Recharge: Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
1 byte removed ,  27 December 2022
Line 17: Line 17:
In the recharge turn, automated actions from [[held item]]s are still activated, such as gaining [[HP]] if the user is holding [[Leftovers]]. If the user has {{a|Truant}}, the recharge and "loafing around" take place on the same turn. If the user's {{a|Parental Bond}} causes a recharging move to strike twice, the user will still only need to recharge for one turn.
In the recharge turn, automated actions from [[held item]]s are still activated, such as gaining [[HP]] if the user is holding [[Leftovers]]. If the user has {{a|Truant}}, the recharge and "loafing around" take place on the same turn. If the user's {{a|Parental Bond}} causes a recharging move to strike twice, the user will still only need to recharge for one turn.


{{m|Copycat}} ignores recharge turns, and can be used to copy the move used before a recharge turn. {{m|Instruct}} fails if the target is currently recharging or if the target's latest move will require recharging next turn.
{{m|Copycat}} ignores recharge turns, and can be used to copy the move used before a recharge turn. {{m|Instruct}} fails if the target is currently recharging or if the target's latest move will require recharging next turn. The recharge turn counts for the number of turns remaining from {{m|Future Sight}} or {{m|Doom Desire}}, and these moves can hit their target in a recharge turn.


In battles involving multiple Pokémon on the same side ([[Double Battle]], [[Triple Battle]], as well as wild Pokémon in a [[Horde Encounter]], etc.), each Pokémon's recharge turn does not affect the actions of its allies. However, in a [[Rotation Battle]], the recharge turn will be skipped normally before the user can rotate Pokémon.
In battles involving multiple Pokémon on the same side ([[Double Battle]], [[Triple Battle]], as well as wild Pokémon in a [[Horde Encounter]], etc.), each Pokémon's recharge turn does not affect the actions of its allies. However, in a [[Rotation Battle]], the recharge turn will be skipped normally before the user can rotate Pokémon.
Line 27: Line 27:


===Generation II===
===Generation II===
The recharge turn counts for the number of turns remaining from {{m|Future Sight}} or {{m|Doom Desire}}, and these moves can hit their target in a recharge turn.
A recharge turn will always be required if the move hits, even if the target is knocked out, unless the battle is completed in that turn.
A recharge turn will always be required if the move hits, even if the target is knocked out, unless the battle is completed in that turn.


Navigation menu