Jump Kick (move)

From Bulbapedia, the community-driven Pokémon encyclopedia.

Jump to: navigation, search
Jump Kick
とびげり
The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.
Battles
Type Fighting
Category Physical
PP 25 (max. 40)
Power 85
Accuracy 95%
 ???
Contests
Category Cool
Appeal 6 ♥♥♥♥♥♥
Jam 0
 ???
Super Contests
Category Cool
Appeal 3 ♥♥♥
A basic performance using a move known by the Pokémon.

Jump Kick (Japanese: とびげり Dropkick) is a slightly inaccurate damage-dealing Fighting-type move introduced in Generation I.

Contents

Effect

Jump Kick does damage. If this attack misses, the user will crash and take damage. Since all attacks that do 0 damage miss, Jump Kick will always miss if used against a Ghost-type Pokémon.

If the user of Jump Kick attacks first and faints itself due to crash damage, the opponent will not attack or be subjected to recurrent damage during that round. However, the user will still be subject to recurrent damage.

The crash damage from Jump Kick can be reversed by Bide or Counter.

Learnset

Generation I

By leveling up

Generation II

By leveling up

Generation III

By leveling up

Generation IV

By leveling up

In other languages

Spanish: Patada Salto, French: Pied Sauté, German: Sprungkick.


Image:Project MoveDex logo.png This move article is part of Project MoveDex, a Bulbapedia project that aims to write comprehensive articles on each move.
Personal tools
In other languages