Electrify (move)
Electrify そうでん Electrify | ||||||||||||
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Target
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Availability
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Electrify (Japanese: そうでん Electrify) is a non-damaging Electric-type move introduced in Generation VI. It is the signature move of Helioptile and Heliolisk.
Effect
If the target has not yet used a move, Electrify makes the target's move Electric-type for that turn, even if it is a status move. Moves with a charging turn will only change type if the user is affected by Electrify on the turn it does damage. Electrify does not change Conversion into an Electric-type move, thus Conversion will not change the user into the Electric-type. (If Conversion were at the top of the target's move list.)
Electrify does not affect Struggle.
If the move Flying Press is affected by Electrify, it deals Electric/Flying-type damage. If the move Freeze-Dry is affected by Electrify, its ability to hit Water-type Pokémon super effectively does not stack with its Electric typing (a Water-type Pokémon hit by the move will only take ×2 damage); in Inverse Battles, Freeze-Dry affected by Electrify will hit Water-type Pokémon super effectively.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | ||||||||
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VI | |||||||||||
694 | Helioptile | Electric | Normal | 45 | |||||||
695 | Heliolisk | Electric | Normal | -- | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |