UTC)
== Cram-o-matic page? ==
Does the Cram-o-matic deserve its own page? It seems that feeding any combination of items other than 4 Apricorns produces a consistent result (eg, 4x Tiny Mushroom yields a Big Mushroom, 4x Dynamax Candy yields a Dragon Fang, 4x Dragon Fang yields a Dragon Scale, 4x Dragon Scale yields... a Dragon Scale). When using 4 Apricons, the result is a semi-random Ball item (even when using 4x of the same kind of Apricorn, I didn't necessarily get the same Ball every time), and additionally you can repeat the previous recipe if all the items being combined were Apricorns (if even one of the four items was a non-Apricorn, it seems, you can't repeat the previous job).
While it would be a '''big''' job, it seems like a table of recipes could be constructed. The mechanics are probably something other than a huge database of all the different possible combinations of items, since that would be x^4, where X is the number of different items that can be used (Berries, Other Items, and Treasures). Probably something along the lines of determining the flavor of the curries from the berries used in the recipe. --[[User:Lithl|Lithl]] ([[User talk:Lithl|talk]]) 16:10, 18 June 2020 (UTC)

Revision as of 16:10, 18 June 2020

could they have meant over 200 Pokémon EACH

that was the impression I got but I want to know if in the Japanese direct they specifically said something along the lines of "over 100 Pokémon each/over 200 Pokémon in total" Wild Starfish (talk) 21:54, 21 March 2020 (UTC) Wild Starfish (talk) 21:54, 21 March 2020 (UTC)

Slowking in Isle of Armour

Slowking appears on this list; wasn't it confirmed to require an item from Crown Tundra, with Slowbro an item from Isle of Armour to evolve? SJ (talk) 12:43, 2 June 2020 (UTC)

I think it's because you can still Evolve normal Slowpoke with King's rock TheBestOfAllTime (talk) 22:14, 12 June 2020 (UTC)

That would make sense; although you cannot do that presently because neither Slowbro nor Slowking are coded into the game. With Slowking not appearing until Crown Tundra, there is no guarantee it will be implemented in Isle of Armour. SJ (talk) 12:03, 15 June 2020 (UTC)

Cram-o-matic page?

Does the Cram-o-matic deserve its own page? It seems that feeding any combination of items other than 4 Apricorns produces a consistent result (eg, 4x Tiny Mushroom yields a Big Mushroom, 4x Dynamax Candy yields a Dragon Fang, 4x Dragon Fang yields a Dragon Scale, 4x Dragon Scale yields... a Dragon Scale). When using 4 Apricons, the result is a semi-random Ball item (even when using 4x of the same kind of Apricorn, I didn't necessarily get the same Ball every time), and additionally you can repeat the previous recipe if all the items being combined were Apricorns (if even one of the four items was a non-Apricorn, it seems, you can't repeat the previous job).

While it would be a big job, it seems like a table of recipes could be constructed. The mechanics are probably something other than a huge database of all the different possible combinations of items, since that would be x^4, where X is the number of different items that can be used (Berries, Other Items, and Treasures). Probably something along the lines of determining the flavor of the curries from the berries used in the recipe. --Lithl (talk) 16:10, 18 June 2020 (UTC)