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m (→Trivia) |
(→Outside of battle: I don't think we can really call the RSE sprite a Wailmer since it has so few distinguishing characteristics. It's also got completely different flippers from Wailmer, anyway... I think it's just meant to be generic.) |
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The speed of Surfing has varied dramatically through games. In Generations I and II, the speed was at the same speed as walking. In Generation III the speed was increased to running-speed. In {{game|Diamond and Pearl|s}}, the Surfing speed was reduced to walking speed again. The speed was returned to running speed in {{game|Platinum}}. | The speed of Surfing has varied dramatically through games. In Generations I and II, the speed was at the same speed as walking. In Generation III the speed was increased to running-speed. In {{game|Diamond and Pearl|s}}, the Surfing speed was reduced to walking speed again. The speed was returned to running speed in {{game|Platinum}}. | ||
When Surf is used outside of battle, the sprite of a specific sea Pokémon floating on the water is shown, resembling the player being carried by the Pokémon. In Generation I, | When Surf is used outside of battle, the sprite of a specific sea Pokémon floating on the water is shown, resembling the player being carried by the Pokémon. In Generation I, the generic {{type|Water}} sprite, which resembles {{p|Seel}} and {{p|Dewgong}}, is shown (unless {{p|Pikachu}} is surfing, in which case a {{DL|Pikachu variants|surfing Pikachu}} sprite is shown instead). In Generation II, a generic Water-type sprite resembling {{p|Lapras}} is shown (unless {{p|Pikachu}} is surfing, in which case a surfing Pikachu sprite is shown instead). From Generation III onward, the sprite is indistinguishable as a specific Pokémon. | ||
==Description== | ==Description== |
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