Fusion Bolt (move): Difference between revisions
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{{Moveentry|494|Victini|2|Psychic|Fire|[[M14|14th Movie]] [[List of Japanese Nintendo event Pokémon in 2011#Eind Victini|Events]]|}} | {{Moveentry|494|Victini|2|Psychic|Fire|[[M14|14th Movie]] [[List of Japanese Nintendo event Pokémon in 2011#Eind Victini|Events]]|}} | ||
{{Learnlist/footer}} | {{Learnlist/footer}} | ||
==In the anime== | |||
{{moveanime|electric}} | |||
{{movep|electric|644|Zekrom|Zekrom forms a big ball of electricity on its forehead and charges at the target.}} | |||
{{movemid|electric|Zekrom (movie 14)|user1=Zekrom|M14|Victini and the Black Hero: Zekrom|Debut}} | |||
{{movebtm|electric|Zekrom (movie 14)|user1=Zekrom|M14|Victini and the White Hero: Reshiram|Debut}} | |||
==Trivia== | ==Trivia== | ||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{electric color}}|bordercolor={{electric color light}} | {{Langtable|color={{electric color}}|bordercolor={{electric color light}} |
Revision as of 01:22, 30 August 2011
Fusion Bolt クロスサンダー Cross Thunder | ||||||||||||
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Availability
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Fusion Bolt (Japanese: クロスサンダー Cross Thunder) is a damage-dealing Template:Type2 move introduced in Generation V. This move, along with Bolt Strike, is a signature move of Zekrom.
Effect
Fusion Bolt inflicts damage. The base power of Fusion Bolt will double if another Pokémon uses Fusion Flare in the same turn before the Pokémon using Fusion Bolt and this boost will only last until the end of turn. Likewise, it will double the power of Fusion Flare if Fusion Bolt is used in the same turn before the Pokémon using Fusion Flare and this boost will only last until the end of turn. When Fusion Flare is used before this move is used, this move's animation changes.
Learnset
By leveling up
# | Pokémon | Type | Level | |||||||
---|---|---|---|---|---|---|---|---|---|---|
V | VI | |||||||||
644 | Zekrom | Dragon | Electric | 50 | '''' | |||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation V
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In the anime
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Pokémon | Method | ||
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User | First Used In | Notes | |
Zekrom forms a big ball of electricity on its forehead and charges at the target. | |||
Zekrom | Victini and the Black Hero: Zekrom | Debut | |
Zekrom | Victini and the White Hero: Reshiram | Debut |
Trivia
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |