Heal Block (move): Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
mNo edit summary
No edit summary
Line 3: Line 3:
name=Heal Block |
name=Heal Block |
jname=かいふくふうじ |
jname=かいふくふうじ |
jtrans=Restore Imprison |
jtrans=Restore Seal |
desc=The user prevents the foe from using any HP-recovery moves for five turns. |
desc=The user prevents the foe from using any HP-recovery moves for five turns. |
type=Psychic |
type=Psychic |

Revision as of 04:53, 1 May 2007

Heal Block
かいふくふうじ Restore Seal
Type  Psychic
Category  uncategorized
PP  15 (max. 24)
Power  —
Accuracy  100%
Priority  0
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Cute
Appeal  0  
Jam  0  
Condition  Cute
Appeal  2 ♥♥
Prevents the Voltage from going up in the same turn.
Condition  Cute
Appeal  0  
Jamming  0  

Heal Block is a non-damaging Normal-type move introduced in Generation IV. It prevents the opponent from restoring HP for five turns.

Effect

Generation IV

The following moves: Ingrain, Leech Seed, Moonlight, Morning Sun, Recover, Restore Command, and Synthesis are unable to function when Heal Block is in play.

The following abilities: Ice Body, and Rain Dish are unable to function when this move is in play, regardless of the weather.

Learnset

Generation IV

By leveling up

In other languages

Template:Project MoveDex notice