38,183
edits
m (→Escavalier) |
mNo edit summary |
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Line 488: | Line 488: | ||
|— | |— | ||
|Self | |Self | ||
|Raises the | |Raises the user's Defense by 2 stat ranks. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|{{m|Swords Dance}} | |{{m|Swords Dance}} | ||
Line 498: | Line 498: | ||
|— | |— | ||
|Self | |Self | ||
|Raises the | |Raises the user's Attack by 2 stat ranks. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|Safety First! | |Safety First! | ||
Line 508: | Line 508: | ||
|— | |— | ||
|Allied side | |Allied side | ||
|Applies the Move Gauge Acceleration effect to the allied field of play. Raises the | |Applies the Move Gauge Acceleration effect to the allied field of play. Raises the user's accuracy by 2 stat ranks. Applies the Supereffective ↑ Next effect to the user. Raises the user's Physical Moves ↑ Next effect by 1 stat rank. | ||
|- style="background: #{{bug color light}}" | |- style="background: #{{bug color light}}" | ||
! colspan=9 | {{color2|000|Sync move|Sync moves}} | ! colspan=9 | {{color2|000|Sync move|Sync moves}} | ||
Line 532: | Line 532: | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Critical Affliction 9 | |Critical Affliction 9 | ||
|Raises the | |Raises the user's critical-hit rate by 1 stat rank when the user's Pokémon or Trainer uses a status move. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Mighty Affliction 2 | |Mighty Affliction 2 | ||
|Has a chance (30%) of raising the | |Has a chance (30%) of raising the user's Physical Moves ↑ Next effect by 1 rank when the user's Pokémon uses a status move. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Rising Tide | |Rising Tide | ||
|The more the | |The more the user's stats are raised, the more it powers up the user's sync moves. | ||
|- style="background: #{{bug color light}}" | |- style="background: #{{bug color light}}" | ||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ||
Line 731: | Line 731: | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Megahorn: Move Gauge Refresh 3 | | Megahorn: Move Gauge Refresh 3 | ||
| Has a chance (40%) of charging the | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
Line 737: | Line 737: | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Iron Defense: Move Gauge Refresh 3 | | Iron Defense: Move Gauge Refresh 3 | ||
| Has a chance (40%) of charging the | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
Line 743: | Line 743: | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Iron Defense: Shielding Strikes 1 | | Iron Defense: Shielding Strikes 1 | ||
| Raises the | | Raises the user's Defense by 1 stat rank when its move is successful. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
Line 749: | Line 749: | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Iron Defense: Charging Infliction 2 | | Iron Defense: Charging Infliction 2 | ||
| Charges the | | Charges the user's move gauge by 2 when its Pokémon uses a status move. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
Line 755: | Line 755: | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Swords Dance: Move Gauge Refresh 3 | | Swords Dance: Move Gauge Refresh 3 | ||
| Has a chance (40%) of charging the | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
Line 761: | Line 761: | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Swords Dance: Berserker 1 | | Swords Dance: Berserker 1 | ||
| Raises the | | Raises the user's Attack by 1 stat rank when its move is successful. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
Line 767: | Line 767: | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Swords Dance: Charging Infliction 2 | | Swords Dance: Charging Infliction 2 | ||
| Charges the | | Charges the user's move gauge by 2 when its Pokémon uses a status move. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
Line 773: | Line 773: | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Safety First!: MP Refresh 2 | | Safety First!: MP Refresh 2 | ||
| Has a chance (30%) of restoring one MP of the | | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
Line 803: | Line 803: | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Sharp Entry 1 | | Sharp Entry 1 | ||
| Raises the | | Raises the user's critical-hit rate by 1 stat rank when it enters a battle. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
Line 815: | Line 815: | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Brawn Sync 2 | | Brawn Sync 2 | ||
| Powers up the | | Powers up the user's sync move when its Attack is raised. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
Line 827: | Line 827: | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Charging Infliction 1 | | Charging Infliction 1 | ||
| Charges the | | Charges the user's move gauge by 1 when its Pokémon uses a status move. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
Line 833: | Line 833: | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Tough Cookie | | Tough Cookie | ||
| The more the | | The more the user's Defense is raised, the more it powers up the user's moves. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
Line 839: | Line 839: | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Tough Sync 3 | | Tough Sync 3 | ||
| Powers up the | | Powers up the user's sync move when its Defense is raised. | ||
| 10 | | 10 | ||
| 120 | | 120 |