Baby Pokémon: Difference between revisions

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→‎In the TCG: Corrected a couple of mistakes in the Sun and Moon paragraph. Linked to the exceptions listed in the last paragraph
(→‎In the TCG: Overhaul. Past tense generally removed except for the first sentence (the cards didn't stop existing and Unlimited is technically a format) Rephrased certain parts, split into paragraphs by effect, added links for coin and replaced Generation with series)
(→‎In the TCG: Corrected a couple of mistakes in the Sun and Moon paragraph. Linked to the exceptions listed in the last paragraph)
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==In the TCG==
==In the TCG==
Baby Pokémon in the {{pkmn|Trading Card Game}} used to be its own [[:Category:Baby Pokémon cards|evolutionary stage]] during the [[Pokémon Trading Card Game#Neo Series|Neo Series]] and the [[Pokémon Trading Card Game#e-Card Series|e-Card Series]]. Pokémon with the Baby Stage count as Basic Pokémon and state they can evolve into their respective Pokémon. While Baby Pokémon have low {{TCG|Hit Points}}, they make up for it with a special rule that requires the opponent to flip a coin to succeed in attacking while the Baby Pokémon is in the Active Spot.  
Baby Pokémon in the {{pkmn|Trading Card Game}} used to be its own [[:Category:Baby Pokémon cards|evolutionary stage]] during the [[Pokémon Trading Card Game#Neo Series|Neo Series]] and the [[Pokémon Trading Card Game#e-Card Series|e-Card Series]]. Pokémon with the Baby Stage count as Basic Pokémon and state they can evolve into their respective Pokémon. While Baby Pokémon have low {{TCG|Hit Points}}, they make up for it with a special rule that requires the opponent to flip a {{TCG|coin}} to succeed in attacking while the Baby Pokémon is in the Active Spot.  


In the [[Pokémon Trading Card Game#EX Series|EX Series]], the [[Pokémon Trading Card Game#Diamond & Pearl Series|Diamond & Pearl Series]], and the [[Pokémon Trading Card Game#Platinum Series|Platinum Series]], the Baby stage was removed. Instead, Baby Pokémon are printed as Basic Pokémon with the ''Baby Evolution'' {{TCG|Poké-Power}}. Baby Evolution allows Baby Pokémon to evolve into their respective evolution and heal any damage counters on itself in the process.
In the [[Pokémon Trading Card Game#EX Series|EX Series]], the [[Pokémon Trading Card Game#Diamond & Pearl Series|Diamond & Pearl Series]], and the [[Pokémon Trading Card Game#Platinum Series|Platinum Series]], the Baby stage was removed. Instead, Baby Pokémon are printed as Basic Pokémon with the ''Baby Evolution'' {{TCG|Poké-Power}}. Baby Evolution allows Baby Pokémon to evolve into their respective evolution and heal any damage counters on itself in the process.
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Starting with the {{TCG|HeartGold & SoulSilver}} era, baby Pokémon cards can no longer evolve. Baby Pokémon cards in the HeartGold & SoulSilver era have the ''Sweet Sleeping Face'' {{TCG|Poké-Body}}. Sweet Sleeping Face protects its user from damage dealt by attacks while it is {{TCG|Asleep}}, while every Baby Pokémon has an attack that costs no Energy and puts them to sleep. As Asleep is cured between turns only if a {{TCG|coin}} lands on heads between turns, the combination of effects closely mimics the rule used on Baby Pokémon in the Neo and e-Card Series. Furthermore, all cards depicting Baby Pokémon lack [[weakness|weaknesses]] and [[retreat cost]]s.
Starting with the {{TCG|HeartGold & SoulSilver}} era, baby Pokémon cards can no longer evolve. Baby Pokémon cards in the HeartGold & SoulSilver era have the ''Sweet Sleeping Face'' {{TCG|Poké-Body}}. Sweet Sleeping Face protects its user from damage dealt by attacks while it is {{TCG|Asleep}}, while every Baby Pokémon has an attack that costs no Energy and puts them to sleep. As Asleep is cured between turns only if a {{TCG|coin}} lands on heads between turns, the combination of effects closely mimics the rule used on Baby Pokémon in the Neo and e-Card Series. Furthermore, all cards depicting Baby Pokémon lack [[weakness|weaknesses]] and [[retreat cost]]s.


Baby Pokémon returned in the {{TCG|Unbroken Bonds}}, and appeared in all later [[Pokémon Trading Card Game#Sun & Moon Series|Sun & Moon Series]] sets. featuring {{TCG|Ability|Abilities}} that only have an effect if a coin flip has a "heads" result and end the player's turn regardless of the outcome. These Baby Pokémon cards also do not have [[Attack (TCG)|attack]]s, weaknesses, and retreat costs. The {{TCG|TAG TEAM}} card [[Togepi & Cleffa & Igglybuff-GX (Cosmic Eclipse 143)|Togepi & Cleffa & Igglybuff-GX ]] features three Baby Pokémon, but does not follow the mechanical pattern of other Baby Pokémon from this series.
Baby Pokémon returned in {{TCG|Unbroken Bonds}}, and appeared in all later [[Pokémon Trading Card Game#Sun & Moon Series|Sun & Moon Series]] sets. Baby Pokémon from this series have {{TCG|Ability|Abilities}} that only have an effect if a coin flip has a "heads" result and end the player's turn regardless of the outcome. These Baby Pokémon cards also do not have [[Attack (TCG)|attack]]s, weaknesses, and retreat costs. The {{TCG|TAG TEAM}} card [[Togepi & Cleffa & Igglybuff-GX (Cosmic Eclipse 143)|Togepi & Cleffa & Igglybuff-GX ]] features three Baby Pokémon, but does not follow the mechanical pattern of other Baby Pokémon from this series.


Baby Pokémon cards return in the [[Pokémon Trading Card Game#Scarlet & Violet Series|Scarlet & Violet Series]] starting with the {{TCG|Obsidian Flames}} expansion. Cards featuring baby Pokémon in this series always feature one attack with zero energy requirement, and have no [[retreat cost]]. Unlike prior interpretations of Baby Pokémon, these cards have a weakness listed.
Baby Pokémon cards return in the [[Pokémon Trading Card Game#Scarlet & Violet Series|Scarlet & Violet Series]] starting with the {{TCG|Obsidian Flames}} expansion. Cards featuring baby Pokémon in this series always feature one attack with zero energy requirement, and have no [[retreat cost]]. Unlike prior interpretations of Baby Pokémon, these cards have a weakness listed.


Togepi, Riolu and Toxel, which were introduced in the same generation as their evolutions, are always treated as regular Basic Pokémon which can evolve normally.
[[Togepi]], [[Riolu]] and [[Toxel]], which were introduced in the same generation as their evolutions, are always treated as regular Basic Pokémon which can evolve normally.


==Trivia==
==Trivia==
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