Talk:Spirit Shackle (move): Difference between revisions

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A Move that attacks and prevents Pokemon from Fleeing or Switching out. Both Spirit Shackle and Anchor Shot does the same thing.  [[User:Wolfgerlion64|Wolfgerlion64]] ([[User talk:Wolfgerlion64|talk]]) 00:54, 12 December 2016 (UTC)
A Move that attacks and prevents Pokemon from Fleeing or Switching out. Both Spirit Shackle and Anchor Shot does the same thing.  [[User:Wolfgerlion64|Wolfgerlion64]] ([[User talk:Wolfgerlion64|talk]]) 00:54, 12 December 2016 (UTC)
:Anchor Shot has 10 PP more than Spirit Shackle, and as such they don't technically qualify as variations according to Bulbapedia's standards. —[[User:AndyPKMN|Andy<sup>P</sup><sub>K</sub><sup>M</sup><sub>N</sub>]] [[User talk:AndyPKMN|(talk)]] 02:18, 12 December 2016 (UTC)

Revision as of 02:18, 12 December 2016

The trailer showed this move against a Ghost Oricorio, I had assumed that hinted this move could trap Ghost types as well? Diamond Lanturn CodeName: 05308 20:34, 5 December 2016 (UTC)

Variations of this Move

A Move that attacks and prevents Pokemon from Fleeing or Switching out. Both Spirit Shackle and Anchor Shot does the same thing. Wolfgerlion64 (talk) 00:54, 12 December 2016 (UTC)

Anchor Shot has 10 PP more than Spirit Shackle, and as such they don't technically qualify as variations according to Bulbapedia's standards. —AndyPKMN (talk) 02:18, 12 December 2016 (UTC)