Doom Desire (move): Difference between revisions

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(Missing move image/animation from a Generation III game.)
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{{bad picture|2=Should be replaced with Generation VI images}}
{{MoveInfobox|
{{MoveInfobox|
n=353 |
n=353 |
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jname=はめつのねがい |
jname=はめつのねがい |
jtrans=Doom Desire |
jtrans=Doom Desire |
jtranslit=Hametsunonegai |
jtranslit=Hametsu No Negai |
desc=Two turns after this move is used, the user blasts the target with a concentrated bundle of light. |
gameimage=Doom Desire V.png |
gameimage=Doom Desire.png |
type=Steel |
type=Steel |
damagecategory=Special |
damagecategory=Special |
basepp=5 |
basepp=5 |
maxpp=8 |
maxpp=8 |
power=140{{tt|*|120 in Generation III and IV}} |
power={{tt|140|120 in Generations III-IV}} |
accuracy=100{{tt|*|85 in Generation III and IV}} |
accuracy={{tt|100|85 in Generations III-IV}} |
bdesc=??? |
bdesc=??? |
gen=III |
gen=III |
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appealsc=2 |
appealsc=2 |
scdesc=Earn +2 if the Pokémon performs first in the turn. |
scdesc=Earn +2 if the Pokémon performs first in the turn. |
category6=Beautiful |
appeal6=3 |
jam6=0 |
cdesc6=Excites the audience a lot if used last. |
pokefordex=Doom%20Desire |
pokefordex=Doom%20Desire |
touches=no |
touches=no |
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sound=no |
sound=no |
footnotes= }}
footnotes= }}
'''Doom Desire''' (Japanese: '''はめつのねがい''' ''Doom Desire'') is a damage-dealing {{type2|Steel}} [[move]] introduced in [[Generation III]]. It is {{p|Jirachi}}'s [[signature move]] and can be said to be a more powerful version of {{m|Future Sight}}.
'''Doom Desire''' (Japanese: '''はめつのねがい''' ''Doom Desire'') is a damage-dealing {{type|Steel}} [[move]] introduced in [[Generation III]]. It is the [[signature move]] of {{p|Jirachi}}. It is a more powerful version of {{m|Future Sight}}.


==Effect==
==Effect==
===Generation III===
===Generation III===
On the turn Doom Desire is selected, this attack will do nothing other than state that the user has chosen Doom Desire as its destiny. Two turns later, Doom Desire will do damage against the target, using the Attack stat of the user and Defense stat of the target ''at the time of use'' (not at the time the attack actually hits; if the target is switched out, the attack will hit its replacement). Although Doom Desire is a Steel-type attack, it will not take type into account, ignoring weaknesses, immunities and resistances. Therefore, it does not get [[Same-type attack bonus|STAB]]. Furthermore, Doom Desire cannot cause a [[Damage modification#Critical hit|critical hit]].
On the turn Doom Desire is selected, this attack will do nothing other than state that the user has chosen Doom Desire as its destiny. Two turns later, Doom Desire will do damage against the target, using the Attack stat of the user and Defense stat of the target ''at the time of use'' (not at the time the attack actually hits; if the target is switched out, the attack will hit its replacement). Although Doom Desire is a Steel-type attack, it will not take type into account, ignoring weaknesses, immunities and resistances. Therefore, it does not get {{STAB}}. Furthermore, Doom Desire cannot cause a {{DL|Damage modification|critical hit}}.


Doom Desire can hit through {{a|Wonder Guard}}, {{m|Protect}}, and {{m|Detect}}. However, {{m|Protect}} or {{m|Detect}} will stop Doom Desire if used on the turn Doom Desire is first used.  It can [[fainting|knock-out]] a target that used {{m|Endure}} but one using {{DL|In-battle effect item|Focus Band}} may be able to survive.
Doom Desire can hit through {{a|Wonder Guard}}, {{m|Protect}}, and {{m|Detect}}. It can [[fainting|knock out]] a target that used {{m|Endure}}, but a target using {{DL|In-battle effect item|Focus Band}} may be able to survive.


