User:C.Ezra.M/Dusclops Donk (TCG)

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Dusclops Donk
DuskullRemixBout23.jpg
DusclopsNightWanderer19.jpg
Duskull and Dusclops
Types used Psychic
Major cards Duskull, Dusclops, and others
Era 2023-2024


Dusclops Donk was a Pokémon Trading Card Game deck archetype played in the Expanded format in the 2023-2024 season. The deck's strategy revolved around using Dusclops's Ability to put 5 damage counters on 1 opposing Pokémon, at the cost of it being Knocked Out. This would be repeatedly used to Knock Out opposing Pokémon, and it was usable on the first turn thanks to Duskull's Spiritborne Evolution Ability, which let it evolve on the first turn at the cost of discarding 3 cards from the hand.

Strategy

Key cards

  • Duskull - Its Spiritborne Evolution Ability allows it to evolve, even during the first turn, at the cost of 3 cards from the hand.
  • Dusclops - Has an Ability called Cursed Blast, which puts 5 damage counters on 1 opposing Pokémon, at the cost of being Knocked Out itself.
  • Pheromosa-GX - Secondary means of damage, which has the Fast Raid attack, which can be used even on the player's first turn. It is powered up by Beast Energy ♢.
  • Exeggcute - Offsets the discard cost for Spiritborne Evolution. At least 3 of them are recommended in the deck.
  • Unown - The Farewell Letter Ability allows it to discard itself from the Bench in order to draw a card.
  • Battle Compressor - Allows to easily discard any 3 cards from the deck. Most of the time, those cards are Exeggcute.
  • Bicycle - Allows to draw cards more easily. This is used in addition to Pokémon-based draw engines and Carmine.
  • Life Dew - It is used to regulate the number of Prize cards the opponent takes.
  • Lana's Fishing Rod - Used to restore Pokémon cards and Life Dew.
  • Rescue Stretcher - Used to restore Pokémon cards, either to the hand or the deck.
  • Sky Field - Used to have more space on the Bench for tech cards.

Typical decklist

The deck list appearing below is not official; it is meant to represent an average build of the archetype, not specifically constructed for any regional metagame. Being that this is merely an archetype, a player may wish to change any part of this deck when building his or her own version.

Quantity Card Type Rarity
PheromosaGX Grass
Duskull Psychic Common
Dusclops Psychic C
Exeggcute Grass Uncommon
Unown Psychic Common
Mewex Psychic Double Rare
DedenneGX Lightning Ultra-Rare Rare
CrobatV Darkness Ultra-Rare Rare
Squawkabillyex Colorless Double Rare
DragoniteEX Colorless Rare Holo ex
Battle VIP Pass I Uncommon
Quick Ball I Uncommon
Pokémon Communication I Uncommon
Hisuian Heavy Ball I Uncommon
Trainers' Mail I Uncommon
Battle Compressor I Uncommon
Bicycle I Uncommon
Rescue Carrier I Uncommon
Lana's Fishing Rod I Uncommon
Rescue Stretcher I Uncommon
Adventure Bag I Uncommon
Float Stone PT Uncommon
Defiance Band PT Uncommon
Life Dew PT Rare Ace
Carmine Su Uncommon
Sky Field St Uncommon
Beast EnergyPrism Star Colorless E Rare Prism


Possible tech cards

The following cards are often used in Dusclops Donk decks in place of certain cards included in the above lists.

  • Bloodmoon Ursaluna ex - This card has the Blood Moon attack that can cost less thanks to the Seasoned Skill Ability. This is only useful when going second.


Project TCG logo.png This article is part of Project TCG, a Bulbapedia project that aims to report on every aspect of the Pokémon Trading Card Game.