Appendix:Red and Blue walkthrough/Section 4: Difference between revisions

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{{catchableheader|land}}
{{catch/header|land|no}}
{{catchentry1|016|Pidgey|yes|yes|no|Grass|6-8|50%}}{{catchentry1|021|Spearow|yes|yes|no|Grass|5-8|40%}}
{{catch/entry1|016|Pidgey|yes|yes|no|Grass|6-8|50%|type1=Normal|type2=Flying}}
{{catchentry1|039|Jigglypuff|yes|yes|no|Grass|3-7|10%}}
{{catch/entry1|021|Spearow|yes|yes|no|Grass|5-8|40%|type1=Normal|type2=Flying}}
{{catchablefooter|land}}
{{catch/entry1|039|Jigglypuff|yes|yes|no|Grass|3-7|10%|type1=Normal}}
{{catch/footer|land}}
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Now that you've made it past those Trainers, you can finally try to catch some new Pokémon.  The next point of interest is the Poké Center.  There's a shady guy inside near the PC that will sell you a {{p|Magikarp}} for {{pdollar}}500.  The fish itself isn't a great {{type2|Water}} choice, since it can only {{m|splash}} around until Lv 15, but with enough training it will evolve into {{p|Gyarados}} at Lv 20 (with way better stats and moves).  It's up to you if you want to fork over the money for the fish here, since they are found almost everywhere with the Old Rod later on.  Heal up your team and head into [[Mt. Moon]].
Now that you've made it past those Trainers, you can finally try to catch some new Pokémon.  The next point of interest is the Poké Center.  There's a shady guy inside near the PC that will sell you a {{p|Magikarp}} for {{pdollar}}500.  The fish itself isn't a great {{type2|Water}} choice, since it can only {{m|splash}} around until Lv 15, but with enough training it will evolve into {{p|Gyarados}} at Lv 20 (with way better stats and moves).  It's up to you if you want to fork over the money for the fish here, since they are found almost everywhere with the Old Rod later on.  Heal up your team and head into [[Mt. Moon]].
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=== Mt. Moon ===
=== Mt. Moon ===
Mt. Moon isn't a very tough cave to get through, especially if your team is around Lv 15 by now.  Since this is the first cave you'll explore, there are a handful of new Pokémon to find.
Mt. Moon isn't a very tough cave to get through, especially if your team is around Lv 15 by now.  Since this is the first cave you'll explore, there are a handful of new Pokémon to find.


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{{catchableheader|cave}}
{{catch/header|cave|no}}
{{catchentry1|041|Zubat|yes|yes|no|Cave|6-11|79%}}
{{catch/entry1|041|Zubat|yes|yes|no|Cave|6-11|79%|type1=Poison|type2=Flying}}
{{catchentry1|074|Geodude|yes|yes|no|Cave|8-10|15%}}
{{catch/entry1|074|Geodude|yes|yes|no|Cave|8-10|15%|type1=Rock|type2=Ground}}
{{catchentry1|046|Paras|yes|yes|no|Cave|8|5%}}
{{catch/entry1|046|Paras|yes|yes|no|Cave|8|5%|type1=Bug|type2=Grass}}
{{catchentry1|035|Clefairy|yes|yes|no|Cave|8|1%}}
{{catch/entry1|035|Clefairy|yes|yes|no|Cave|8|1%|type1=Normal}}
{{catchablefooter|cave}}
{{catch/footer|cave}}
|}
|}


When you first enter the cave, make a left and grab the {{TM|12|Water Gun}} and [[Potion]], and defeat the nearby Trainer on the way.  Follow the tunnel around and take the first stairs you see to the basement floor.
When you first enter the cave, make a left and grab the {{TM|12|Water Gun}} and [[Potion]], and defeat the nearby Trainer on the way.  Follow the tunnel around and take the first stairs you see to the basement floor.


