Beat Up (move)

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Beat Up
ふくろだたき Gang Up
[[File:|center]]
Type  Dark
Category  Physical
PP  10 (max. 16)
Power  —*
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation II
Condition  Smart
Appeal  2 ♥♥
Jam  1
Badly startles all Pokémon that made good appeals.
Condition  Smart
Appeal  2 ♥♥
Allows performance of the same move twice in a row.
Condition  Smart
Appeal  0  
Jamming  0  

Beat Up (Japanese: ふくろだたき Gang Up) is a damage-dealing Template:Type2 move introduced in Generation II. Prior to Generation IV, it was the signature move of Sneasel.

Effect

Generation II-IV

Beat Up inflicts damage on the target from each conscious Pokémon in the user's party which does not have a non-volatile status. Each attack is typeless and has a base power of 10; damage is determined using each attacking Pokémon's base Attack and the target's base Defense. IVs, EVs, Natures, and type advantages are not considered. Beat Up skips the randomization factor, but does apply same-type attack bonus for Template:Type2 Pokémon. Beat Up ignores Wonder Guard, as it is considered a typeless attack.

In a double battle, if a Pokémon uses Beat Up on its partner, the partner will attack itself (unless it suffers from a status ailment).

Each attack is preceded with the message "<name>'s Attack!", where <name> is the name of the Pokémon in the player's party.

Generation V

Beat Up's power is now based solely on the user's base attack (rather than each team member individually), divided by 10, with 5 power added to the result. Beat Up no longer lists the Pokémon that is using Beat Up, and has a chance of landing a critical hit for each hit. Beat Up now receives STAB from Template:Type2 users and no longer deals typeless damage. Beat Up ignores changes to stat levels like from Swords Dance, but each hit does increase in power from attack boosting items like Choice Band, provided that that item is held by the user.

Pokémon Mystery Dungeon

Beat Up warps enemy Pokémon to the user's position. It can warp up to four, but may also fail.

Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
215 Sneasel Sneasel Dark Ice 57 57 38 42 ''''
228 Houndour Houndour Dark Fire     27 25 ''''
229 Houndoom Houndoom Dark Fire     28 26 ''''
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
004 Charmander Charmander Fire Fire EkansArbok
Nidoran♂NidorinoNidoking
EkansArbok
Nidoran♂NidorinoNidoking
EkansArbok
Nidoran♂NidorinoNidoking
EkansArbok
Nidoran♂NidorinoNidoking
023 Ekans Ekans Poison Poison Sneasel
HoundourHoundoom
Sneasel
HoundourHoundoom
SneaselWeavile
HoundourHoundoom
SneaselWeavile
HoundourHoundoom
029 Nidoran♀ Nidoran♀ Poison Poison Sneasel
HoundourHoundoom
Sneasel
HoundourHoundoom
SneaselWeavile
HoundourHoundoom
SneaselWeavile
HoundourHoundoom
029 Nidoran♂ Nidoran♂ Poison Poison Sneasel
HoundourHoundoom
Sneasel
HoundourHoundoom
SneaselWeavile
HoundourHoundoom
SneaselWeavile
HoundourHoundoom
050 Diglett Diglett Ground Ground Sneasel
HoundourHoundoom
Sneasel
HoundourHoundoom
SneaselWeavile
HoundourHoundoom
SneaselWeavile
HoundourHoundoom
056 Mankey Mankey Fighting Fighting Sneasel
HoundourHoundoom
Sneasel
HoundourHoundoom
SneaselWeavile
HoundourHoundoom
SneaselWeavile
HoundourHoundoom
190 Aipom Aipom Normal Normal EkansArbok
Nidoran♂NidorinoNidoking
DiglettDugtrio
MankeyPrimeape
Girafarig
Sneasel
HoundourHoundoom
EkansArbok
Nidoran♂NidorinoNidoking
DiglettDugtrio
MankeyPrimeape
Girafarig
Sneasel
HoundourHoundoom
EkansArbok
Nidoran♂NidorinoNidoking
DiglettDugtrio
MankeyPrimeape
Girafarig
SneaselWeavile
HoundourHoundoom
EkansArbok
Nidoran♂NidorinoNidoking
DiglettDugtrio
MankeyPrimeape
Girafarig
SneaselWeavile
HoundourHoundoom
203 Girafarig Girafarig Normal Psychic Sneasel
HoundourHoundoom
Sneasel
HoundourHoundoom
SneaselWeavile
HoundourHoundoom
SneaselWeavile
HoundourHoundoom
228 Houndour Houndour Dark Fire Sneasel
HoundourHoundoom
Sneasel
HoundourHoundoom
SneaselWeavile
HoundourHoundoom
SneaselWeavile
HoundourHoundoom
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation II

#   Pokémon Type Obtained with
0198 198 Murkrow Dark Flying New York City Pokémon Center
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In the manga

Pokémon Adventures


Trivia

In other languages

Language Title
France Flag.png French Baston
Germany Flag.png German Prügler
Greece Flag.png Greek Ξυλοδαρμός
Italy Flag.png Italian Picchiaduro
South Korea Flag.png Korean 집단구타 Jipdan Guta
Serbia Flag.png Serbian Tuča
Spain Flag.png Spanish Paliza


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.