Last Resort (move): Difference between revisions

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desc= |
desc= |
type=Normal |
type=Normal |
damagecategory= |
damagecategory= damagecategory|
basepp= |
basepp= |
maxpp= |
maxpp= |
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accuracy= 100|
accuracy= 100|
bdesc=??? |
bdesc=??? |
category= damagecategory|
category= |
appeal=0 |
appeal=0 |
jam=0 |
jam=0 |

Revision as of 21:06, 23 February 2007

Treasure
??? Treasure
Type  Normal
style="background: #Template:Damagecategory color; border: 1px solid #FFF; border-top-left-radius: 10px; -moz-border-radius-topleft: 10px; -webkit-border-top-left-radius: 10px; -khtml-border-top-left-radius: 10px; -icab-border-top-left-radius: 10px; -o-border-top-left-radius: 10px; border-bottom-left-radius: 10px; -moz-border-radius-bottomleft: 10px; -webkit-border-bottom-left-radius: 10px; -khtml-border-bottom-left-radius: 10px; -icab-border-bottom-left-radius: 10px; -o-border-bottom-left-radius: 10px;" | Category style="background: #Template:Damagecategory color; border: 1px solid #FFF; border-top-right-radius: 10px; -moz-border-radius-topright: 10px; -webkit-border-top-right-radius: 10px; -khtml-border-top-right-radius: 10px; -icab-border-top-right-radius: 10px; -o-border-top-right-radius: 10px; border-bottom-right-radius: 10px; -moz-border-radius-bottomright: 10px; -webkit-border-bottom-right-radius: 10px; -khtml-border-bottom-right-radius: 10px; -icab-border-bottom-right-radius: 10px; -o-border-bottom-right-radius: 10px;" |  damagecategory
PP   (max. )
Power  –
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  [[(condition)|]]
Appeal  0  
Jam  0  
Condition  [[(condition)|]]
Appeal  0  
Condition  [[(condition)|]]
Appeal  0  
Jamming  0  

Expression error: Unexpected < operator.

Treasure is a Normal-type move introduced in Generation IV. It does a large amount of damage and it cannot miss.

In other languages

Effect

Learnset

Generation IV

By leveling up

By Breeding


Template:Project MoveDex notice