Acid Armor (move)

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Acid Armor
とける Liquefy
The user alters its cellular structure to liquify itself, sharply raising its Defense stat.
Battles
Type  Poison
Category  Status
PP  40 (max. 64)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by BrightPowder
  • Not affected by King's Rock
Target
Foe Foe
Self Ally
Affects the user
Availability
Introduced  Generation I
Contests
Category  Tough
Appeal  1
Jam  0
The user gains a star if their condition is good. Stars add one more heart to future appeals and reduce the chance of nervousness.
Super Contests
Category  Tough
Appeal  0
Earn double the score in the next turn.

Acid Armor (Japanese: とける Liquefy) is a non-damaging Poison-type move introduced in Generation I.

Contents

Effect

Acid Armor increases the user's Defense by two stages.

Acid Armor will do nothing if the user's Defense has reached a level of +6 or a value of 999. The effect of Acid Armor is ignored by critical hits.

Learnset

Generation I

By leveling up

#   Pokémon Type Level
088 Grimer Poison 55
089 Muk Poison 60
134 Vaporeon Water 42RGB
134 Vaporeon Water 47Y
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

Generation II

By leveling up

#   Pokémon Type Level
088 Grimer Poison 40
089 Muk Poison 45
134 Vaporeon Water 47
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

By breeding

#   Pokémon Type Father
218 Slugma Fire Grimer, Muk
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.

Generation III

By leveling up

#   Pokémon Type Level
088 Grimer Poison 34
089 Muk Poison 34
134 Vaporeon Water 47
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

By breeding

#   Pokémon Type Father
218 Slugma Fire Grimer, Muk
Gulpin, Swalot
316 Gulpin Poison Grimer, Muk
Slugma, Magcargo
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.

Generation IV

By leveling up

#   Pokémon Type Level
088 Grimer Poison 39
089 Muk Poison 44
134 Vaporeon Water 64
489 Phione Water 31
490 Manaphy Water 31
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

By breeding

#   Pokémon Type Father
218 Slugma Fire Grimer, Muk
Gulpin, Swalot
316 Gulpin Poison Grimer, Muk
Slugma, Magcargo
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.

In the anime

Pokémon Method
User First Episode Used In Notes
Vaporeon Vaporeon jumps into the water, glows blue, then disappears. Seconds later, it jumps out of the water.
Rainer's Vaporeon The Battling Eevee Brothers None

In other languages

  • French: Acidarmure
  • German: Säurepanzer
  • Italian: Scudo Acido
  • Norwegian: Syreskjold ("Acid Shield")
  • Spanish: Armad. Ácida
Variations on the move Acid Armor
Status Acid Armor | Agility | Amnesia | Barrier
Swords Dance | Iron Defense | Tail Glow
Acupressure | Nasty Plot | Rock Polish


This move article is part of Project MoveDex, a Bulbapedia project that aims to write comprehensive articles on each move.
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