Pokémon UNITE: Difference between revisions

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When a player is in a [[goal zone]] of an opposing team, they may attempt to score. Scoring spends the Aeos energy the Pokémon is holding and adds those points to the team. Players must charge up before successfully scoring, with more time being required proportional to the amount of Aeos energy being used while being reduced if multiple Pokémon are scoring at the same goal zone simultaneously. A score attempt can be blocked if the Pokémon takes damage, cancelling the goal attempt. Scoring depletes the health of goal zones, and when the health of a score zone is empty, it is destroyed. The goal zone closest to a team's base cannot be destroyed in this manner, and exists throughout the game. Points earned through scoring are doubled during the last stretch of the game, which is known as the Final Stretch and starts when there are 2 minutes remaining in Standard Battles or 1 minute remaining in Quick Battles.
When a player is in a [[goal zone]] of an opposing team, they may attempt to score. Scoring spends the Aeos energy the Pokémon is holding and adds those points to the team. Players must charge up before successfully scoring, with more time being required proportional to the amount of Aeos energy being used while being reduced if multiple Pokémon are scoring at the same goal zone simultaneously. A score attempt can be blocked if the Pokémon takes damage, cancelling the goal attempt. Scoring depletes the health of goal zones, and when the health of a score zone is empty, it is destroyed. The goal zone closest to a team's base cannot be destroyed in this manner, and exists throughout the game. Points earned through scoring are doubled during the last stretch of the game, which is known as the Final Stretch and starts when there are 2 minutes remaining in Standard Battles or 1 minute remaining in Quick Battles.


Each team has a [[Base (UNITE)|base]], where each member of the team starts a Unite Battle from and reappears at after being [[Faint|knocked out]]. One action that players can perform is Returning, also known as To Base. After a certain amount of time is spent standing in place, the Pokémon will be warped to its team's base. However, moving or taking damage will cancel the charge. On certain stages, To Base is not usable.
Each team has a {{OBP|base|Unite}}, where each member of the team starts a Unite Battle from and reappears at after being [[Faint|knocked out]]. One action that players can perform is Returning, also known as To Base. After a certain amount of time is spent standing in place, the Pokémon will be warped to its team's base. However, moving or taking damage will cancel the charge. On certain stages, To Base is not usable.


Participating in Unite Battles will earn the player Battle Points, [[Aeos Coins|Aeos coins]], and (after reaching [[Pokémon Trainer|Trainer]] Level 6) Aeos energy. By spending coins, energy, and other currencies, the player can [[Unite License|unlock Pokemon]] and customization options.
Participating in Unite Battles will earn the player Battle Points, [[Aeos Coins]], and (after reaching {{pkmn|Trainer}} Level 6) Aeos energy. By spending coins, energy, and other currencies, the player can [[Unite License|unlock Pokemon]] and customization options.


==Plot==
==Plot==
Pokémon UNITE takes place on [[Aeos Island]], a mythical island said to be on the ocean’s unexplored frontier. On Aeos Island, the [[Unite Battle Committee]] (UBC) runs a series of Unite Battle tournaments, utilizing a mysterious new form of energy known as [[Aeos energy]]. These Unite Battles have passionate fans all over the world, and Trainers everywhere long to join in on the action. Before every Unite Battle, participating Pokémon are returned to Lv. 1 through the power of Aeos energy. Aeos energy can also be used in Unite Battles to level and re-evolve Pokémon.
Pokémon UNITE takes place on [[Aeos Island]], a mythical island said to be on the ocean’s unexplored frontier. On Aeos Island, the [[Unite Battle Committee]] (UBC) runs a series of Unite Battle tournaments, utilizing a mysterious new form of energy known as [[Aeos energy]]. These Unite Battles have passionate fans all over the world, and Trainers everywhere long to join in on the action. Before every Unite Battle, participating Pokémon are returned to Lv. 1 through the power of Aeos energy. Aeos energy can also be used in Unite Battles to level and re-evolve Pokémon.
   
   
The player takes on the role of a rookie [[Pokémon Trainer|Trainer]] who’s come to Aeos Island to take part in these battles.<ref>[https://www.nintendo.com/whatsnew/detail/2021/new-information-revealed-for-pokemon-unite/ Pokémon UNITE press release]</ref>
The player takes on the role of a rookie {{pkmn|Trainer}} who’s come to Aeos Island to take part in these battles.<ref>[https://www.nintendo.com/whatsnew/detail/2021/new-information-revealed-for-pokemon-unite/ Pokémon UNITE press release]</ref>


