Talk:Nameless Cavern

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Capturing Uxie, Azelf, and Mesprit

Does anybody know if the Lake Guardians appear on specific weekdays, like the Swords of Justice? AGGRON989 14:18, 6 December 2014 (UTC)

Due to the fact that the legendary beasts appear depending on an hourly cycle, and the other extreme is the Swords of Justice cycling through the week, I'm led to believe that the Lake Guardians do a cycle of changing during each day. See below. CraftyWeavile (talk) 01:35, 9 December 2014 (UTC)

Exact Time Intervals

From my experience, I encountered Mesprit in mid-afternoon (the time interval for it must be after 12:00pm or something), then Azelf pre-midday, and Uxie during the evening (while the sky is yellow when soaring). Just a place to start testing. CraftyWeavile (talk) 01:35, 9 December 2014 (UTC)

I encountered Mesprit mid-afternoon as well, Uxie during the evening, and Azelf before midnight (but after Uxie's time interval) (My apologies if I fucked up the style for talk posts, I'm not great with whatever kind of text encoding this uses) Zeusfireair (talk) 14:27, 11 December 2014 (UTC)
I don't honestly remember the exact times I've faced Uxie and Mesprit. It was sometime after midnight I think for Uxie, and the next day I think afternoon-ish for Mesprit. I can't seem to find Azelf. MegaNerd18 (talk) 06:26, 1 January 2015 (UTC)
I encountered Mesprit just before 7 AM (probably around 6:55-ish, but definitely BEFORE 7) and Azelf at 10:26 PM Nairbnroh (talk) 12:06, 8 January 2015 (UTC)
After sometime googleing about this, I found these topics on gamefaqs [1] and [2] that seems to confirm the times of the day for each:
"To get the cavern to appear, you need 3 pokemon with max happiness on your team. Aside from that, each one appears in specific timeframes. Uxie can be fought between 8-9pm, and Mespirit can be fought anytime between 4am-8pm. For the record, Azelf's timeframe is 9pm-4am."
I might say it does check with the times I got them, Uxie at dusk (just after 8pm), Mesprit just before midnight and Azelf in early afternoon. It also should be remembered that changing the time on the console will disable time based events for 24 hours, which is why we can't catch 'em all just by chenging the time of day. I'm not sure I could just edit the mainpage with this information, that's why I'm saying it here. Aladdin Lee (talk) 12:54, 12 January 2015 (UTC)
I can debunk the theory that the pokemon appear based off of UTC times. After several attempts for Uxie at 8-9pm UTC (noon-1pm local time), I came to encounter it at 8:09 Local Time. This occurred on the latest patch, Ver 1.2. The page should definitely get updated to account for this now-glaring error. Salasabim (talk) 04:23, 8 March 2015 (UTC)
The page doesn't say it appears based off of UTC time, it just gives you the UTC time and the Pokémon that would appear at that time. --Abcboy (talk) 04:29, 8 March 2015 (UTC)

Switches

They don't work. I came to the page at 5:30 PM UTC to find Azelf lit up in the 9 PM to 3:59 AM period. I tested edits removing just the switch for Mesprit and nothing was lit up; I started over removing Azelf's switch and suddenly Mesprit was lit up correctly. Add to this the fact that the switches take into account UTC, not the user's local time, and therefore they don't work.

Keep the table, but forget the switches; they don't serve the correct function even when they work, and they are obviously not working. Shoal Cave needs to have the switches removed too for the same reason; with a five hour difference just in my time zone alone, the switches actually have it wrong 87% of the time; it's actually pointing at 2:00 for me right now, and it's only 12:35 PM here. CycloneGU (talk) 17:35, 26 January 2015 (UTC)

I am not in favor of removing the tables on account of UTC alone, especially when taken into consideration with the Time article and the fact that it is the time that Bulbapedia runs off of. In any case, you mentioned that there was an issue involving the switches and how they are messing up. I took a look at the switches and most seemed to be alright; the exception being the 0 switch as I have seen 24 used instead. After confirming and adding a UTC clock to the table, I messed with the 'G' values that are used for the hours. When testing, I was able to get each Pokémon to light up correctly and was able to consistently control what lit up, including lighting up multiple cells. I tried a test on removing a switch, but it only broke the cell instead of changing what cells lit up. From what I can tell, there is no issues with the switches. Additionally, you comment on the Shoal Cave article claims that it is broken as well, though you note that it is lit at 2:00; the same time frame as the time in your comment above. From what I can tell, the issue appears to be an issue converting to EST from UTC and not the switches. --Super goku (talk) 05:01, 29 January 2015 (UTC)
Actually I'm having a problem with them as well, the time displayed is stuck on 9:41 PM when the time at the top of the page shows 6:27 (at the time of this typing).--PixieDragon (talk) 18:28, 24 June 2015 (UTC)
You have to click on clock at the top of the page for it to refresh. --Abcboy (talk) 18:40, 24 June 2015 (UTC)
Well don't I feel like the idiot :P --PixieDragon (talk) 08:19, 26 June 2015 (UTC)

UTC time

Which raises the question of why the time is given in UTC in the first place, as it introduces two problems. First, it means that the viewer of the page is being shown an indicator for the "current" available Pokemon that doesn't match the actual availability, and second there is a problem in the formatting of the UTC time that subtracts the user's offset from the given UTC time, meaning that the UTC time given itself is incorrect. For example, the current time at the time of this edit is approximately 22:20 UTC, and my offset is listed as -04:00. When I view this page, the "current" time given in the box for availability is 02:20. There has to be a more user-friendly method of displaying the time that doesn't create a doubly-incorrect display.HawkAtreides (talk) 22:21, 2 July 2016 (UTC)

It's even worse on the Trackless Forest page, where the time display seems to be 12 hours off.HawkAtreides (talk) 22:26, 2 July 2016 (UTC)

(First off, as a rule, please don't reply to discussions more than 6 months old.)
The UTC time is incorrect, but not for the reason you believe above. It just gets cached. You can purge the page's cache by clicking the timestamp at the top by your username (as I've currently done a short while ago just now) and it should use the current UTC time.
But I've not entirely been a fan of this sort of time-sensitive stuff anyway, myself. We'd probably be better off without any time-formatting or clock of any kind; just display the intervals and let people figure out their own stuff. Like you illustrated, it just ends up all sorts of off, and questionably useful to most people even if it could be timely. Tiddlywinks (talk) 22:35, 2 July 2016 (UTC)
I just realized the caching issue, which is itself creates further dysfunction. I don't feel as if the six-month rule should apply here - this is a standing issue, which has not been resolved, and if the availability switch is going to be incorrect for a vast majority of users of the site then it is detrimental to the function of the site. If there is no way to include a user's offset in the displayed time, and there is no way to force the page out of cache when using time displays like this, then the switch functionality needs to be removed due to being completely useless.HawkAtreides (talk) 22:42, 2 July 2016 (UTC)
The issues explicitly expressed by users in the previous section were all adequately addressed. If one of those comments highlighted an issue for you, that doesn't mean it needs to be in that section. Think of it like, if it can reasonably be a new topic, it's easier to follow if you start a new discussion at the bottom (instead of up in the middle of the page somewhere).
I think you're right. ...But that doesn't mean it's okay yet to remove them. We've probably done this around about enough that it's a minor question of policy. Tiddlywinks (talk) 23:04, 2 July 2016 (UTC)

The water pattern

The water pattern in the cavern matches exactly to the central pattern in the Cave of Being. This probably should be listed here somewhere. Trainer Yusuf (talk) 11:10, 16 January 2017 (UTC)