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Spike Cannon とげキャノン Spike Cannon
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Target
Foe
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Foe
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Foe
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Self
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Ally
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Ally
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May affect anyone but the user
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Availability
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Spike Cannon (Japanese: とげキャノン Spike Cannon) is a damage-dealing Template:Type2 move introduced in Generation I.
Effect
Generations I - III
Spike Cannon inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Although only the first hit can be a critical hit, each hit per use will deal the same amount of damage.
Spike Cannon will end immediately if it breaks a Substitute. Bide and Counter will only acknowledge the last hit of this move.
The effects are the same as the previous generations, except it will continue attacking after a Substitute is broken.
In the anime
Kasumi's Sanigo Using Spike Cannon.png
Corsola using Spike Cannon.
Pokémon
Corsola. Corsola's whole body glows white and its points all the spikes on its body toward the opponent. It then shoots multiple white spikes at the opponent.
Cloyster Cloyster retreats into its shell and turns purple releasing white spikes.
Learnset
Trivia
- Despite being a Normal type move, no Normal type Pokémon (besides Smeargle) can legally learn this move.
- All of the Pokémon who are capable to learning this move are Water type.
In other languages
- Spanish: Clavo Cañón
- French: Picanon
- German: Dornkanone
- Korean: 가시대포 kashidepyo
- Italian: Sparalance
Template:Project MoveDex notice