Memory: Difference between revisions
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{{search|type of item|the game mechanic|Memory (game mechanic)}} | |||
[[File:Gladion with Silvally.png|thumb|220px|Artwork of [[Gladion]] using a memory on his {{p|Silvally}}]] | [[File:Gladion with Silvally.png|thumb|220px|Artwork of [[Gladion]] using a memory on his {{p|Silvally}}]] | ||
A '''memory''' (Japanese: '''メモリ''' ''memory''), also referred to as a '''memory drive''' or '''memory disc''', is a type of [[held item]] introduced in [[Generation VII]] to work with the [[Ability]] {{a|RKS System}} to change the [[type]]s of {{p|Silvally}} and its {{m|Multi-Attack}}. | A '''memory''' (Japanese: '''メモリ''' ''memory''), also referred to as a '''memory drive''' or '''memory disc''', is a type of [[held item]] introduced in [[Generation VII]] to work with the [[Ability]] {{a|RKS System}} to change the [[type]]s of {{p|Silvally}} and its {{m|Multi-Attack}}. | ||
==List of Memories== | ==List of Memories== | ||
{ | {| class="roundtable" style="background: #{{items color light}}; border:3px solid #{{items color dark}}" | ||
! | |||
! Name | |||
| | ! Corresponding<br>type | ||
|- | |||
| {{Bag3|Bug Memory}} | |||
| [[Bug Memory]] | |||
{{typetable|Bug}} | |||
|- | |||
| | | {{Bag3|Dark Memory}} | ||
| | | [[Dark Memory]] | ||
| | {{typetable|Dark}} | ||
| | |- | ||
| {{Bag3|Dragon Memory}} | |||
{{ | | [[Dragon Memory]] | ||
| | {{typetable|Dragon}} | ||
| | |- | ||
| {{Bag3|Electric Memory}} | |||
| [[Electric Memory]] | |||
{{typetable|Electric}} | |||
|- | |||
| {{Bag3|Fairy Memory}} | |||
| | | [[Fairy Memory]] | ||
{{typetable|Fairy}} | |||
| | |- | ||
| | | {{Bag3|Fighting Memory}} | ||
| [[Fighting Memory]] | |||
{{typetable|Fighting}} | |||
|- | |||
| {{Bag3|Fire Memory}} | |||
| [[Fire Memory]] | |||
{{typetable|Fire}} | |||
|- | |||
| {{Bag3|Flying Memory}} | |||
| [[Flying Memory]] | |||
{{typetable|Flying}} | |||
|- | |||
| | | {{Bag3|Ghost Memory}} | ||
| | | [[Ghost Memory]] | ||
| | {{typetable|Ghost}} | ||
|- | |||
| {{Bag3|Grass Memory}} | |||
{{ | | [[Grass Memory]] | ||
| | {{typetable|Grass}} | ||
|- | |||
| {{Bag3|Ground Memory}} | |||
| [[Ground Memory]] | |||
{{typetable|Ground}} | |||
|- | |||
| {{Bag3|Ice Memory}} | |||
| | | [[Ice Memory]] | ||
| | {{typetable|Ice}} | ||
|- | |||
| | | {{Bag3|Poison Memory}} | ||
| [[Poison Memory]] | |||
{{typetable|Poison}} | |||
{{ | |- | ||
| | | {{Bag3|Psychic Memory}} | ||
| [[Psychic Memory]] | |||
{{typetable|Psychic}} | |||
|- | |||
| {{Bag3|Rock Memory}} | |||
| [[Rock Memory]] | |||
{{typetable|Rock}} | |||
| | |- | ||
| {{Bag3|Steel Memory}} | |||
| | | [[Steel Memory]] | ||
| | {{typetable|Steel}} | ||
|- | |||
| {{Bag3|Water Memory}} | |||
{{ | | [[Water Memory]] | ||
| | {{typetable|Water}} | ||
|} | |||
==Acquisition== | |||
===Generation VII=== | |||
In [[Pokémon Sun and Moon]], the player receives all the memory drives from [[Gladion]] at [[Aether Paradise]] after receiving a {{p|Type: Null}} from him during the post-game. In [[Pokémon Ultra Sun and Ultra Moon]], due to Gladion having temporarily left [[Alola]] during the post-game, Type: Null and the memories are instead obtained from [[Wicke]] at [[Ancient Poni Path]]. | |||