=== B1F ===
=== B1F ===
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{{catchableheader|cave}}
{{catch/header|cave|no}}
{{catchentry1|041|Zubat|yes|yes|no|Cave|7-11|60%}}
{{catch/entry1|041|Zubat|yes|yes|no|Cave|7-11|60%|type1=Poison|type2=Flying}}
{{catchentry1|074|Geodude|yes|yes|no|Cave|7-9|26%}}
{{catch/entry1|074|Geodude|yes|yes|no|Cave|7-9|26%|type1=Rock|type2=Ground}}
{{catchentry1|046|Paras|yes|yes|no|Cave|10|10%}}
{{catch/entry1|046|Paras|yes|yes|no|Cave|10|10%|type1=Bug|type2=Grass}}
{{catchentry1|035|Clefairy|yes|yes|no|Cave|9|4%}}
{{catch/entry1|035|Clefairy|yes|yes|no|Cave|9|4%|type1=Normal}}
{{catchablefooter|cave}}
{{catch/footer|cave}}
|}
|}
=== B2F ===
=== B2F ===
[[Image:Mm-b2f.png|thumb|200px|right|Mt Moon, B2F]]
[[Image:Mm-b2f.png|thumb|200px|right|Mt Moon, B2F]]
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{{catchableheader|cave}}
{{catch/header|cave|no}}
{{catchentry1|041|Zubat|yes|yes|no|Cave|9-12|54%}}
{{catch/entry1|041|Zubat|yes|yes|no|Cave|9-12|54%|type1=Poison|type2=Flying}}
{{catchentry1|041|Zubat|no|no|yes|Cave|10-13|60%}}
{{catch/entry1|074|Geodude|yes|yes|no|Cave|9-10|25%|type1=Rock|type2=Ground}}
{{catchentry1|074|Geodude|yes|yes|no|Cave|9-10|25%}}
{{catch/entry1|046|Paras|yes|yes|no|Cave|10-12|15%|type1=Bug|type2=Grass}}
{{catchentry1|074|Geodude|no|no|yes|Cave|11|15%}}
{{catch/entry1|035|Clefairy|yes|yes|no|Cave|10-12|6%|type1=Normal}}
{{catchentry1|046|Paras|yes|yes|no|Cave|10-12|15%}}
{{catch/entry1|138|Omanyte|yes|yes|no|Helix|30|Only one|type1=Rock|type2=Water}}
{{catchentry1|046|Paras|no|no|yes|Cave|13|15%}}
{{catch/entry1|140|Kabuto|yes|yes|no|Dome|30|Only one|type1=Rock|type2=Water}}
{{catchentry1|035|Clefairy|yes|yes|no|Cave|10-12|6%}}
{{catch/footer|cave}}
{{catchentry1|035|Clefairy|no|no|yes|Cave|9-13|10%}}
{{catchbar|Gift Pokémon|cave}}
{{Catchentry1|138|Omanyte|yes|yes|yes|Cave|30|[[Dome and Helix Fossils|Helix Fossil]]}}
{{Catchentry1|140|Kabuto|yes|yes|yes|Cave|30|[[Dome and Helix Fossils|Dome Fossil]]}}
{{catchablefooter|cave}}
|}
|}


Look out for the [[Team Rocket]] grunt here, that means that the criminal gang is up to no good somewhere nearby.  Grab the {{DL|Vitamin|HP Up}} from the ledge and take the stairs back to the first floor.
Look out for the [[Team Rocket]] grunt here, that means that the criminal gang is up to no good somewhere nearby.  Grab the {{DL|Vitamin|HP Up}} from the ledge and take the stairs back to the first floor.
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=== 1F ===
=== 1F ===
Head down for two more Trainer battles, as well as a [[Potion]], [[Rare Candy]], and [[Escape Rope]].  These are all handy items to have - the Escape Rope will warp you back to the entrance if you need to heal up, and the Rare Candy can raise a Pokémon's level by 1.  Head up and follow the tunnel around to the left, and take the next set of stairs you see.
Head down for two more Trainer battles, as well as a [[Potion]], [[Rare Candy]], and [[Escape Rope]].  These are all handy items to have - the Escape Rope will warp you back to the entrance if you need to heal up, and the Rare Candy can raise a Pokémon's level by 1.  Head up and follow the tunnel around to the left, and take the next set of stairs you see.


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{{Trainerfooter|cave|1}}
{{Trainerfooter|cave|1}}
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|}
A second Team Rocket grunt is standing here, so get ready to battle!  Grab the {{TM|01|Mega Punch}} from the ledge, and check the nearby boulder for an [[Ether]] before returning to the main floor.
A second Team Rocket grunt is standing here, so get ready to battle!  Grab the {{TM|01|Mega Punch}} from the ledge, and check the nearby boulder for an [[Ether]] before returning to the main floor.




