Mimic (move)

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Mimic
ものまね ???
Type  Normal
Category  uncategorized
PP  10 (max. 16)
Power  –
Accuracy  100%
Priority  0
  • Does not make contact
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Cute
Appeal  1
Jam  0  
???
Condition  Cute
Appeal  0  
Condition  Cute
Appeal  0  
Jamming  0  

Mimic is a non-damaging Normal-type move introduced in Generation I. Template:Project MoveDex autoarticle notice

Effect

Generation I

Mimic randomly copies one of the opponent's current attacks and its maximum PP. The user will retain the copied attack until it faints or is switched out, or the battle ends. There are no restrictions on what Mimic can copy (though in practice, Mimic can't copy Struggle because it is not a normally selectable move).

If Mimic copies a partial trapping move, and if the opponent switches out when its PP is 0 and before its duration is over, the current PP of the move will roll over to 63 and full PP ups will be applied to it. Mimic will retain the move's current PP if the user switches out, and full PP ups will be applied to any moves that Mimic subsequently copies.

In-game, Mimic allows you to see the opponent's moveset and select the move to copy.

In Stadium, Mimic will not copy a move's maximum PP.

Learnset

Generation III

By leveling up

By breeding

By Move Tutor

Most Pokémon that can be tutored can be tutored Mimic.

Template:Project MoveDex notice