Doom Desire cannot be used on a target multiple times; it must complete before it may be used on a target again. {{m|Future Sight}} and Doom Desire cannot be stacked.
Doom Desire cannot be used on a target multiple times; it must complete before it may be used on a target again. {{m|Future Sight}} and Doom Desire cannot be stacked.


When Doom Desire misses, the miss will not occur until the third turn, and it will say "it failed".
When Doom Desire misses, the miss will not occur until the third turn, and it will say "it failed".


===Generation IV===
===Generation IV===
Same as Generation III, but its damage is calculated by the user's Special Attack stat and the target's Special Defense instead. Its damage is not increased by {{DL|In-battle effect item|Life Orb}} and it cannot cause a Pokémon wearing a {{DL|In-battle effect item|Focus Sash}} that has full HP to faint.
Same as Generation III, but its damage is calculated by the user's Special Attack stat and the target's Special Defense instead. Its damage is not increased by {{DL|In-battle effect item|Life Orb}} and it cannot cause a Pokémon wearing a {{DL|In-battle effect item|Focus Sash}} that has full HP to faint.


===Generation V===
===Generation V===
Doom Desire's power changed from 120 to 140, and its accuracy changed from 85% to 100%.
Doom Desire's power changed from 120 to 140, and its accuracy changed from 85% to 100%.


Furthermore, Doom Desire is now a {{type2|Steel}} attack that will take typing into account and can therefore receive [[Same-type attack bonus|STAB]]. Doom Desire no longer uses the Special Defense stat of the targeted Pokémon, but instead the Special Defense of the hit Pokémon.
Doom Desire now does {{type|Steel}} damage that will take the user's and target's types into account and can therefore receive {{STAB}} and will not necessarily hit through Wonder Guard. Doom Desire no longer uses the Special Defense stat of the targeted Pokémon, but instead the Special Defense of the hit Pokémon.


===Pokémon Mystery Dungeon===
===Pokémon Mystery Dungeon: Red and Blue Rescue Teams===
Doom Desire inflicts the Set Damage [[status condition]] on the target.
The user will always inflict 35HP of damage for 3 turns.
 
==Description==
{{movedesc|Steel}}
{{movedescentry|{{gameabbrev3|RSE}}|Summons strong sunlight to attack 2 turns later.}}
{{movedescentry|{{gameabbrev3|FRLG}}|A move that attacks the foe with a blast of light two turns after use.}}
{{movedescentry|{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Summons strong sunlight to attack 2 turns later.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|Two turns after this move is used, the user blasts the foe with a concentrated bundle of light.}}
{{movedescentry|{{gameabbrev3|BWB2W2}}<br>{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|Two turns after this move is used, the user blasts the target with a concentrated bundle of light.}}
|}
|}{{left clear}}


==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Steel|3}}
{{Moveheader/Level|Steel|3}}
{{Moveentry/Level3|385|Jirachi|2|Steel|Psychic|50|70|70|'''||No STAB in Gen III and IV}}
{{Moveentry/Level3|385|Jirachi|2|Steel|Psychic|50|70|70|70|STAB='''|note=No STAB in Gen III and IV}}
{{Movefooter|Steel|3}}
{{Movefooter|Steel|3}}


==In the anime==
==In the anime==
{{moveanime|type=steel|exp=yes|gen=The user blasts the foe with a concentrated bundle of light.|image1=Jirachi Doom Desire light.png|image1p=Burst of bright light
{{moveanime|type=steel|exp=yes|gen=The user blasts the foe with a concentrated bundle of light.|image1=Jirachi Doom Desire 5.png|image1p=Burst of bright light
|image2=Jirachi Doom Desire.png‎|image2p=Raises its opponent|image3=Jirachi Doom Desire charge.png‎|image3p=Charging Doom Desire|image4=Jirachi Doom Desire explosion.png|image4p=Explosion}}
|image2=Jirachi Doom Desire 2.png‎|image2p=Raises its opponent|image3=Jirachi Doom Desire 1.png‎|image3p=Charging Doom Desire|image4=Jirachi Doom Desire 4.png|image4p=Explosion}}
{{movep|type=steel|ms=385|pkmn=Jirachi|method=Jirachi's body starts to glow silver to charge the attack. Then, it starts to glow a very bright light and it flies up and raises the opponent into the air and it leaves behind a streak of white light, like a comet. It then lets off pulses of a multitude of colors and soars farther into the sky. Once it is high enough, it lets off an explosion. Finally, a meteor shower is released from the explosion.}}
{{movep|type=steel|ms=385|pkmn=Jirachi|method=Jirachi's body starts to glow silver to charge the attack. Then, it starts to glow a very bright light and it flies up and raises the opponent into the air and it leaves behind a streak of white light, like a comet. It then lets off pulses of a multitude of colors and soars farther into the sky. Once it is high enough, it lets off an explosion. Finally, a meteor shower is released from the explosion.}}
{{movebtm|type=steel|user=Jirachi (movie 6)|startcode=M06|startname=Jirachi: Wish Maker|notes=Debut}}
{{movebtm|type=steel|user=Jirachi (M06)|startcode=M06|startname=Jirachi: Wish Maker|notes=Debut}}


