Cosmic Power (move): Difference between revisions
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Cosmic Power boosts the {{stat|Defense}} and {{stat|Special Defense}} of the user by one stage each. | Cosmic Power boosts the {{stat|Defense}} and {{stat|Special Defense}} of the user by one stage each. | ||
==Description== | ==Description== | ||
{{movedesc|Psychic}} | {{movedesc|Psychic}} | ||
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}|Raises <sc>Defense</sc> and <sc>Sp. Def</sc> with a mystic power.}} | {{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Raises <sc>Defense</sc> and <sc>Sp. Def</sc> with a mystic power.}} | ||
{{movedescentry|{{gameabbrev3|FRLG}}|The user absorbs a mystic power to raise its <sc>Defense</sc> and <sc>Sp. Def</sc>.}} | {{movedescentry|{{gameabbrev3|FRLG}}|The user absorbs a mystic power to raise its <sc>Defense</sc> and <sc>Sp. Def</sc>.}} | ||
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}{{gameabbrev3|BWB2W2}}|The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.}} | {{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}{{gameabbrev3|BWB2W2}}|The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.}} |
Revision as of 18:17, 27 May 2013
Cosmic Power コスモパワー Cosmo Power | ||||||||||||
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Availability
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Cosmic Power (Japanese: コスモパワー Cosmos Power) is a non-damaging Psychic-type move introduced in Generation III.
Effect
Cosmic Power boosts the Defense and Special Defense of the user by one stage each.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||
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III | IV | V | VI | |||||||||
035 | Clefairy | Normal | 33 | 25 | 28 | 34 | ' | |||||
120 | Staryu | Water | 42 | 51 | 55 | 48 | ' | |||||
337 | Lunatone | Rock | Psychic | 31 | 34 | 34 | 29 | ' | ||||
338 | Solrock | Rock | Psychic | 31 | 34 | 34 | 29 | ' | ||||
343 | Baltoy | Ground | Psychic | 37 | 45 | 37 | 31 | ' | ||||
344 | Claydol | Ground | Psychic | 42 | 51 | 47 | 31 | ' | ||||
385 | Jirachi | Steel | Psychic | 45 | 60 | 60 | ' | |||||
386 | Deoxys | Psychic | 35 | 73 | 73 | ' | ||||||
386 | Deoxys | Psychic | 35 | 73 | 73 | ' | ||||||
493 | Arceus | Normal | -- | -- | ' | |||||||
561 | Sigilyph | Psychic | Flying | 48 | ' | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In the manga
In the Pokémon Adventures manga
The user focuses their energy and starts to glow, gaining defensive power. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Solrock focuses its energy and its body starts to glow brightly as it gains defense power. | |||
Tate's Solrock | VS. Lunatone & Solrock | Debut | |
Lunatone focuses its energy and its body starts to glow brightly as it gains defense power. | |||
Liza's Lunatone | VS. Lunatone & Solrock | Debut |
In other generations
In other languages
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Variations of the move Bulk Up | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |