Jump Kick (move): Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
→‎Effect: https://github.com/pret/pokecrystal/blob/f0209d6ed6a0cd0e759dff49bdfe4d8171229c29/battle/effect_commands.asm#L2455 and http://upcarchive.playker.info/0/upokecenter/dex/index.html%3Flang=en&move=26.html
(→‎Effect: https://github.com/pret/pokecrystal/blob/f0209d6ed6a0cd0e759dff49bdfe4d8171229c29/battle/effect_commands.asm#L2455 and http://upcarchive.playker.info/0/upokecenter/dex/index.html%3Flang=en&move=26.html)
Line 38: Line 38:
==Effect==
==Effect==
===Generation I===
===Generation I===
Jump Kick does damage. If it misses, the user will take crash damage of 1 HP. If used against a {{type|Ghost}}, it always counts as a miss.
Jump Kick does damage with a power of 70. If it misses, the user will take [[crash damage]] of 1 HP. If used against a {{type|Ghost}}, it always counts as a miss.


In this generation only, if the user of Jump Kick attacks first and faints itself due to crash damage, the opponent will not attack or be subjected to recurrent damage during that round.
In this generation only, if the user of Jump Kick attacks first and faints itself due to crash damage, the opponent will not attack or be subjected to recurrent damage during that round.


===Generations II and III===
===Generation II===
The crash damage is increased from 1 HP to 1/8<!--not half?--> of the damage it would've dealt if it had hit. The user will receive crash damage if Jump Kick is prevented by {{m|Protect}} or {{m|Detect}}.
The crash damage is now 1/8 of the damage it would have dealt. The user will take crash damage if Jump Kick is protected against by a move such as {{m|Protect}}, but not due to type immunity (only the type immunity message is displayed).
 
===Generation III===
The crash damage is now 1/2 of the damage it would have dealt.


===Generation IV===
===Generation IV===
Jump Kick's base power is [[List of modified moves|increased]] from 70 to 85. It cannot be used if {{m|Gravity}} is in effect.
Jump Kick's base power is [[List of modified moves|increased]] from 70 to 85. It cannot be used if {{m|Gravity}} is in effect.


===Generation V===
The user can now crash due to type immunity, and will take crash damage equal to half of the target's max HP in that case.
Jump Kick's base power is increased from 85 to 100, and its PP is reduced from 25 to 10. The crash damage is now equal to half of the user's max HP, rounded down.
 
===Generation V onward===
Jump Kick's base power is [[List of modified moves|increased]] from 85 to 100, and its PP is reduced from 25 to 10. The crash damage is now (always) equal to half of the user's max HP, rounded down.


==Description==
==Description==

Navigation menu