Double Kick (move)

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Double Kick
にどげり ???
Type  Fighting
Category  uncategorized
PP  30 (max. 48)
Power  30
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Cool
Appeal  2 ♥♥
Jam  0  
???
Condition  Cool
Appeal  0  
Condition  Cool
Appeal  0  
Jamming  0  

Double Kick is a Fighting-type move introduced in Generation I that deals very little damage. Template:Project MoveDex autoarticle notice

Effect

Generation I

Double Kick does damage, hitting twice per use. Though technically only the first hit can critical hit, each hit per use will do the same amount of damage.

Double Kick will end immediately if it breaks a substitute. Bide and Counter will only acknowledge one hit of a Double Kick attack.

Learnset

Generation III

By leveling up

By breeding

Template:Project MoveDex notice