Dragon (type): Difference between revisions
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Line 187: | Line 187: | ||
| class="c" | [[Image:SpecialIC.gif]] | | class="c" | [[Image:SpecialIC.gif]] | ||
| class="c" | [[Image:SmartIC.gif]] | | class="c" | [[Image:SmartIC.gif]] | ||
| 140 | | class="c" | 140 | ||
| 90% | | class="c" | 90% | ||
| 5 | | class="c" | 5 | ||
| class="c" | One foe | | class="c" | One foe | ||
| class="l" | Comets are summoned down from the sky. The attack's recoil sharply reduces the user's Sp. Atk stat. | | class="l" | Comets are summoned down from the sky. The attack's recoil sharply reduces the user's Sp. Atk stat. | ||
Line 196: | Line 196: | ||
| class="c" | [[Image:SpecialIC.gif]] | | class="c" | [[Image:SpecialIC.gif]] | ||
| class="c" | [[Image:CoolIC.gif]] | | class="c" | [[Image:CoolIC.gif]] | ||
| 60 | | class="c" | 60 | ||
| 100% | | class="c" | 100% | ||
| 20 | | class="c" | 20 | ||
| class="c" | One foe | | class="c" | One foe | ||
| class="l" | The user exhales a mighty gust that inflicts damage. It may also paralyze the target. | | class="l" | The user exhales a mighty gust that inflicts damage. It may also paralyze the target. | ||
Line 205: | Line 205: | ||
| class="c" | [[Image:PhysicalIC.gif]] | | class="c" | [[Image:PhysicalIC.gif]] | ||
| class="c" | [[Image:CoolIC.gif]] | | class="c" | [[Image:CoolIC.gif]] | ||
| 80 | | class="c" | 80 | ||
| 100% | | class="c" | 100% | ||
| 15 | | class="c" | 15 | ||
| class="c" | One foe | | class="c" | One foe | ||
| class="l" | The user slashes the foe with huge, sharp claws. | | class="l" | The user slashes the foe with huge, sharp claws. | ||
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| class="c" | [[Image:SpecialIC.gif]] | | class="c" | [[Image:SpecialIC.gif]] | ||
| class="c" | [[Image:SmartIC.gif]] | | class="c" | [[Image:SmartIC.gif]] | ||
| 90 | | class="c" | 90 | ||
| 100% | | class="c" | 100% | ||
| 10 | | class="c" | 10 | ||
| class="c" | One foe | | class="c" | One foe | ||
| class="l" | The foe is attacked with a shock wave generated by the user's gaping mouth. | | class="l" | The foe is attacked with a shock wave generated by the user's gaping mouth. | ||
Line 223: | Line 223: | ||
| class="c" | [[Image:SpecialIC.gif]] | | class="c" | [[Image:SpecialIC.gif]] | ||
| class="c" | [[Image:CoolIC.gif]] | | class="c" | [[Image:CoolIC.gif]] | ||
| Varies | | class="c" | Varies | ||
| 100% | | class="c" | 100% | ||
| 10 | | class="c" | 10 | ||
| class="c" | One foe | | class="c" | One foe | ||
| class="l" | The foe is stricken by a shock wave. This attack always inflicts 40 HP damage. | | class="l" | The foe is stricken by a shock wave. This attack always inflicts 40 HP damage. | ||
Line 232: | Line 232: | ||
| class="c" | [[Image:PhysicalIC.gif]] | | class="c" | [[Image:PhysicalIC.gif]] | ||
| class="c" | [[Image:CoolIC.gif]] | | class="c" | [[Image:CoolIC.gif]] | ||
| 100 | | class="c" | 100 | ||
| 75% | | class="c" | 75% | ||
| 10 | | class="c" | 10 | ||
| class="c" | One foe | | class="c" | One foe | ||
| class="l" | The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch. | | class="l" | The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch. | ||
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| class="c" | [[Image:PhysicalIC.gif]] | | class="c" | [[Image:PhysicalIC.gif]] | ||
| class="c" | [[Image:CoolIC.gif]] | | class="c" | [[Image:CoolIC.gif]] | ||
| 120 | | class="c" | 120 | ||
| 100% | | class="c" | 100% | ||
| 15 | | class="c" | 15 | ||
| class="c" | Random | | class="c" | Random | ||
| class="l" | The user rampages and attacks for two to three turns. However, it then becomes confused. | | class="l" | The user rampages and attacks for two to three turns. However, it then becomes confused. | ||
Line 250: | Line 250: | ||
| class="c" | [[Image:SpecialIC.gif]] | | class="c" | [[Image:SpecialIC.gif]] | ||
| class="c" | [[Image:CoolIC.gif]] | | class="c" | [[Image:CoolIC.gif]] | ||
| 150 | | class="c" | 150 | ||
| 90% | | class="c" | 90% | ||
| 5 | | class="c" | 5 | ||
| class="c" | One foe | | class="c" | One foe | ||
| class="l" | The user blasts the foe with power that distorts even time. The user must rest on the next turn. | | class="l" | The user blasts the foe with power that distorts even time. The user must rest on the next turn. | ||
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| class="c" | [[Image:SpecialIC.gif]] | | class="c" | [[Image:SpecialIC.gif]] | ||
| class="c" | [[Image:ToughIC.gif]] | | class="c" | [[Image:ToughIC.gif]] | ||
| 100 | | class="c" | 100 | ||
| 95% | | class="c" | 95% | ||
| 5 | | class="c" | 5 | ||
| class="c" | One foe | | class="c" | One foe | ||
| class="l" | The user tears the foe along with the space around it. This move has a high critical-hit ratio. | | class="l" | The user tears the foe along with the space around it. This move has a high critical-hit ratio. | ||
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| class="c" | [[Image:SpecialIC.gif]] | | class="c" | [[Image:SpecialIC.gif]] | ||
| class="c" | [[Image:CoolIC.gif]] | | class="c" | [[Image:CoolIC.gif]] | ||
| 40 | | class="c" | 40 | ||
| 100% | | class="c" | 100% | ||
| 20 | | class="c" | 20 | ||
| class="c" | One foe | | class="c" | One foe | ||
| class="l" | The user whips up a vicious twister to tear at the foe. It may also make the foe flinch. | | class="l" | The user whips up a vicious twister to tear at the foe. It may also make the foe flinch. |
Revision as of 03:23, 15 December 2007
Template:ElementalTypes Template:TypeNotice Notable trainers of the Dragon-type include Lance and Drake of the Elite Four and Clair, the Gym Leader of Blackthorn City.