| | ===Generation VIII=== | ||
| | In [[Pokémon Sword and Shield]], the memory drives are obtained from a {{tc|League Staff}} member at the {{gal|Battle Tower}} lobby, after receiving a Type: Null from her. | ||
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==Artwork== | ==Artwork== | ||
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| style="background: #{{steel color light}}; {{roundybottom|5px}}" | {{color2|{{steel color dark}}|Steel Memory}} | | style="background: #{{steel color light}}; {{roundybottom|5px}}" | {{color2|{{steel color dark}}|Steel Memory}} | ||
| style="background: #{{water color light}}; {{roundybottom|5px}}" | {{color2|{{water color dark}}|Water Memory}} | | style="background: #{{water color light}}; {{roundybottom|5px}}" | {{color2|{{water color dark}}|Water Memory}} | ||
| | |} | ||
==In the anime== | ==In the anime== | ||
[[File:{{#switch: {{#expr: {{#time: U}} mod 6}}|0=Dark|1=Fairy|2=Fire|3=Steel|4=Rock|5=Fighting}} Memory anime.png|thumb|250px|A {{#switch: {{#expr: {{#time: U}} mod 6}}|0=Dark|1=Fairy|2=Fire|3=Steel|4=Rock|5=Fighting}} Memory in the {{pkmn|anime}}]] | [[File:{{#switch: {{#expr: {{#time: U}} mod 6}}|0=Dark|1=Fairy|2=Fire|3=Steel|4=Rock|5=Fighting}} Memory anime.png|thumb|250px|A {{#switch: {{#expr: {{#time: U}} mod 6}}|0=Dark|1=Fairy|2=Fire|3=Steel|4=Rock|5=Fighting}} Memory in the {{pkmn|anime}}]] | ||
In the anime, Memories are regularly used by {{an|Gladion}} in order to give his {{TP|Gladion|Silvally}} a type advantage over its opponents during {{pkmn|battle}}s or otherwise give it benefits outside of battles. | ===Main series=== | ||
In the {{pkmn|anime}}, Memories are regularly used by {{an|Gladion}} in order to give his {{TP|Gladion|Silvally}} a type advantage over its opponents during {{pkmn|battle}}s or otherwise give it benefits outside of battles, such as when he turned Silvally into a {{t|Steel}} type to allow it to cross the poison lake {{DL|Ultra Beasts (anime)|Nihilego}} had created without taking any damage. | |||
====''[[Pokémon the Series: Sun & Moon]]''==== | |||
Gladion has been shown using the following Memories: | |||
* A [[Dark Memory]] in ''[[SM049|Mission: Total Recall!]]''. | * A [[Dark Memory]] in ''[[SM049|Mission: Total Recall!]]''. | ||
* A [[Fairy Memory]] in ''[[SM051|Family Determination!]]''. | * A [[Fairy Memory]] in ''[[SM051|Family Determination!]]''. | ||
* A [[Fire Memory]] in ''[[SM054|10,000,000 Reasons to Fight!]]'' and [[SM136]]. | * A [[Fire Memory]] in ''[[SM054|10,000,000 Reasons to Fight!]]'' and ''[[SM136|Getting Down to The Ire!]]''. | ||
* A [[Steel Memory]] in ''10,000,000 Reasons to Fight!''. | * A [[Steel Memory]] in ''10,000,000 Reasons to Fight!''. | ||
* A [[Rock Memory]] in ''[[SM129|Battle Royal 151 | * A [[Rock Memory]] in ''[[SM129|Battle Royal 151!]]''. | ||
* A [[Fighting Memory]] in [[SM138]]. | * A [[Fighting Memory]] in ''[[SM138|Final Rivals!]]''. | ||
==In the manga== | |||
