Spike Cannon (move): Difference between revisions
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jname=とげキャノン | | jname=とげキャノン | | ||
jtrans=Spike Cannon | | jtrans=Spike Cannon | | ||
desc= | desc=Sharp spikes are fired at the foe to strike two to five times in rapid succession. | | ||
type=Normal | | type=Normal | | ||
damagecategory=Physical | | damagecategory=Physical | | ||
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jam=1 | | jam=1 | | ||
cdesc=??? | | cdesc=??? | | ||
appealsc=2 | | |||
scdesc=Allows performance of the same move twice in a row. | | |||
pokefordex=spike+cannon | | pokefordex=spike+cannon | | ||
footnotes= | | footnotes= | | ||
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'''Spike Cannon''' is a {{t|Normal}}-type move introduced in [[Generation I]] that deals very little damage. | '''Spike Cannon''' is a {{t|Normal}}-type move introduced in [[Generation I]] that deals very little damage. | ||
=Effect= | =Effect= |
Revision as of 14:01, 21 April 2007
Spike Cannon とげキャノン Spike Cannon | ||||||||||||
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Spike Cannon is a Normal-type move introduced in Generation I that deals very little damage.
Effect
Generation I
Spike Cannon does damage, hitting 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Though technically only the first hit can critical hit, each hit per use will do the same amount of damage.
Spike Cannon will end immediately if it breaks a substitute. Bide and Counter will only acknowledge one hit of a Spike Cannon attack.