==Battle modes==
==Battle modes==
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|[[File:UNITE Legacy Trainer Showdown Banner.png|200px]]
|[[File:UNITE Legacy Trainer Showdown Banner.png|200px]]
| Legacy Trainer Showdown in [[Theia Sky Ruins]]
| Legacy Trainer Showdown in [[Theia Sky Ruins]]
| Duration: 10 Minutes<br>Players: 5 VS [[Leon]], [[Korrina]], [[Cynthia]], [[Raihan]], and [[Green (game)|Green]]<br>Opponents always use Charizard, Lucario, Garchomp, Duraludon, and Blastoise respectively<br>Five goal zones per team<br>Used in Regular Battle
| Duration: 10 Minutes<br>Players: 5 VS [[Leon]], [[Korrina]], [[Cynthia]], [[Raihan]], and {{ga|Green}}<br>Opponents always use Charizard, Lucario, Garchomp, Duraludon, and Blastoise respectively<br>Five goal zones per team<br>Used in Regular Battle
| September 9, 2022 - October 6, 2022 (Leon leading)<br>April 20, 2023 - May 21, 2023 (Cynthia leading)<br>'''Solo Challenge (CPU Match only)''':<br>December 7, 2023 - January 15, 2024 (Cynthia leading)<br>January 16, 2024 - February 26, 2024 (Leon leading)<br>February 27, 2024 - April 17, 2024 (Cynthia leading)
| September 9, 2022 - October 6, 2022 (Leon leading)<br>April 20, 2023 - May 21, 2023 (Cynthia leading)<br>'''Solo Challenge (CPU Match only)''':<br>December 7, 2023 - January 15, 2024 (Cynthia leading)<br>January 16, 2024 - February 26, 2024 (Leon leading)<br>February 27, 2024 - April 17, 2024 (Cynthia leading)
|-
|-
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As of the version 1.13.1.2 update, certain licenses are labelled as EX Licenses, this label is reserved for [[Legendary Pokémon]] that have mechanics allowing them to use up Aeos energy to make themselves stronger in battle, at the cost of limiting their scoring capabilities. EX licenses may be restricted from use in ranked matches, however the restrictions vary depending on the ranked season.
As of the version 1.13.1.2 update, certain licenses are labelled as EX Licenses, this label is reserved for [[Legendary Pokémon]] that have mechanics allowing them to use up Aeos energy to make themselves stronger in battle, at the cost of limiting their scoring capabilities. EX licenses may be restricted from use in ranked matches, however the restrictions vary depending on the ranked season.


The playable Pokémon are split into five different [[Role (UNITE)|roles]] (sometimes referred to as Battle Types):
The playable Pokémon are split into five different {{OBP|role|UNITE}}s (sometimes referred to as Battle Types):


*<span style="color:#ef401c">'''Attacker'''</span>: Pokémon that deal high amounts of ranged damage, but have low endurance
*<span style="color:#ef401c">'''Attacker'''</span>: Pokémon that deal high amounts of ranged damage, but have low endurance
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Defeating wild Pokémon is the primary way of collecting Aeos energy. They will generally attack Trainers' Pokémon that come near or attack them and chase after them a limited distance. As the Unite Battle progresses, some will despawn while other, more powerful Pokémon will spawn. Some may also evolve during the Final Stretch of a match.
Defeating wild Pokémon is the primary way of collecting Aeos energy. They will generally attack Trainers' Pokémon that come near or attack them and chase after them a limited distance. As the Unite Battle progresses, some will despawn while other, more powerful Pokémon will spawn. Some may also evolve during the Final Stretch of a match.


Special wild Pokémon will give the Pokémon that knocked them out buffs. These buffs include reducing the cooldown time of [[move]]s, increased damage against wild Pokémon with low HP, and decreasing the movement speed of enemies hit by the buffed Pokémon. These Pokémon are more durable than normal wild Pokémon, and have one or more [[move]]s they can use to defend themselves. The range of the move is indicated by a red shape on the ground as the move is being charged. Even stronger wild Pokémon are "objective" Pokémon. When defeated, they provide a benefit to the team that dealt the last hit in some manner. Some of them will assist the Pokémon that knocked them out by lowering the opposing team's [[goal zone|goal]]'s defenses, while others provide [[Shield (UNITE)| shields]] to all members of the team or boost the stats of all members of the team. (However, effects that apply to all team members exclude members that are currently [[faint|knocked out]].)  
Special wild Pokémon will give the Pokémon that knocked them out buffs. These buffs include reducing the cooldown time of [[move]]s, increased damage against wild Pokémon with low HP, and decreasing the movement speed of enemies hit by the buffed Pokémon. These Pokémon are more durable than normal wild Pokémon, and have one or more [[move]]s they can use to defend themselves. The range of the move is indicated by a red shape on the ground as the move is being charged. Even stronger wild Pokémon are "objective" Pokémon. When defeated, they provide a benefit to the team that dealt the last hit in some manner. Some of them will assist the Pokémon that knocked them out by lowering the opposing team's [[goal zone|goal]]'s defenses, while others provide {{OBP|Shield|UNITE}}s to all members of the team or boost the stats of all members of the team. (However, effects that apply to all team members exclude members that are currently [[faint|knocked out]].)  


