Plasma Fists (move): Difference between revisions

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Revision as of 13:31, 14 August 2018

Plasma Fists
プラズマフィスト Plasma Fist
Plasma Fists VII.png
Plasma Fists VII 2.png
Type  Electric
Category  Physical
PP  15 (max. 24)
Power  100
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation VII
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Plasma Fists (Japanese: プラズマフィスト Plasma Fist) is a damage-dealing Electric-type move introduced in Pokémon Ultra Sun and Ultra Moon. It is the signature move of Zeraora.

Effect

Plasma Fists inflicts damage. In the remainder of the current turn, all Normal-type moves will become Electric-type, including status moves. The secondary effect does not affect moves whose type is been changed by Pixilate, Refrigerate, Aerilate or Galvanize, but affects moves whose type has been changed by Normalize.

Other effects

Plasma Fists does not exist in the game data of Pokémon Sun and Moon. As a result, a Pokémon knowing Plasma Fists cannot be traded from Pokémon Ultra Sun and Ultra Moon to Sun and Moon, and if a Pokémon in Pokémon Bank knows the move it cannot be withdrawn in Pokémon Sun and Moon. In order to be transferred to Pokémon Sun and Moon, the Pokémon (excluding Zeraora which has no data in Pokémon Sun and Moon) must forget Plasma Fists.

Description

Games Description
USUM The user attacks with electrically charged fists. This move changes Normal-type moves to Electric-type moves.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0807 Zeraora ElectricIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 43USUM
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other languages

Language Title
Chinese Cantonese 等離子閃電拳 Dánglèihjí Símdihn Kyùhn
Mandarin 等離子閃電拳 / 等离子闪电拳 Děnglízǐ Shǎndiàn Quán
France Flag.png French Plasma Punch
Germany Flag.png German Plasmafäuste
Italy Flag.png Italian Pugni Plasma
South Korea Flag.png Korean 플라스마피스트 Plasma Fist
Spain Flag.png Spanish Puños Plasma


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.