Headbutt (move): Difference between revisions

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== [[Generation III]] ==
== [[Generation III]] ==
=== By [[Level|levelling up]] ===
=== By [[Level|levelling up]] ===
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* {{p|Slowpoke}} at Lv.34
* {{p|Slowpoke}} at Lv.34
* {{p|Slowbro}} at Lv.34
* {{p|Slowbro}} at Lv.34
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* {{p|Shroomish}} at Lv.22
* {{p|Shroomish}} at Lv.22
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* {{p|Breloom}} at Lv.22
* {{p|Breloom}} at Lv.22
* {{p|Aron}} at Lv.10
* {{p|Aron}} at Lv.10
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* {{p|Salamence}} at Lv.17
* {{p|Salamence}} at Lv.17
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=== By [[breeding]] ===
=== By [[breeding]] ===
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* {{p|Dunsparce}}
* {{p|Dunsparce}}
* {{p|Electrike}}
* {{p|Electrike}}
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* {{p|Tropius}}
* {{p|Tropius}}
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{{Project MoveDex notice}}
{{Project MoveDex notice}}

Revision as of 03:39, 26 March 2005

Headbutt
ずつき ???
Type  Normal
Category  uncategorized
PP  15 (max. 24)
Power  70
Accuracy  100%
Priority  0
  • Makes contact
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Tough
Appeal  2 ♥♥
Jam  3 ♥♥♥
???
Condition  Tough
Appeal  0  
Condition  Tough
Appeal  0  
Jamming  0  

Headbutt is a damage-dealing Normal-type move introduced in Generation I. Template:Project MoveDex autoarticle notice

Learnset

Generation III

By levelling up

By breeding

Template:Project MoveDex notice