==In the manga==
==In the manga==
 
===In the Pokémon Adventures manga===
===Pokémon Adventures===
{{movemanga|type=steel|exp=yes|gen=The user makes meteors rain down from the sky to hit the opponent.|image1=Jirachi Doom Desire Adventures 1.png|image1p=Charging|image2=Jirachi Doom Desire Adventures 2.png|image2p=Being hit}}
{{movemanga|type=steel|exp=yes|gen=The user makes meteors rain down from the sky to hit the opponent.|image1=Jirachi Doom Desire Adventures 1.png|image1p=Charging|image2=Jirachi Doom Desire Adventures 2.png|image2p=Being hit}}
{{movep|type=steel|ms=385|pkmn=Jirachi|method=Jirachi's eyes glow white and it releases a blinding white light from its body. After a while, multiple orbs of energy form in the sky. The orbs of energy then form into streams of energy and shoot into the opponent. When the stream of energy makes contact, it explodes.}}
{{movep|type=steel|ms=385|pkmn=Jirachi|method=Jirachi's eyes glow white and it releases a blinding white light from its body. After a while, multiple orbs of energy form in the sky. The orbs of energy then form into streams of energy and shoot into the opponent. When the stream of energy makes contact, it explodes.}}
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==In other generations ==
==In other generations ==
{{incomplete|section|needs=missing Generation III image/animation}}
 
{{Movegen|
{{Movegen|
type=steel|
type=steel|
genIII=Doom Desire III|
genIV=Doom Desire IV|
genIV=Doom Desire IV|
}}
}}
 
{{Movegen|
type=steel|
PMDRB=Doom Desire PMD RB|
}}
==In other languages==
==In other languages==
{{Langtable|color={{steel color}}|bordercolor={{steel color light}}
{{Langtable|color={{steel color}}|bordercolor={{steel color light}}
|zh_cmn=破滅願望 ''Pòmiè Yuànwàng''
|zh_cmn=破滅願望 ''{{tt|Pòmiè Yuànwàng|Doom Desire}}''
|nl=Verdoemings Verlangen
|nl=Verdoemings Verlangen
|fr=Carnareket
|fr=Carnareket
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|it=Obbliderio
|it=Obbliderio
|ko=파멸의소원 ''Pamyeol-yi Soweon''
|ko=파멸의소원 ''Pamyeol-yi Soweon''
|pt=Desejo Oculto
|pt_eu=Desejo Mortal
|pt_br=Desejo de Destruição
|es=Deseo Oculto
|es=Deseo Oculto
|sr=Želja za Uništenje}}
|sr=Želja za Uništenje}}
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{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}
[[Category:Signature moves]]


[[de:Kismetwunsch]]
[[de:Kismetwunsch]]
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[[pl:Doom Desire]]
[[pl:Doom Desire]]
[[pt:Doom Desire]]
[[pt:Doom Desire]]
[[zh:破灭愿望(技能)]]

Revision as of 20:49, 9 July 2015

Spr 1g 006.png The picture used in this article is unsatisfactory.
Please feel free to replace it so it conforms to Bulbapedia conventions.
Reason: Should be replaced with Generation VI images

Doom Desire
はめつのねがい Doom Desire
Doom Desire V.png
[[File:|center]]
Type  Steel
Category  Special
PP  5 (max. 8)
Power  140
Accuracy  100%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation III
Condition  Cool
Appeal  3 ♥♥♥
Jam  0  
Temporarily stops the crowd from growing excited.
Condition  Cool
Appeal  2 ♥♥
Earn +2 if the Pokémon performs first in the turn.
Condition  Beautiful
Appeal  3 ♥♥♥
Jamming  0  
Excites the audience a lot if used last.

