Heal Block (move)

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Heal Block
かいふくふうじ Restore Seal
Type  Psychic
Category  Status
PP  15 (max. 24)
Power  —
Accuracy  100%
Priority  0
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  Generation IV
Condition  Cute
Appeal  0  
Jam  0  
Condition  Cute
Appeal  2 ♥♥
Prevents the Voltage from going up in the same turn.
Condition  Cute
Appeal  0  
Jamming  0  

Heal Block is a non-damaging Template:Type2 move introduced in Generation IV. It prevents the opponent from restoring HP for five turns.

Effect

The following moves: Ingrain, Leech Seed, Aqua Ring, Moonlight, Morning Sun, Roost, Recover, Heal Order, Rest, Softboiled, Wish and Synthesis are unable to function when Heal Block is in play.

The following moves: Absorb, Mega Drain, Giga Drain, Leech Life, Dream Eater and Drain Punch will not restore HP when Heal Block is in play.

The following abilities: Ice Body, and Rain Dish are unable to function when this move is in play, regardless of the weather.

Learnset

Generation IV

By leveling up

#   Pokémon Type Level
0251 Celebi Celebi
Psychic Grass 55
0292 Shedinja Shedinja
Bug Ghost 52
0337 Lunatone Lunatone
Rock Psychic 42
0338 Solrock Solrock
Rock Psychic 42
0343 Baltoy Baltoy
Ground Psychic 61
0344 Claydol Claydol
Ground Psychic 73
0381 Latios Latios
Dragon Psychic 5
0337 Lunatone Lunatone
Rock Psychic 42
0436 Bronzor Bronzor
Steel Psychic 52
0437 Bronzong Bronzong
Steel Psychic 52
0484 Palkia Palkia
Water Dragon 67
0487 Giratina Giratina
Ghost Dragon 50
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

In other languages

  • Spanish: Anticura (lit. "anti-cure")

Template:Project MoveDex notice