Statistical averages
Stat | Range | ||
---|---|---|---|
At Lv. 50 | At Lv. 100 | ||
HP: 73
|
133 - 180 | 256 - 350 | |
96
|
90 - 162 | 177 - 320 | |
78
|
74 - 143 | 144 - 280 | |
86
|
81 - 151 | 159 - 298 | |
80
|
76 - 145 | 148 - 284 | |
81
|
77 - 146 | 150 - 287 | |
Total: 494
|
Other Pokémon with this total | ||
Battle properties
Dragon-type moves:
- Are super effective against: Dragon
- Are not very effective against: Steel
- Have no effect against: None
Dragon-type Pokémon:
Characteristics
The Dragon-type has been commonly thought of as a legendary or near-legendary type. Because of the minimal amount of weaknesses that they have, they often find a way onto trainers' teams. The downside to the supposed power that they have is that they are slightly harder to raise, with many of them not evolving from their first stage to their second until a level at which many Pokémon are near their final evolutions, and their final evolution near level 50. Most Dragon-type Pokémon have high Attack and Special Attack.
The Dragon-type is good offensively. Steel is the only type which is resistant to Dragon-type moves. Dragon Dance is also a very common move for physical sweepers.
Defensively, they don't have many resistances in battle, but they can hold off enough attacks to do some damage of their own. Many fully-evolved Dragon-types also have a double weakness to Template:Type2 moves, due to their secondary types; Kingdra, whose primary type of Water causes them to lose all weaknesses besides that to Dragon itself, is the only fully evolved Dragon not to have such a weakness. The only other Dragon-types without a double weakness to Ice-types are legendary Pokémon.
As of Generation IV, all fully-evolved Dragon-types also have a secondary type, except Arceus when holding the Draco Plate.
Pokémon
Pure Dragon-type Pokémon
# | Name | |
---|---|---|
147 | File:147MS.gif | Dratini |
148 | File:148MS.gif | Dragonair |
371 | File:371MS.gif | Bagon |
372 | File:372MS.gif | Shelgon |
Half Dragon-type Pokémon
Primary Dragon-type Pokémon
Secondary Dragon-type Pokémon
Moves
Damage-dealing moves
Name | Category | Contest | Power | Accuracy | PP | Target | Notes |
---|---|---|---|---|---|---|---|
Draco Meteor | File:SpecialIC.gif | File:SmartIC.gif | 140 | 90% | 5 | One foe | Comets are summoned down from the sky. The attack's recoil sharply reduces the user's Sp. Atk stat. |
DragonBreath | File:SpecialIC.gif | File:CoolIC.gif | 60 | 100% | 20 | One foe | The user exhales a mighty gust that inflicts damage. It may also paralyze the target. |
Dragon Claw | File:PhysicalIC.gif | File:CoolIC.gif | 80 | 100% | 15 | One foe | The user slashes the foe with huge, sharp claws. |
Dragon Pulse | File:SpecialIC.gif | File:SmartIC.gif | 90 | 100% | 10 | One foe | The foe is attacked with a shock wave generated by the user's gaping mouth. |
Dragon Rage | File:SpecialIC.gif | File:CoolIC.gif | Varies | 100% | 10 | One foe | The foe is stricken by a shock wave. This attack always inflicts 40 HP damage. |
Dragon Rush | File:PhysicalIC.gif | File:CoolIC.gif | 100 | 75% | 10 | One foe | The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch. |
Outrage | File:PhysicalIC.gif | File:CoolIC.gif | 120 | 100% | 15 | Random | The user rampages and attacks for two to three turns. However, it then becomes confused. |
Roar of Time | File:SpecialIC.gif | File:CoolIC.gif | 150 | 90% | 5 | One foe | The user blasts the foe with power that distorts even time. The user must rest on the next turn. |
Spacial Rend | File:SpecialIC.gif | File:ToughIC.gif | 100 | 95% | 5 | One foe | The user tears the foe along with the space around it. This move has a high critical-hit ratio. |
Twister | File:SpecialIC.gif | File:CoolIC.gif | 40 | 100% | 20 | One foe | The user whips up a vicious twister to tear at the foe. It may also make the foe flinch. |
Non-damaging moves
Name | Category | Contest | Power | Accuracy | PP | Target | Notes |
---|---|---|---|---|---|---|---|
Dragon Dance | File:StatusIC.gif | File:CoolIC.gif | — | —% | 20 | User | Boosts Attack and Speed by one stage |
Trivia
- In Gen I, there was one Dragon-type attack, Dragon Rage, because it only deals 40 HP of damage every time, there was no way to do variable Dragon-type damage.
In other languages
- French: Dragon
- German: Drache
- Italian: Drago
- Spanish: Dragón
- Korean: 드래곤 dragon