Acid Armor (move)

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Acid Armor
とける
The user alters its cellular structure to liquify itself, sharply raising its Defense stat.
Battles
Type Poison
Category Status
PP 40 (max. 64)
Power
Accuracy —%
Introduced Generation I
Availability
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by BrightPowder
  • Not affected by King's Rock
Raises the user's defense by 2 levels.
Contests
Category Tough
Appeal 1
Jam 0
The user gains a star if their condition is good. Stars add one more heart to future appeals and reduce the chance of nervousness.
Super Contests
Category Tough
Appeal 0
Earn double the score in the next turn.

Acid Armor is a non-damaging Poison-type move introduced in Generation I.

Contents

Effect

Generation I

Acid Armor increases the user's defense by 2 levels.

Acid Armor will do nothing if the user's defense has reached a level of +6 or a value of 999. The effect of Acid Armor is ignored by critical hits.

Learnset

Generation I

By leveling up

Generation II

By leveling up

Generation III

By leveling up

Generation IV

By leveling up

In other languages

  • French: Acidarmure
  • German: Saure Rüstung
  • Italian: Scudo Acido
  • Spanish: Armadura ácida


Image:Project MoveDex logo.png This move article is part of Project MoveDex, a Bulbapedia project that aims to write comprehensive articles on each move.
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