=== 1F ===
=== 1F ===
Follow the tunnel around to the northwest corner of the cave, battling the last two Trainers on this floor along the way (grab the {{evostone|Moon}} sitting in the corner, too).
Follow the tunnel around to the northwest corner of the cave, battling the last two Trainers on this floor along the way (grab the {{evostone|Moon}} sitting in the corner, too).


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{{Trainerfooter|cave|1}}
{{Trainerfooter|cave|1}}
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{| align="center"
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{{catch/header|cave|no}}
{{catch/entry1|138|Omanyte|yes|yes|no|Helix|30|Only one|type1=Rock|type2=Water}}
{{catch/entry1|140|Kabuto|yes|yes|no|Dome|30|Only one|type1=Rock|type2=Water}}
{{catch/footer|cave}}
|}
You've got two more Rocket grunts between you and the exit, you're almost there!  Be careful about the next Rocket you find, since his {{p|Raticate}}'s {{m|Hyper Fang}} can be a problem.  Follow the winding path to the next Rocket grunt, who mutters about the team stealing [[fossil]]s for profit.  Only one Trainer left, a Super Nerd that claims both nearby fossils as his own.  After beating him, he compromises, saying you'll each take one of the fossils.  Like the Old Amber in Pewter City, if you take the fossil to [[Cinnabar Island]], the scientists there can revive a prehistoric Pokémon.  The [[Dome Fossil]] will become a {{p|Kabuto}}, while the [[Helix Fossil]] will become an {{p|Omanyte}}; both become {{2t|Rock|Water}}-types.  Since you can only get one, you'll have to trade if you want the second.  Choose your fossil, head left, and take the stairs to the exit.
You've got two more Rocket grunts between you and the exit, you're almost there!  Be careful about the next Rocket you find, since his {{p|Raticate}}'s {{m|Hyper Fang}} can be a problem.  Follow the winding path to the next Rocket grunt, who mutters about the team stealing [[fossil]]s for profit.  Only one Trainer left, a Super Nerd that claims both nearby fossils as his own.  After beating him, he compromises, saying you'll each take one of the fossils.  Like the Old Amber in Pewter City, if you take the fossil to [[Cinnabar Island]], the scientists there can revive a prehistoric Pokémon.  The [[Dome Fossil]] will become a {{p|Kabuto}}, while the [[Helix Fossil]] will become an {{p|Omanyte}}; both become {{2t|Rock|Water}}-types.  Since you can only get one, you'll have to trade if you want the second.  Choose your fossil, head left, and take the stairs to the exit.


== Route 4 ==
== Route 4 ==
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{{Catchableheader|land}}
{{catch/header|land|no}}
{{Catchentry1|019|Rattata|yes|yes|no|Grass|8-12|45%}}
{{catch/entry1|019|Rattata|yes|yes|no|Grass|8-12|45%|type1=Normal}}
{{Catchentry1|021|Spearow|yes|yes|no|Grass|8-12|30%}}
{{catch/entry1|021|Spearow|yes|yes|no|Grass|8-12|30%|type1=Normal|type2=Flying}}
{{Catchentry1|023|Ekans|yes|no|no|Grass|6-12|25%}}
{{catch/entry1|023|Ekans|yes|no|no|Grass|6-12|25%|type1=Poison}}
{{Catchentry1|027|Sandshrew|no|yes|no|Grass|6-12|25%}}
{{catch/entry1|027|Sandshrew|no|yes|no|Grass|6-12|25%|type1=Ground}}
{{Catchablefooter|land}}
{{catch/footer|land}}
|}
|}


After the trek through Mt. Moon, {{rt|4|Kanto}} will seem like a walk in the park.  There are no Trainers here, and only a small patch of grass to the south.  Pick up {{TM|04|Whirlwind}} from the north side of the route, then head south and jump the ledge into the tall grass (once you do, you can't backtrack through Mt Moon).  If you need to train before battling Misty, this is the best place to do it.  Once your team is around Lv 20-25, they should be in good shape.
After the trek through Mt. Moon, {{rt|4|Kanto}} will seem like a walk in the park.  There are no Trainers here, and only a small patch of grass to the south.  Pick up {{TM|04|Whirlwind}} from the north side of the route, then head south and jump the ledge into the tall grass (once you do, you can't backtrack through Mt Moon).  If you need to train before battling Misty, this is the best place to do it.  Once your team is around Lv 20-25, they should be in good shape.
<br>
 
<br>
 
Time to visit [[Cerulean City]]!
Time to visit [[Cerulean City]]!