Different wild Pokémon inhabit each of the game's stages. Some event stages have species of wild Pokémon that do not appear on that stage normally or are exclusive to the event.
Different wild Pokémon inhabit each of the game's stages. Some event stages have species of wild Pokémon that do not appear on that stage normally or are exclusive to the event.
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When starting the game, players are given the option to choose either a male or female trainer to represent themselves. Afterwards, a [[Unite Snapshot]] is created for them, which acts as a profile image for the player that may be viewed by other players. These can be customized by using stickers, changing the trainer's position, expression, or pose, or changing the background or frame of the Unite Snapshot. Players can customize their trainer as well to wear different [[List of fashion items (UNITE)|outfits]] of the following categories: Bags, Bottoms, Gloves, Hats, Innerwear, Outerwear, Jackets, Sets, Shirts, Shoes, Socks.
When starting the game, players are given the option to choose either a male or female trainer to represent themselves. Afterwards, a [[Unite Snapshot]] is created for them, which acts as a profile image for the player that may be viewed by other players. These can be customized by using stickers, changing the trainer's position, expression, or pose, or changing the background or frame of the Unite Snapshot. Players can customize their trainer as well to wear different [[List of fashion items (UNITE)|outfits]] of the following categories: Bags, Bottoms, Gloves, Hats, Innerwear, Outerwear, Jackets, Sets, Shirts, Shoes, Socks.


Players may also obtain Battle Points for the Pokémon they were playing as, with the player being able to obtain three different [[Battle Ribbon (UNITE)|Battle Ribbons]] for each Pokémon when reaching certain Battle Point milestones, a green ribbon for 30,000 points, a blue ribbon for 85,000, and a gold ribbon for 165,000. The total amount of Battle Points from each Pokémon put together are referred to as Trainer points, which will increase the player's Trainer level when reaching certain amounts of Trainer points, with the maximum Trainer level being level 50. The rewards recieved for reaching different Trainer levels are shown in the table below.
Players may also obtain Battle Points for the Pokémon they were playing as, with the player being able to obtain three different {{OBP|Battle Ribbon|UNITE}}s for each Pokémon when reaching certain Battle Point milestones, a green ribbon for 30,000 points, a blue ribbon for 85,000, and a gold ribbon for 165,000. The total amount of Battle Points from each Pokémon put together are referred to as Trainer points, which will increase the player's Trainer level when reaching certain amounts of Trainer points, with the maximum Trainer level being level 50. The rewards received for reaching different Trainer levels are shown in the table below.
===Level===
===Level===
{| class="roundtable" style="margin:auto; text-align:center; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}"
{| class="roundtable" style="margin:auto; text-align:center; background:#{{Violet color}}; border:3px solid #{{Violet color dark}}"
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==Prize Machine==
==Prize Machine==
The [[Prize Machine (UNITE)|Prize Machine]] is a menu which serves as an alternative way of obtaining Holowear, Boost Emblems, Unite Snapshot features and clothing. Every day, six prizes are made available. Players can throw Unite Balls at one of the items on display, which fills the prize gauge for that item by a varying amount. By filling the prize gauge of an item, the item is obtained. However, different items can have larger or smaller prize gauges, depending on their type. A single Unite Ball has a 66% chance to add 1 unit to the prize gauge, a 30% chance to add 2 units to the prize gauge, a 3.3% chance to add 3 units, a 0.6% chance to add 5 units, and a 0.1% chance to add 10 units. Players can hold a maximum of 2 Unite Balls in this mode. After being used, the Unite Ball goes on cooldown for 12 hours, during which it cannot be used. Aeos gems can be spent to skip the cooldown, and the cost of doing so gets shorter as the remaining cooldown time decreases. When the day rolls over and a new set of prizes are displayed, all prize gauges are reset.
The [[Prize Machine]] is a menu which serves as an alternative way of obtaining Holowear, Boost Emblems, Unite Snapshot features and clothing. Every day, six prizes are made available. Players can throw Unite Balls at one of the items on display, which fills the prize gauge for that item by a varying amount. By filling the prize gauge of an item, the item is obtained. However, different items can have larger or smaller prize gauges, depending on their type. A single Unite Ball has a 66% chance to add 1 unit to the prize gauge, a 30% chance to add 2 units to the prize gauge, a 3.3% chance to add 3 units, a 0.6% chance to add 5 units, and a 0.1% chance to add 10 units. Players can hold a maximum of 2 Unite Balls in this mode. After being used, the Unite Ball goes on cooldown for 12 hours, during which it cannot be used. Aeos gems can be spent to skip the cooldown, and the cost of doing so gets shorter as the remaining cooldown time decreases. When the day rolls over and a new set of prizes are displayed, all prize gauges are reset.


Some events provide additional Unite Balls for the Prize Machine. Sometimes, these additional Unite Balls have alternate names, such as Holiday Balls or Anniversary Balls.
Some events provide additional Unite Balls for the Prize Machine. Sometimes, these additional Unite Balls have alternate names, such as Holiday Balls or Anniversary Balls.

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