Talk:GB Sounds

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Non-GBC Songs?

What happens if you try to use the GB Player in a place were the music didn't exist in GSC, such as the GTS, or in battle against Ho-Oh or Kyogre or something?--Purimpopoie 18:35, 16 September 2009 (UTC)

It'll play an 8-bit version. I saw a video of someone in the GTS with it. I'll try to find the 18:38, 16 September 2009 (UTC)
Found it: @ 5:50 19:04, 16 September 2009 (UTC)
Battle against Ho-Oh is not giving me the GBC-quality music for some reason with the GB Player... I just tested this out on SoulSilver and it's definetly playing the same version. Unless the differences are so subtle that I can't tell. ▫▪Ťïňắ 18:47, 21 November 2009 (UTC)

Are they actually the original versions?

I heard that the 8-bit music isn't identical to the original Game Boy versions - similar, but apparently the compositions are a little different. Can anyone confirm whether this is true or not? Also, does it only change the overworld music, or does the battle music also alter? --Raylax 17:19, 17 September 2009 (UTC)

Battle music changes with the overworld music. I've only seen videos of the thing, though, so I can't tell 100% if it's the same or slightly different-sounding. D: ZestyCactus 21:04, 18 September 2009 (UTC)
Only the background music changes and that applies to everywhere, considering you're playing your adventure, since the title screen and else similar remains with the HGSS versions. As for being rearrangements, I cannot confirm as some tracks sound exactly the same as in GSC. I think that those that sound exactly as the originals but have some slight changes might be due to the differences in the hardware between the GBC and the DS. Also, don't forget that the GBC only had one speaker so the audio was mono, whereas the DS has two, thus providing stereo audio. ;-)
And the GB Player version of the Dark Cave and Ice Path theme sounds trashy compared to the original. =P Pokemon lover 10:21, 13 October 2009 (UTC)
The GB Player version of New Bark Town's theme sounds very different to me. --The Great Butler 03:26, 28 January 2010 (UTC)
I'm pretty sure that the GB Player music is emulated Gameboy Color music thus some songs may not sound exactly alike from the originals. It's especially evident in some tracks. Game Freak still gets huge kudos for the effort anyway.Chicobo329 05:55, 28 January 2010 (UTC)
According to the booklet in the soundtrack, they recomposed the entire sountrack from scratch with care to emulate the originals. --FabuVinny 01:06, 8 April 2010 (UTC)


Is this a key item? If so, it's not noted at all... ht14 02:59, 20 October 2009 (UTC)

Actually, in the disambig line it is. Other than that.... fail. —darklordtrom 03:21, 20 October 2009 (UTC)
X.X ht14 03:24, 20 October 2009 (UTC)

Article Name for "GB Player"

Why is the title name of the article still"GB Player"? I thought they named it "GB Sounds" in the English Games.

             --Brock*PWN* 14:18, 15 February 2010 (UTC)
Because apparently isn't reliable enough for Bulbapedia. - unsigned comment from Missingno. Master (talkcontribs) 14:20, 15 February 2010 (UTC)
Patience is of the essence. It's coming out in less than a month, so... yeah. ht14 14:48, 15 February 2010 (UTC)
It isn't without a known source. Turtwig A (talk | contribs) 15:02, 15 February 2010 (UTC)
To be honest, I agree with Ht14. We'll have to wait. Serebii is one for making assumptions on things. Tyro 15:07, 15 February 2010 (UTC)
Yeah, we wait. While Serebii typically does give reliable info on these things, we can't add it to the wiki because he can't reveal his source. So until something straight from Nintendo (e.g. the games themselves or the HGSS website) confirms them, names are staying where they are. - unsigned comment from AndyPKMN (talkcontribs)

Rocket Takeover Theme Glitch

For those of you that, like me, hacked the GB Player to have it since the beginning of the adventure, expect the game to mess up the instructions when you turn it on or off inside the Radio Tower during Team Rocket's takeover. What happens is that the game's code will give instructions to play both the regular and the 8-bit theme simultaneously. This is actually a minor error and is easily fixed by changing floors. ;-) On another note, y'all should obviously remember that you're not supposed to have it that much early so don't complain, please. ポケモンあいこうか 11:29, 31 March 2010 (UTC)

What took you so long?

When HGSS came out (in fact 2 days before they came out) all of the pages about stuff introduced in HGSS were moved from their japanese names to their english names except this article. The only exception is Magnus. The GB Player wasn't changed to GB Sounds until we could edit Bulbapedia again. This is why I gone through all the trouble of creating an account and Email. SeanWheeler 01:25, 3 April 2010 (UTC)

...And it's a problem now... how? The page has been changed, and... now there's no problem of not having the English name. ▫▪Ťïňắ 01:37, 3 April 2010 (UTC)
We're not robots. We don't have an instant "find everything that changed names" code. TTEchidna 03:42, 4 April 2010 (UTC)


Despite that the GB Sounds is supposed to sound like the original music from the GB/GBC, none of the songs sound exactly like the originals. The acoustics sound different, many notes have different pitches, and other notes in various songs are not even heard at all.

Ok, I'll explain, back in the early 80's, video game music used something called a soudfont (.sf2) which has collection of instruments that early consoles could easily recognize and also used for the sounds you hear in MIDIs. Soundfonts are still used today (mostly by Nintendo games) to make it easier to produce songs. All songs in Pokémon games so far use soundfonts (which of course are downloadable), but in this case HG and SS's GB sounds uses the same soundfont used in Gen I & II, so the GB sounds swaps the soundfont with the Gameboy soundfont. Pgj1997 16:44, 15 May 2011 (UTC)

Black & White

Does it work in these games? There's no mention of this in the article. XVuvuzela2010X 15:56, 18 June 2011 (UTC)

I used a save file editor called Pokésav, I used it to get the GB Sounds in Black & White, and it had no function. I could only either give the item to a Pokémon, toss it or leave the item alone. So, no, it doesn't work in these games. It was meant for HGSS, but I have no idea why this list (for Pokémon Black and White) includes it. Bugmenot 22:20, 3 January 2012 (UTC)
It is probably on the list because it was programmed into the games' data, but not used. (At least, I can't find it.) The list mentions at the end that some items are programmed into the game but are unobtainable, including most Generation IV key items. --Darth Zekrom 22:26, 3 January 2012 (UTC)


...Anyone know why the GB Sounds plays the Cianwood City theme in Ecruteak City? Did Ecruteak have the same theme as Cianwood in Generation II? (I wouldn't know; the oldest game I have is Platinum.) KyuremsIceBlade 02:28, 5 July 2013 (UTC)

...Ok, so it's because Ecruteak and Cianwood had the same theme in G/S/C. Still though, should it at least be noted that Ecruteak got a new theme in HGSS, but the GB Sounds still plays its old theme, which it shares with Cianwood? I mean, it really confused me... but then again I seem to be easily confused... KyuremsIceBlade 21:36, 6 July 2013 (UTC)