Steamroller (move)

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Revision as of 03:50, 25 January 2011 by Masatoshi (talk | contribs) (→‎In other languages: Updating Variation.)
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Hard Roller
ハードローラー Hard Roller
None.png
[[File:|center]]
Type  Bug
Category  Physical
PP  20 (max. 32)
Power  65
Accuracy  100%
Priority  {{{priority}}}
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect anyone but the user
Availability
Introduced  Generation V
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

(Japanese: ハードローラー Hard Roller) is a damage-dealing Template:Type2 move introduced in Generation V.

Effect

Hard Roller inflicts damage and has a 30% chance of causing the target to flinch. Hard Roller can only cause the target to flinch if the user attacks before the target. Hard Roller cannot make a target with a Substitute flinch.

The base power of Hard Roller is doubled to 130 if the target has used Minimize.

Learnset

Generation V

By leveling up

#   Pokémon Type Level
0076 Golem Golem
Rock Ground 18
0543 Fushide Fushide
Bug Poison 33
0544 Hoiiga Hoiiga
Bug Poison 37
0545 Pendra Pendra
Bug Poison 39
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Trivia

  • Golem is the only Pokémon that learns Hard Roller that is not part of the Fushide evolutionary line.
    • Consequently, it is both the only Pokémon that learns Hard Roller that does not get STAB from it and the only one not from Generation V.

In other languages

Variations of the move Stomp
PhysicalIC HOME.png StompSteamroller
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