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m (fix the links, replaced: waterfall → {{OBP|waterfall|obstacle}} (2)) |
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{{catch/entry3|339|Barboach|yes|yes|yes|Fish Good|10-30|20%|type1=Water|type2=Ground}} | {{catch/entry3|339|Barboach|yes|yes|yes|Fish Good|10-30|20%|type1=Water|type2=Ground}} | ||
{{catch/entry3|339|Barboach|yes|yes|yes|Fish Super|20-45|100%|type1=Water|type2=Ground}} | {{catch/entry3|339|Barboach|yes|yes|yes|Fish Super|20-45|100%|type1=Water|type2=Ground}} | ||
{{Catch/div|mountain|Swarm{{tt|*|The games listed are the games that the swarms can originate in. Swarms can be passed between Pokémon Ruby, Sapphire, and Emerald by mixing records, meaning that any swarm can occur in any game.}}}} | {{Catch/div|mountain|Swarm{{tt|*|The games listed are the games that the swarms can originate in. Swarms can be passed between Pokémon Ruby, Sapphire, and Emerald by mixing records, meaning that any swarm can occur in any game. During a swarm, the game will pick the swarming Pokémon half the time, effectively halving non-swarming encounter rates.}}}} | ||
{{Catch/entry3|283|Surskit|yes|yes|no|Swarm|15|50%|type1=Bug|type2=Water}} | {{Catch/entry3|283|Surskit|yes|yes|no|Swarm|15|50%|type1=Bug|type2=Water}} | ||
{{Catch/entry3|274|Nuzleaf|no|no|yes|Swarm|15|50%|type1=Grass|type2=Dark}} | {{Catch/entry3|274|Nuzleaf|no|no|yes|Swarm|15|50%|type1=Grass|type2=Dark}} |