Talk:Foul Play (move): Difference between revisions
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==Strongest Dark-type move?== | ==Strongest Dark-type move?== | ||
There's two Dark-type moves I can think of that are stronger. When Arceus holds a dread plate, [[Judgement]] is stronger at 100 power and [[Fling]] is stronger than Judgement if the user is holding a heavy ball at 130 power. This line needs to be changed. --[[User:Greenlikeblue|Greenlikeblue]] 23:08, 27 November 2010 (UTC) | There's two Dark-type moves I can think of that are stronger. When Arceus holds a dread plate, [[Judgement]] is stronger at 100 power and [[Fling]] is stronger than Judgement if the user is holding a heavy ball at 130 power. This line needs to be changed. --[[User:Greenlikeblue|Greenlikeblue]] 23:08, 27 November 2010 (UTC) | ||
:Iron Ball. Can't hold a Heavy Ball. '''[[User:TTEchidna|<span style="color:#FF0000">''TTE''</span>]][[User talk:TTEchidna|chidna]]''' 23:11, 27 November 2010 (UTC) |
Revision as of 23:11, 27 November 2010
Damage calculation for Trickery?
This is probably best put to spading, but how exactly does Trickery calculate damage utilising the opponent's Attack, especially given how the move has a base power of 95 assigned to it? TheChrisD Rants•Edits 02:16, 21 November 2010 (UTC)
- I think it just takes the target's Attack into consideration in place of the user's. - unsigned comment from Missingno. Master (talk • contribs) 02:54, 21 November 2010 (UTC)
Strongest Dark-type move?
There's two Dark-type moves I can think of that are stronger. When Arceus holds a dread plate, Judgement is stronger at 100 power and Fling is stronger than Judgement if the user is holding a heavy ball at 130 power. This line needs to be changed. --Greenlikeblue 23:08, 27 November 2010 (UTC)