[[File:Rock Memory Adventures.png|thumb|150px|A Rock Memory in [[Pokémon Adventures]]]] | |||
===Pokémon Adventures=== | |||
===={{MangaArc|Sun, Moon, Ultra Sun & Ultra Moon}}==== | |||
A [[Rock Memory]] appeared in ''[[PASM34|Destroy!! Results of the Training!]]'', where {{adv|Moon}} chose to insert it into the {{a|RKS System}} of [[Gladion's Silvally]] in order to more effectively battle against [[Ryuki]]'s {{p|Turtonator}}. | |||
{{-}} | {{-}} | ||
==In the TCG== | |||
Memories in the [[Pokémon Trading Card Game]] are depicted as {{TCG|Pokémon Tool card}}s. The first two were printed in the {{TCG|Crimson Invasion}} set, and others were printed during the [[Pokémon Trading Card Game#Sun & Moon Series|Sun & Moon Series]]. When a Memory is attached to a {{TCG|Pokémon}} named [[Silvally (TCG)#Silvally-GX|Silvally-]]{{GX}}, it changes that Silvally's {{TCG|type}} to the type that the Memory corresponds to. (The {{TCG ID|Ultra Prism|Electric Memory|121}} makes Silvally a {{TCG|Lightning}} type.) | |||
This listing is of cards featuring Memories in the [[Pokémon Trading Card Game]]. | |||
{{cardlist/header|Memories|Rainbow|char=yes}} | |||
{{cardlist/entry|cardname={{TCG ID|Crimson Invasion|Fighting Memory|94}}|type=Item|expanded=yes|enset=Crimson Invasion|enrarity=Uncommon|ennum=94/111|jpset=Awakened Heroes|jprarity=U|jpnum=049/050}} | |||
{{cardlist/entry|cardname={{TCG ID|Crimson Invasion|Psychic Memory|98}}|type=Item|expanded=yes|enset=Crimson Invasion|enrarity=Uncommon|ennum=98/111|jpset=Awakened Heroes|jprarity=U|jpnum=048/050}} | |||
{{cardlist/entry|cardname={{TCG ID|Ultra Prism|Electric Memory|121}}|type=Item|expanded=yes|enset=Ultra Prism|enrarity=Uncommon|ennum=121/156|jpset=GX Battle Boost|jpnum=099/114}} | |||
{{cardlist/entry|cardname={{TCG ID|Ultra Prism|Fire Memory|123}}|type=Item|expanded=yes|enset=Ultra Prism|enrarity=Uncommon|ennum=123/156|jpset=GX Battle Boost|jpnum=102/114}} | |||
{{cardlist/entry|cardname={{TCG ID|Team Up|Grass Memory|143}}|type=Item|expanded=yes|enset=Team Up|enrarity=Uncommon|ennum=143/181|jpset=GX Ultra Shiny|jpnum=123/150}} | |||
{{cardlist/entry|cardname={{TCG ID|Team Up|Water Memory|157}}|type=Item|expanded=yes|enset=Team Up|enrarity=Uncommon|ennum=157/181|jpset=GX Ultra Shiny|jpnum=121/150}} | |||
{{cardlist/footer|Rainbow}} | |||
==In other languages== | ==In other languages== | ||
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|pl=Pamięć | |pl=Pamięć | ||
|pt_br=Memória | |pt_br=Memória | ||
|pt_eu=Disco | |||
|es=Disco | |es=Disco | ||
|th=เมมโมรี่ ''Memory'' | |th=เมมโมรี่ ''Memory'' | ||
Line 321: | Line 188: | ||
{{Project ItemDex notice}} | {{Project ItemDex notice}} | ||
[[Category: | [[Category:Groups of items]] | ||
[[Category:Form-changing items]] | [[Category:Form-changing held items]] | ||
[[Category:Out-of-battle effect items]] | |||
[[Category:Legendary artifacts]] | [[Category:Legendary artifacts]] | ||
[[Category:Memories|*]] | [[Category:Memories|*]] |
Latest revision as of 18:12, 26 January 2024
- This article is about the type of item. For the game mechanic, see Memory (game mechanic).
