Foul Play (move): Difference between revisions
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'''Foul Play''' (Japanese: '''イカサマ''' ''Trickery'') is a damage-dealing {{type2|Dark}} [[move]] introduced in [[Generation V]]. | '''Foul Play''' (Japanese: '''イカサマ''' ''Trickery'') is a damage-dealing {{type2|Dark}} [[move]] introduced in [[Generation V]]. |
Revision as of 15:35, 5 November 2011
Foul Play イカサマ Trickery | ||||||||||||
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Foul Play (Japanese: イカサマ Trickery) is a damage-dealing Template:Type2 move introduced in Generation V.
Effect
Foul Play inflicts damage. It uses the target's Attack stat to calculate damage, as opposed to the user's Attack stat. The target's stat boosts (Abilities like Huge Power plus anything that changes the stat stage, such as Swords Dance or Growl) are incorporated into the damage calculations. Any remaining boosts (such as STAB, being burned, Abilities like Adaptability or Tinted Lens, and items like Choice Band or BlackGlasses) are calculated with the user of Foul Play's items, Abilities, and status.
Learnset
By leveling up
# | Pokémon | Type | Level | |||||||
---|---|---|---|---|---|---|---|---|---|---|
V | VI | |||||||||
198 | Murkrow | Dark | Flying | 45 | '''' | |||||
228 | Houndour | Dark | Fire | 45 | '''' | |||||
229 | Houndoom | Dark | Fire | 45 | '''' | |||||
302 | Sableye | Dark | Ghost | 50 | '''' | |||||
430 | Honchkrow | Dark | Flying | 45 | '''' | |||||
551 | Sandile | Ground | Dark | 37 | '''' | |||||
552 | Krokorok | Ground | Dark | 40 | '''' | |||||
553 | Krookodile | Ground | Dark | 42 | '''' | |||||
570 | Zorua | Dark | 29 | '''' | ||||||
571 | Zoroark | Dark | 29 | '''' | ||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||
---|---|---|---|---|---|---|---|---|---|---|
V | VI | |||||||||
052 | Meowth | Normal | ||||||||
273 | Seedot | Grass | ||||||||
352 | Kecleon | Normal | ||||||||
434 | Stunky | Poison | Dark | |||||||
509 | Purrloin | Dark | ||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation V
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Trivia
- Foul Play is the strongest Template:Type2 move with a standard power as of Generation V.
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |