Head Smash (move): Difference between revisions

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m (Adding gen field to Template:MoveInfobox transclusion)
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damagecategory=Physical |
damagecategory=Physical |
basepp=5 |
basepp=5 |
maxpp=8 |  
maxpp=8 |
power=150 |
power=150 |
accuracy=80 |
accuracy=80 |
bdesc= |
bdesc= |
gen=IV |
category=Tough |
category=Tough |
appealsc=2 |
appealsc=2 |

Revision as of 08:20, 25 July 2008

Head Smash
もろはのずつき Double-Edged Headbutt
[[File:|center]]
Type  Rock
Category  Physical
PP  5 (max. 8)
Power  150
Accuracy  80%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Availability
Introduced  Generation IV
Condition  Tough
Appeal  0  
Jam  0  
Condition  Tough
Appeal  2 ♥♥
Earn +3 if the Pokémon that just went hit max Voltage.
Condition  Tough
Appeal  0  
Jamming  0  

Head Smash (Japanese: もろはのずつき) is a slightly inaccurate, very highly-damaging Template:Type2 move introduced in Generation IV. The Pokémon also takes 1/2 of the damage done to the foe as recoil.

Effect

The user takes 1/2 the damage inflicted as recoil damage.

In the anime

Pokémon

Rampardos. Rampardos is covered by a bluish-white light as opposed to Pikachu's yellow glow when using Volt Tackle. It then charges into its opponent to cause damage.

Learnset

Generation IV

By leveling up

Template:Project MoveDex notice