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Withdraw (move): Difference between revisions
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{{Redirect|Withdraw|the act of switching Pokémon in battle|Recall}} | {{Redirect|Withdraw|the act of switching Pokémon in battle|Recall}} | ||
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{{Defense Curl|water}} | {{Defense Curl|water}} | ||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
[[ | [[Category:Moves that can raise the user's Defense]] | ||
[[de:Panzerschutz]] | [[de:Panzerschutz]] | ||
[[es:Refugio]] | [[es:Refugio]] | ||
[[fr:Repli]] | [[fr:Repli]] | ||
[[it:Ritirata (mossa)]] | |||
[[ja:からにこもる]] | [[ja:からにこもる]] | ||
[[pl:Withdraw]] | [[pl:Withdraw]] | ||
[[pt:Withdraw]] | |||
[[zh:缩壳(技能)]] | [[zh:缩壳(技能)]] |
Revision as of 10:40, 14 September 2013
- Withdraw redirects here. For the act of switching Pokémon in battle, see Recall.
Withdraw からにこもる Withdraw into Shell | ||||||||||||
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Range
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Availability
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Withdraw (Japanese: からにこもる Withdraw into Shell) is a non-damaging Water-type move introduced in Generation I.
Effect
Withdraw increases the user's Defense by 1 stage.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||||
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I | II | III | IV | V | VI | |||||||||||
007 | Squirtle | Water | 28 | 10 | 10 | 10 | 10 | ' | ||||||||
008 | Wartortle | Water | 31 | 10 | 10 | 10 | 10 | ' | ||||||||
009 | Blastoise | Water | --, 31 | --, 31 | --, 10 | -, 10 | --, 10 | ' | ||||||||
080 | Slowbro | Water | Psychic | 37 | 37 | 37 | 37 | 37 | ' | |||||||
090 | Shellder | Water | -- | -- | -- | 4 | 4 | ' | ||||||||
091 | Cloyster | Water | Ice | -- | -- | -- | -- | -- | ' | |||||||
138 | Omanyte | Rock | Water | -- | -- | -- | -- | -- | ' | |||||||
139 | Omastar | Rock | Water | -- | -- | -- | -- | -- | ' | |||||||
213 | Shuckle | Bug | Rock | -- | -- | -- | -- | ' | ||||||||
324 | Torkoal | Fire | 7 | 7 | ' | |||||||||||
387 | Turtwig | Grass | 5 | 5 | ' | |||||||||||
388 | Grotle | Grass | --, 5 | --, 5 | ' | |||||||||||
389 | Torterra | Grass | --, 5 | --, 5 | ' | |||||||||||
557 | Dwebble | Bug | Rock | 7 | ' | |||||||||||
558 | Crustle | Bug | Rock | --, 7 | ' | |||||||||||
564 | Tirtouga | Water | Rock | -- | ' | |||||||||||
565 | Carracosta | Water | Rock | -- | ' | |||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Super Smash Bros. Brawl
In Super Smash Bros. Brawl, Withdraw is Squirtle's Special Side move. It hides into its shell and slides around the stage, damaging opponents it collides with. If it is attacked, Squirtle will come out of its shell.
In the anime
The user withdraws its body into its hard shell. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Squirtle pulls all of its limbs into its shell for protection. Sometimes, the shell glows blue when the attack is being used. | |||
Ash's Squirtle | Fire and Ice | Debut | |
May's Squirtle | Curbing the Crimson Tide! | None | |
Cloyster clamps its shell shut, protecting its inner body from harm. | |||
Pete Pebbleman's Cloyster | Fire and Ice | None | |
Prima's Cloyster | The Mandarin Island Miss Match | None | |
Wartortle pulls all of its limbs into its shell for protection. | |||
Captain Aidan's Team Wartortle | The Pokémon Water War | None | |
Omanyte pulls itself into its shell and covers the bottom part with a material the same color as its shell. | |||
Multiple wild Omanyte | Fossil Fools | None | |
Multiple wild Omanyte | Lucario and the Mystery of Mew | None | |
Omastar pulls itself into its shell and covers the bottom part with a material the same color as its shell. | |||
Multiple wild Omastar | Fossil Fools | None | |
A wild Omastar | Lucario and the Mystery of Mew | None | |
Blastoise pulls its limbs, head, and hydro cannons into its shell. | |||
A Blastoise Jessie borrows from the Battle Park | One Trick Phony! | None | |
Gary's Blastoise | Can't Beat the Heat! | Japanese version only | |
Shuckle pulls its head and limbs into its body and its shell glows or flashes red, protecting it from attacks or raising its defense. While in its shell, Shuckle's shell glows brightly every time it wants to raise its defense more. | |||
Rebecca's Shuckle | Double-Time Battle Training! | None | |
Conway's Shuckle | Working on a Right Move! | None |
In the manga
In the Pokémon Adventures manga
The user pulls into their shell to heighten defense. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Cloyster closes its shell over its head. | |||
Lorelei's Cloyster | Cloystered | Debut | |
Tirtouga pulls its body into its shell, increasing its Defense. | |||
Black's Costa | Mine Mayhem | None |
In other generations
In other languages
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Variations of the move Defense Curl | ||||||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |