TM051: Difference between revisions
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* TMs 51 to 55 exist in the code of the Generation I games, teaching the HM moves in the same order. | * TMs 51 to 55 exist in the code of the Generation I games, teaching the HM moves in the same order. TM51 teaches {{m|Cut}}. | ||
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{{TMPrevNext | {{TMPrevNext |
Revision as of 23:57, 15 December 2022
- If you were looking for the glitch move, see TM51 (move).
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TM051 (Japanese: わざマシン051 Move Machine 051), known as TM51 prior to Generation IX, is a TM introduced in Generation IV. It teaches a compatible Pokémon a move. The move it teaches depends on the game. For compatibility, refer to the move's page.
In the core games
Generation IV
In Generation IV, TMs can only be used once.
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Location | Purchase price | Sell price | ||||
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DPPt | Route 210 | N/A | $1000 | |||
HGSS | Prize for defeating Falkner | N/A | $1000 |
Generation V
In Generation V, TMs can be used any number of times.
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Location | Purchase price | Sell price | ||||
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BW | Battle Subway | 48 BP | N/A | |||
B2W2 | Battle Subway, Pokémon World Tournament | 24 BP | N/A |
Generation VI
In Generation VI, TMs can be used any number of times.
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Location | Purchase price | Sell price | ||||
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XY | Battle Maison | 32 BP | N/A | |||
ORAS | Granite Cave | N/A | N/A |
Generation VII
In Generation VII, TMs can be used any number of times.
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Location | Purchase price | Sell price | ||||
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SM | Malie City | $10,000 | N/A | |||
USUM | Konikoni City | $10,000 | N/A |
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Location | Purchase price | Sell price | ||||
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PE | Victory Road | N/A | N/A |
Generation VIII
In Pokémon Sword and Shield, TMs can be used any number of times.
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Location | Purchase price | Sell price | ||||
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SwSh | Circhester | N/A | N/A |
In Pokémon Brilliant Diamond and Shining Pearl, TMs can only be used once.
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Location | Purchase price | Sell price | ||||
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BDSP | Route 210, Grand Underground merchant | ×8 or 10 ×8 or 10 ×8 or 10 ×5 or 8BD/3 or 5SP ×3 or 5BD/5 or 8SP |
$1000 |
Generation IX
In Generation IX, TMs can only be used once.
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Location | Purchase price | Sell price | ||||
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SV | ? | ? | ? |
In spin-off games
Pokémon Mystery Dungeon series
TMs in the Mystery Dungeon series are named only by the move they teach. For example, Attract is the item that teaches the move Attract. Most TMs, however, correspond to a TM in the core series' contemporaneous games.
TMs in Explorers of Time, Darkness, and Sky can only be used once before becoming Used TMs. In Gates to Infinity, TMs can be used any number of times. In Pokémon Super Mystery Dungeon, some TMs can only be used once while rainbow-colored TMs can be used any number of times.
The equivalent TM is not present in Gates to Infinity as no Pokémon that learn Ally Switch are present.
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Location | Purchase price | Sell price | ||||
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MDTDS | Final Maze | N/A | 250 Poké | |||
MDBSL | ? | N/A | N/A}} |
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Location | Purchase price | Sell price | ||||
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SMD | Kecleon Shops | 1417 | 142 |
Trivia
- TMs 51 to 55 exist in the code of the Generation I games, teaching the HM moves in the same order. TM51 teaches Cut.
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Technical Machines |
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This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items. |