A memory (Japanese: メモリ memory), also referred to as a memory drive or memory disc, is a type of held item introduced in Generation VII to work with the Ability RKS System to change the types of Silvally and its Multi-Attack.
List of Memories
Acquisition
Generation VII
In Pokémon Sun and Moon, the player receives all the memory drives from Gladion at Aether Paradise after receiving a Type: Null from him during the post-game. In Pokémon Ultra Sun and Ultra Moon, due to Gladion having temporarily left Alola during the post-game, Type: Null and the memories are instead obtained from Wicke at Ancient Poni Path.
Generation VIII
In Pokémon Sword and Shield, the memory drives are obtained from a League Staff member at the Battle Tower lobby, after receiving a Type: Null from her.
Artwork
This is the artwork of the memories on the Pokémon Global Link:
In the anime
Main series
In the anime, Memories are regularly used by Gladion in order to give his Silvally a type advantage over its opponents during battles or otherwise give it benefits outside of battles, such as when he turned Silvally into a Steel type to allow it to cross the poison lake Nihilego had created without taking any damage.
Pokémon the Series: Sun & Moon
Gladion has been shown using the following Memories:
- A Dark Memory in Mission: Total Recall!.
- A Fairy Memory in Family Determination!.
- A Fire Memory in 10,000,000 Reasons to Fight! and Getting Down to The Ire!.
- A Steel Memory in 10,000,000 Reasons to Fight!.
- A Rock Memory in Battle Royal 151!.
- A Fighting Memory in Final Rivals!.
In the manga
Pokémon Adventures
Sun, Moon, Ultra Sun & Ultra Moon arc
A Rock Memory appeared in Destroy!! Results of the Training!, where Moon chose to insert it into the RKS System of Gladion's Silvally in order to more effectively battle against Ryuki's Turtonator.
In the TCG
Memories in the Pokémon Trading Card Game are depicted as Pokémon Tool cards. The first two were printed in the Crimson Invasion set, and others were printed during the Sun & Moon Series. When a Memory is attached to a Pokémon named Silvally-, it changes that Silvally's type to the type that the Memory corresponds to. (The Electric Memory makes Silvally a Lightning type.)
This listing is of cards featuring Memories in the Pokémon Trading Card Game.
Memories Cards listed with a blue background are only legal to use in the current Expanded format. Cards listed with a green background are legal to use in both the current Standard and Expanded formats. | |||||||
---|---|---|---|---|---|---|---|
Card | Type | English Expansion |
Rarity | # | Japanese Expansion |
Rarity | # |
Fighting Memory | I | Crimson Invasion | 94/111 | Awakened Heroes | 049/050 | ||
Psychic Memory | I | Crimson Invasion | 98/111 | Awakened Heroes | 048/050 | ||
Electric Memory | I | Ultra Prism | 121/156 | GX Battle Boost | 099/114 | ||
Fire Memory | I | Ultra Prism | 123/156 | GX Battle Boost | 102/114 | ||
Grass Memory | I | Team Up | 143/181 | GX Ultra Shiny | 123/150 | ||
Water Memory | I | Team Up | 157/181 | GX Ultra Shiny | 121/150 | ||
In other languages
|
Held items |
---|
In-battle effect items Berries • Colored orbs • Drives • Power items Experience-affecting items • Gems • Incense • Mega Stones • Memories • Plates Stat-enhancing items • Type-enhancing items • Z-Crystals |
Out-of-battle effect items Power items • Incense • Mail • Scarves |
This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items. |