Trainer House: Difference between revisions

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The '''Trainer House''' is a two-story building, located in [[Viridian City]], in the [[Kanto]] region of the [[Generation II]] and {{gen|IV}} games. While its purpose is never clearly defined, it is most likely to allow players to battle different people under controlled conditions. During the [[Generation I]] and {{gen|III}} games, however, this is the location of Kanto's [[Pokémon academy]].  
The '''Trainer House''' is a two-story building, located in [[Viridian City]], in the [[Kanto]] region of the [[Generation II]] and {{gen|IV}} games. While its purpose is never clearly defined, it is most likely to allow players to battle different Trainers under controlled conditions. During the [[Generation I]] and {{gen|III}} games, however, this is the location of the {{DL|Viridian City|Pokémon academy}}.  


==In Generation II==
==In Generation II==
Players will battle one trainer. This trainer will either be {{ga|Cal}}, if the player has never used [[Mystery Gift]] with anyone, or the last player he or she has used Mystery Gift with. If it is Cal, his team will consist of the final forms of all three [[Johto]] [[starter Pokémon]] at level 50. If the player has used Mystery Gift with anyone, they will be the opponent and their team will consist of whatever Pokémon that was in their party at the time of the Mystery Gift, including [[held item]]s, [[move]]s, [[level]]s, and so on. However, if the player used Mystery Gift with [[Carrie]] from [[Pokémon Stadium 2]], they will face her, instead of Cal. She will battle with one of three teams chosen at random. The team will remain the same until the player uses Mystery Gift with her again. No matter what, the opponent trainer's sprite will always be of {{ga|Ethan}} from Gold and Silver.
In Generation II, the Trainer will be the last player he or she has used Mystery Gift with, or in the case the {{player}} has never used [[Mystery Gift]] with anyone, {{ga|Cal}}. If it is another player that has used Mystery Gift with, their team will consist of whatever Pokémon were in their party at the time of using Mystery Gift, including [[held item]]s, [[move]]s, [[level]]s, and stats. Regardless of which Trainer it is, the opposing Trainer's sprite will be of {{ga|Ethan}}.


==In Generation IV==
==In Generation IV==
The player will initially encounter only [[Ace Trainer]] Cal. However, because Mystery Gift no longer requires communicating with other players, more trainers can be encountered through the use of the [[Pokéwalker]]. Up to 10 additional trainers may be encountered in this way. When the player meets someone in the Pokéwalker and re-syncs it back to the player's game, the trainer and their Pokémon will appear in the basement. Through the use of two Pokéwalkers, connected to the player's game and a friend's, one can battle oneself by connecting the Pokéwalkers and receiving a gift from the friend's Pokéwalker. Unlike Generation II, if a Pokémon's level is above 50, its level is reduced to 50, just like a battle under the Flat Battle rules. All opposing trainer's Pokémon will be at the level they were at when the Pokémon was sent to the Pokéwalker in that game, unless they are above 50, at which they become level 50. Players will earn no EXP or money, but will receive 1 [[Battle Points|BP]].
The player will initially encounter only [[Ace Trainer]] {{ga|Cal}}. When the player meets someone in the Pokéwalker and re-syncs it back to the player's game, the Trainer and their Pokémon will appear in the basement. Up to 10 additional Trainers may be encountered in this way. When the player meets someone in the Pokéwalker and re-syncs it back to the their game, the Trainer and their Pokémon will appear in the basement. Like Generation II, their team will consist of whatever Pokémon were in their party at the time of re-syncing with the Pokéwalker, including [[held item]]s, [[move]]s, [[level]]s, and stats. Unlike Generation II, if a Pokémon's level is above 50, its level is reduced to 50, just like a battle under the [[Flat Battle]] rules. All of the opposing Trainer's Pokémon will be at the level they were at when the Pokémon was sent to the Pokéwalker in that game, unless they are above 50, at which they become level 50. Players will earn no EXP or money, but will receive 1 [[Battle Points|BP]].


Unlike in Generation II, if an opponent trainer has a Pokémon that the player has not seen before, the Pokémon will ''not'' be added to the Pokédex, like the Battle Frontier.
Unlike in Generation II, if an opponent trainer has a Pokémon that the player has not seen before, the Pokémon will not be added to the Pokédex, like the Battle Frontier.
 
Through the use of two Pokéwalkers, connected to the player's game and a friend's, one can battle oneself by connecting the Pokéwalkers and receiving a gift from the friend's Pokéwalker.


==Layout==
==Layout==
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==Trainers==
==Trainers==
Cal is the default Trainer. In Generation II, he is replaced by the last person the player has used Mystery Gift with. In Generation IV, he is joined by up to the last 10 people the player has interacted their Pokewalker with.
===={{game2|Gold|Silver|Crystal}}====
===={{game2|Gold|Silver|Crystal}}====
{{Party
{{Party
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|move4type=Normal}}
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<br>
Cal is the default trainer; in Generation II, he is replaced by the last person the player has Mystery Gifted with, while in Generation IV, he is joined by up to the last 10 people the player has Mystery Gifted with (using the Pokewalker).


