Dark Void (move)
From Bulbapedia, the community-driven Pokémon encyclopedia.
| Dark Void ダークホール | |
|---|---|
| The foe is dragged into a world of total darkness that puts it to sleep. | |
| Battles | |
| Type | Dark |
| Category | Status |
| PP | 10 (max. 16) |
| Power | — |
| Accuracy | 80% |
| |
| The foe is put to sleep; in a double battle, this applies to both foes. | |
| Super Contests | |
| Category | Smart |
| Appeal | 2 ♥♥ |
| Prevents the Voltage from going down in the same turn. | |
Dark Void (Japanese: ダークホール Dark Hole) is a mostly accurate, non-damaging Dark-type move introduced in Generation IV. It is also Darkrai's signature move.
Contents |
Effect
All foes are put to sleep.
In the anime
Darkrai readying Dark Void. |
Pokémon
- Darkrai. Darkrai gathers a ball of red and black energy between its hands, and raises it into the air. Several smaller balls of violet and black energy shoot from it, engulfing the target upon contact and causing sleep. Bad Dreams promptly takes effect.
- Used by Darkrai in The Rise of Darkrai. Debut.
Learnset
Generation IV
In other languages
- Spanish: Brecha Negra
| This move article is part of Project MoveDex, a Bulbapedia project that aims to write comprehensive articles on each move. |



