Rolling Kick (move): Difference between revisions
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[[Category:Moves that can cause flinching]] | [[Category:Moves that can cause flinching]] | ||
[[Category:Moves that can jam]] | [[Category:Moves that can jam]] | ||
[[it:Calciorullo (mossa)]] | |||
[[pt:Rolling Kick]] | |||
[[de:Fegekick]] | [[de:Fegekick]] | ||
[[es:Patada Giro]] | [[es:Patada Giro]] | ||
[[fr:Mawashi Geri]] | [[fr:Mawashi Geri]] | ||
[[ja:まわしげり]] | [[ja:まわしげり]] | ||
[[pl:Rolling Kick]] | [[pl:Rolling Kick]] | ||
[[ | [[zh:旋风腿(技能)]] |
Revision as of 02:52, 15 April 2013
Rolling Kick まわしげり Roundhouse Kick | ||||||||||||
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Target
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Availability
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Rolling Kick (Japanese: まわしげり Roundhouse Kick) is damage-dealing Fighting-type move introduced in Generation I, where it was the signature move of Hitmonlee.
Effect
Rolling Kick does damage and has a 30% chance of causing the target to flinch.
Rolling Kick can't make a target with a substitute flinch.
Description
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: XD description |
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | |||||||||||
106 | Hitmonlee | Fighting | 33 | 11 | 11 | 9 | 9 | '''' | ||||||||
237 | Hitmontop | Fighting | -- | -- | -- | -- | '''' | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | ||||||||||
066 | Machop | Fighting | ||||||||||||
239 | Elekid | Electric | ||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In the anime
The user cuts a quick spin and lashes out with a sharp kick. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Hitmonlee kicks the opponent from the side, causing them to spin, or Hitmonlee swings its leg around and roundhouse kicks the opponent. | |||
Shiro's Hitmonlee | Two Hits and a Miss | Debut | |
One of the Wobbuffet Festival crasher's Hitmonlee | Wobbu-Palooza | None | |
Shinji's Hitmonlee | The Legend of Thunder! | None | |
Kiyo's Hitmonlee | A Tyrogue Full of Trouble | None | |
Gilbert's Hitmonlee | Saved by the Beldum | None | |
Master Hamm's Hitmonlee | Pasta La Vista! | None | |
Hitmontop kicks the opponent's sides with its legs. Sometimes it spins around on its head to do it. | |||
Chigusa's Hitmontop | Two Hits and a Miss | None | |
Butch's Hitmontop | The Mystery is History | None |
In the manga
In the Pokémon Adventures manga
The user swings their leg around and kicks the opponent. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Hitmonlee swings its legs around and kicks the opponent. | |||
Bruno's Hitmonlee | Electrode's Big Shock! | Debut |
In other generations
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |