Bide (move): Difference between revisions

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==Effect==
==Effect==
===Generation I===
===Generation I===
After Bide is selected, the user will be unable to select a move for an idling period of 2-3 turns (chosen randomly), though it will still be able to switch out during the move's effect. Afterwards, Bide will do damage equal to twice the damage received during the idling period. Although Bide is a {{type|Normal}} move, type has no effect on the calculated damage inflicted by this attack, so Bide deals neutral damage on {{t|Rock}} and {{t|Ghost}} types and does not receive the [[same-type attack bonus]].
After Bide is selected, the user will be unable to select a move for an idling period of 2-3 turns (chosen randomly), though it will still be able to switch out during the move's effect. Afterwards, Bide will do damage equal to twice the damage received during the idling period. If the user is not directly attacked during the biding period, it will fail on the turn it would have released. Although Bide is a {{type|Normal}} move, type has no effect on the calculated damage inflicted by this attack, so Bide deals neutral damage on {{t|Rock}} and {{t|Ghost}} types and does not receive the [[same-type attack bonus]].


Bide bypasses {{stat|accuracy}} checks to always hit, even during the [[semi-invulnerable turn]] of a move such as {{m|Dig}} or {{m|Fly}}.
Bide bypasses {{stat|accuracy}} checks to always hit, even during the [[semi-invulnerable turn]] of a move such as {{m|Dig}} or {{m|Fly}}.
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[[Category:Increased priority moves]]
[[Category:Increased priority moves]]
[[Category:Counterattacks]]
[[Category:Counterattacks]]
[[Category:Moves that can fail]]
[[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]
[[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]
[[Category:Moves in Pokémon Mystery Dungeon: Gates to Infinity]]
[[Category:Moves in Pokémon Mystery Dungeon: Gates to Infinity]]
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