===={{game|HeartGold and SoulSilver|s}}====
===={{game|HeartGold and SoulSilver|s}}====
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<br>
 
{{Project Locations notice}}
{{Project Locations notice}}
[[Category:Kanto locations]]
[[Category:Kanto locations]]
[[Category:Gold, Silver and Crystal locations]]
[[Category:Gold, Silver and Crystal locations]]

Revision as of 12:25, 5 September 2010

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Trainer House Unknown
Unknown
"Wild Missingno. appeared!"
File:Trainerhouse.png
style="text-align:right; background: #Template:Color light; " | Map description: {{{mapdesc}}}
style="text-align:right; background: #Template:Color light; " | Location: Viridian City
style="text-align:right; background: #Template:Color light; " | Region: Kanto
style="text-align:right; background: #Template:Color light; " | Generations: II, IV
File:Viridian City.png
Location of Trainer House in Kanto.
colspan="2" style="text-align:center; background: #Template:Color light; border-bottom-left-radius: 10px; -moz-border-radius-bottomleft: 10px; -webkit-border-bottom-left-radius: 10px; -khtml-border-bottom-left-radius: 10px; -icab-border-bottom-left-radius: 10px; -o-border-bottom-left-radius: 10px; border-bottom-right-radius: 10px; -moz-border-radius-bottomright: 10px; -webkit-border-bottom-right-radius: 10px; -khtml-border-bottom-right-radius: 10px; -icab-border-bottom-right-radius: 10px; -o-border-bottom-right-radius: 10px;;" |Pokémon world locations

The Trainer House is a two-story building, located in Viridian City, in the Kanto region of the Generation II and IV games. While its purpose is never clearly defined, it is most likely to allow players to battle different Trainers under controlled conditions. During the Generation I and III games, however, this is the location of the Pokémon academy.

In Generation II

In Generation II, the Trainer will be the last player he or she has used Mystery Gift with, or in the case the player has never used Mystery Gift with anyone, Cal. If it is another player that has used Mystery Gift with, their team will consist of whatever Pokémon were in their party at the time of using Mystery Gift, including held items, moves, levels, and stats. Regardless of which Trainer it is, the opposing Trainer's sprite will be of Ethan.

In Generation IV

The player will initially encounter only Ace Trainer Cal. When the player meets someone in the Pokéwalker and re-syncs it back to the player's game, the Trainer and their Pokémon will appear in the basement. Up to 10 additional Trainers may be encountered in this way. When the player meets someone in the Pokéwalker and re-syncs it back to the their game, the Trainer and their Pokémon will appear in the basement. Like Generation II, their team will consist of whatever Pokémon were in their party at the time of re-syncing with the Pokéwalker, including held items, moves, levels, and stats. Unlike Generation II, if a Pokémon's level is above 50, its level is reduced to 50, just like a battle under the Flat Battle rules. All of the opposing Trainer's Pokémon will be at the level they were at when the Pokémon was sent to the Pokéwalker in that game, unless they are above 50, at which they become level 50. Players will earn no EXP or money, but will receive 1 BP.

Unlike in Generation II, if an opponent trainer has a Pokémon that the player has not seen before, the Pokémon will not be added to the Pokédex, like the Battle Frontier.

Through the use of two Pokéwalkers, connected to the player's game and a friend's, one can battle oneself by connecting the Pokéwalkers and receiving a gift from the friend's Pokéwalker.

Layout

Ground floor

On entry, the first floor has a few people and a large table. Speaking to the woman behind the desk enables entry into the lower basement, where a lone trainer can be found.

Basement

Generation II

The room is mostly comprised of a large open area with only a desk located at the top of the room and an open battlefield on the lower portion. The game takes control of the player, leading them to where the player is automatically engaged in their battle against their opponent. After the battle, the game once again takes control of the player, taking them back to the desk. After the battle, the player cannot re-enter the battlefield until the next day.

Generation IV

The basement is nearly identical to its Generation II version, only with updated graphics. The biggest change is the player is no longer controlled by the game and is allowed to walk freely. This allows the player to battle with multiple people.

Gallery

Trainers

Cal is the default Trainer. In Generation II, he is replaced by the last person the player has used Mystery Gift with. In Generation IV, he is joined by up to the last 10 people the player has interacted their Pokewalker with.

Pokémon Gold, Silver, and Crystal



Pokémon HeartGold and SoulSilver



Project Locations logo.png This article is part of Project Locations, a Bulbapedia project that aims to write comprehensive articles on every location in the Pokémon world.