Doom Desire (Japanese: はめつのねがい Doom Desire) is a damage-dealing Steel-type move introduced in Generation III. It is the signature move of Jirachi. It is a more powerful version of Future Sight.

Effect

Generation III

On the turn Doom Desire is selected, this attack will do nothing other than state that the user has chosen Doom Desire as its destiny. Two turns later, Doom Desire will do damage against the target, using the Attack stat of the user and Defense stat of the target at the time of use (not at the time the attack actually hits; if the target is switched out, the attack will hit its replacement). Although Doom Desire is a Steel-type attack, it will not take type into account, ignoring weaknesses, immunities and resistances. Therefore, it does not get STAB. Furthermore, Doom Desire cannot cause a critical hit.

Doom Desire can hit through Wonder Guard, Protect, and Detect. It can knock out a target that used Endure, but a target using Focus Band may be able to survive.

Doom Desire cannot be used on a target multiple times; it must complete before it may be used on a target again. Future Sight and Doom Desire cannot be stacked.

When Doom Desire misses, the miss will not occur until the third turn, and it will say "it failed".

Generation IV

Same as Generation III, but its damage is calculated by the user's Special Attack stat and the target's Special Defense instead. Its damage is not increased by Life Orb and it cannot cause a Pokémon wearing a Focus Sash that has full HP to faint.

Generation V

Doom Desire's power changed from 120 to 140, and its accuracy changed from 85% to 100%.

Doom Desire now does Steel-type damage that will take the user's and target's types into account and can therefore receive STAB and will not necessarily hit through Wonder Guard. Doom Desire no longer uses the Special Defense stat of the targeted Pokémon, but instead the Special Defense of the hit Pokémon.

Pokémon Mystery Dungeon: Red and Blue Rescue Teams

The user will always inflict 35HP of damage for 3 turns.

Description

Games Description
RSE Summons strong sunlight to attack 2 turns later.
FRLG A move that attacks the foe with a blast of light two turns after use.
Summons strong sunlight to attack 2 turns later.
Two turns after this move is used, the user blasts the foe with a concentrated bundle of light.

Two turns after this move is used, the user blasts the target with a concentrated bundle of light.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
385 Jirachi Jirachi* Steel Psychic 50 70 70 70
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In the anime

Jirachi Doom Desire 1.png
Charging Doom Desire
Jirachi Doom Desire 5.png
Burst of bright light
Jirachi Doom Desire 2.png
Raises its opponent
Jirachi Doom Desire 4.png
Explosion
The user blasts the foe with a concentrated bundle of light.
Pokémon Method
User First Used In Notes
Jirachi Jirachi's body starts to glow silver to charge the attack. Then, it starts to glow a very bright light and it flies up and raises the opponent into the air and it leaves behind a streak of white light, like a comet. It then lets off pulses of a multitude of colors and soars farther into the sky. Once it is high enough, it lets off an explosion. Finally, a meteor shower is released from the explosion.
Jirachi (M06) Jirachi: Wish Maker Debut


In the manga

In the Pokémon Adventures manga


In other generations

In other languages

Language Title
Mandarin Chinese 破滅願望 Pòmiè Yuànwàng
The Netherlands Flag.png Dutch Verdoemings Verlangen
France Flag.png French Carnareket
Germany Flag.png German Kismetwunsch
Greece Flag.png Greek Εκτυφλωτική Καταδίκη
Italy Flag.png Italian Obbliderio
South Korea Flag.png Korean 파멸의소원 Pamyeol-yi Soweon
Portuguese Brazil Flag.png Brazil Desejo de Destruição
Portugal Flag.png Portugal Desejo Mortal
Serbia Flag.png Serbian Želja za Uništenje
Spain Flag.png Spanish Deseo Oculto


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.