Revision as of 17:40, 23 August 2010

This is the Bulbapedia walkthrough for Pokémon Red and Blue Versions. This walkthrough follows the original Game Boy version, not Pokémon FireRed and LeafGreen.
The guide for those can be found here.

Route 3

There are a total of eight Trainers on this route. It's worth battling every one of them though, since you'll be a stronger (and richer) Trainer because of it.


Now that you've made it past those Trainers, you can finally try to catch some new Pokémon. The next point of interest is the Poké Center. There's a shady guy inside near the PC that will sell you a Magikarp for $500. The fish itself isn't a great Template:Type2 choice, since it can only splash around until Lv 15, but with enough training it will evolve into Gyarados at Lv 20 (with way better stats and moves). It's up to you if you want to fork over the money for the fish here, since they are found almost everywhere with the Old Rod later on. Heal up your team and head into Mt. Moon.


Mt. Moon

Mt. Moon isn't a very tough cave to get through, especially if your team is around Lv 15 by now. Since this is the first cave you'll explore, there are a handful of new Pokémon to find.


1F

File:Mm-1f.png
Mt Moon, 1F


When you first enter the cave, make a left and grab the TM12 (Water Gun) and Potion, and defeat the nearby Trainer on the way. Follow the tunnel around and take the first stairs you see to the basement floor.


B1F


B2F

File:Mm-b2f.png
Mt Moon, B2F


Look out for the Team Rocket grunt here, that means that the criminal gang is up to no good somewhere nearby. Grab the HP Up from the ledge and take the stairs back to the first floor.


1F

Head down for two more Trainer battles, as well as a Potion, Rare Candy, and Escape Rope. These are all handy items to have - the Escape Rope will warp you back to the entrance if you need to heal up, and the Rare Candy can raise a Pokémon's level by 1. Head up and follow the tunnel around to the left, and take the next set of stairs you see.


B2F


A second Team Rocket grunt is standing here, so get ready to battle! Grab the TM01 (Mega Punch) from the ledge, and check the nearby boulder for an Ether before returning to the main floor.


1F

Follow the tunnel around to the northwest corner of the cave, battling the last two Trainers on this floor along the way (grab the Moon sitting in the corner, too).


B2F

Pokémon Games Location Levels Rate
Omanyte Omanyte
R B Y
Helix Fossil Revive
Helix Fossil
30 Only one
Kabuto Kabuto
R B Y
Dome Fossil Revive
Dome Fossil
30 Only one
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.


You've got two more Rocket grunts between you and the exit, you're almost there! Be careful about the next Rocket you find, since his Raticate's Hyper Fang can be a problem. Follow the winding path to the next Rocket grunt, who mutters about the team stealing fossils for profit. Only one Trainer left, a Super Nerd that claims both nearby fossils as his own. After beating him, he compromises, saying you'll each take one of the fossils. Like the Old Amber in Pewter City, if you take the fossil to Cinnabar Island, the scientists there can revive a prehistoric Pokémon. The Dome Fossil will become a Kabuto, while the Helix Fossil will become an Omanyte; both become Rock/Water-types. Since you can only get one, you'll have to trade if you want the second. Choose your fossil, head left, and take the stairs to the exit.


Route 4


After the trek through Mt. Moon, Route 4 will seem like a walk in the park. There are no Trainers here, and only a small patch of grass to the south. Pick up TM04 (Whirlwind) from the north side of the route, then head south and jump the ledge into the tall grass (once you do, you can't backtrack through Mt Moon). If you need to train before battling Misty, this is the best place to do it. Once your team is around Lv 20-25, they should be in good shape.


Time to visit Cerulean City!


← Part 3 Viridian Forest, Route 2, Pewter City, Pewter Gym
Red and Blue
walkthrough
Cerulean City, Cerulean Gym, Route 24, Route 25, Route 5 Part 5 →


Project Walkthroughs logo.png This article is part of Project Walkthroughs, a Bulbapedia project that aims to write comprehensive step-by-step guides on each Pokémon game.