Baby Pokémon: Difference between revisions

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1,257 bytes added ,  1 December 2023
→‎In the TCG: Overhaul. Past tense generally removed except for the first sentence (the cards didn't stop existing and Unlimited is technically a format) Rephrased certain parts, split into paragraphs by effect, added links for coin and replaced Generation with series
m (Text replacement - "For Sure! Cause Sprigatito's with Me!" to "For Sure! 'Cause Sprigatito's with Me!")
(→‎In the TCG: Overhaul. Past tense generally removed except for the first sentence (the cards didn't stop existing and Unlimited is technically a format) Rephrased certain parts, split into paragraphs by effect, added links for coin and replaced Generation with series)
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==In the TCG==
==In the TCG==
Baby Pokémon in the {{pkmn|Trading Card Game}} used to be its own [[:Category:Baby Pokémon cards|evolutionary stage]] during [[Generation II]], which also counted as Basic Pokémon and stated they could evolve into their respective Pokémon. Despite their low {{TCG|Hit Points}}, Baby Pokémon required the opponent to flip a coin to succeed attacking as long it was in the active position. In [[Generation III]] and most of [[Generation IV]], they were simplified into Basic Pokémon with the ''Baby Evolution'' {{TCG|Poké-Power}}, which allowed them to evolve into their respective Pokémon and heal its damage counters in the process.
Baby Pokémon in the {{pkmn|Trading Card Game}} used to be its own [[:Category:Baby Pokémon cards|evolutionary stage]] during the [[Pokémon Trading Card Game#Neo Series|Neo Series]] and the [[Pokémon Trading Card Game#e-Card Series|e-Card Series]]. Pokémon with the Baby Stage count as Basic Pokémon and state they can evolve into their respective Pokémon. While Baby Pokémon have low {{TCG|Hit Points}}, they make up for it with a special rule that requires the opponent to flip a coin to succeed in attacking while the Baby Pokémon is in the Active Spot.  


Starting with the {{TCG|HeartGold & SoulSilver}} era, baby Pokémon cards can no longer evolve. Baby Pokémon cards in the HeartGold & SoulSilver era had the ''Sweet Sleeping Face'' {{TCG|Poké-Body}}, an effect slightly similar to the original coin flip protection. Baby Pokémon returned in the Sun & Moon {{TCG|TAG TEAM}}, featuring {{TCG|Ability|Abilities}} that were activated by flipping a coin and ended the player's turn regardless of the outcome. A TAG TEAM [[Togepi & Cleffa & Igglybuff-GX (Cosmic Eclipse 143)|card]] featuring some Baby Pokémon got released as well.
In the [[Pokémon Trading Card Game#EX Series|EX Series]], the [[Pokémon Trading Card Game#Diamond & Pearl Series|Diamond & Pearl Series]], and the [[Pokémon Trading Card Game#Platinum Series|Platinum Series]], the Baby stage was removed. Instead, Baby Pokémon are printed as Basic Pokémon with the ''Baby Evolution'' {{TCG|Poké-Power}}. Baby Evolution allows Baby Pokémon to evolve into their respective evolution and heal any damage counters on itself in the process.


Baby Pokémon cards return in the {{TCG|Scarlet & Violet}} Series starting with the {{TCG|Obsidian Flames}} expansion. Cards featuring baby Pokémon in this series always feature one attack with zero energy requirement, and have no [[retreat cost]].
Starting with the {{TCG|HeartGold & SoulSilver}} era, baby Pokémon cards can no longer evolve. Baby Pokémon cards in the HeartGold & SoulSilver era have the ''Sweet Sleeping Face'' {{TCG|Poké-Body}}. Sweet Sleeping Face protects its user from damage dealt by attacks while it is {{TCG|Asleep}}, while every Baby Pokémon has an attack that costs no Energy and puts them to sleep. As Asleep is cured between turns only if a {{TCG|coin}} lands on heads between turns, the combination of effects closely mimics the rule used on Baby Pokémon in the Neo and e-Card Series. Furthermore, all cards depicting Baby Pokémon lack [[weakness|weaknesses]] and [[retreat cost]]s.
 
Baby Pokémon returned in the {{TCG|Unbroken Bonds}}, and appeared in all later [[Pokémon Trading Card Game#Sun & Moon Series|Sun & Moon Series]] sets.  featuring {{TCG|Ability|Abilities}} that only have an effect if a coin flip has a "heads" result and end the player's turn regardless of the outcome. These Baby Pokémon cards also do not have [[Attack (TCG)|attack]]s, weaknesses, and retreat costs. The {{TCG|TAG TEAM}} card [[Togepi & Cleffa & Igglybuff-GX (Cosmic Eclipse 143)|Togepi & Cleffa & Igglybuff-GX ]] features three Baby Pokémon, but does not follow the mechanical pattern of other Baby Pokémon from this series.
 
Baby Pokémon cards return in the [[Pokémon Trading Card Game#Scarlet & Violet Series|Scarlet & Violet Series]] starting with the {{TCG|Obsidian Flames}} expansion. Cards featuring baby Pokémon in this series always feature one attack with zero energy requirement, and have no [[retreat cost]]. Unlike prior interpretations of Baby Pokémon, these cards have a weakness listed.


Togepi, Riolu and Toxel, which were introduced in the same generation as their evolutions, are always treated as regular Basic Pokémon which can evolve normally.
Togepi, Riolu and Toxel, which were introduced in the same generation as their evolutions, are always treated as regular Basic Pokémon which can evolve normally.
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