Skill (Sleep)

Skills (Japanese: スキル skills) are one of the defining characteristics of Pokémon in Pokémon Sleep. There are two types of skills, main skills, which are unique to each Pokémon species, and sub skills, which are unique to each individual Pokémon.

Main skills

Main skills (Japanese: メインスキル main skills) are abilities that can be triggered whenever help is collected from a helper Pokémon. All Pokémon of the same species will always have the same main skill, except for special event-exclusive forms. Additionally, excluding branched Evolutions, all Pokémon in the same evolutionary line always have the same main skill.

Skills is one of the three possible Specialties a Pokémon species can have. Each Pokémon species has a different main skill chance, though the chance will always be much higher for Skills Specialists. The main skill chance for a Pokémon can be increased by having a Nature that increases main skill chance, or by having the Sub Skills Skill Trigger S or Skill Trigger M. Exclusively for Skills Specialist Pokémon, there is a chance that their main skill would trigger twice in one go instead of once.

Main skills can be leveled up to a maximum of level 6, with some main skills going up to level 8. Main skills of higher levels have more potent effects. All Pokémon start with a main skill level of 1 when they are befriended, which can be leveled up in one of three ways:

  • A Pokémon's main skill will level up by 1 when it is evolved.
  • The Sub Skills Skill Level Up S and Skill Level Up M will increase a Pokémon's main skill level by 1 or 2 respectively.
  • Using a Main Skill Seed on a Pokémon will increase its main skill level by 1.

If the player changes their helper Pokémon team lineup, all main skill chances will be reset.

The following main skills are currently available:

Skill Effect Amount per level Pokémon

Charge Strength S
Increases Snorlax's Strength by <number>. ×400
×569
×785
×1,083
×1,496
×2,066
×3,212
PichuPikachuRaichuDiglettDugtrioFarfetch'dTrapinchVibravaFlygonAbsolCroagunkToxicroakPumpkabooGourgeistGrubbinCharjabugVikavolt
Increases Snorlax's Strength by anywhere from <number> to <number>. ×200 to 800
×285 to 1,138
×393 to 1,570
×542 to 2,166
×748 to 2,992
×1,033 to 4,132
×1,606 to 6,424
PsyduckGolduckMankeyPrimeapeGeodudeGravelerGolemGastlyHaunterGengarChikoritaBayleefMeganiumCyndaquilQuilavaTyphlosionTotodileCroconawFeraligatrShuppetBanetteSnoverAbomasnowStuffulBewearPikachuPikachu

Charge Strength M
Increases Snorlax's Strength by <number>. ×880
×1,251
×1,726
×2,383
×3,290
×4,546
×6,858
PinsirMareepFlaaffyAmpharosBonslySudowoodoEspeonHoundourHoundoomNoibatNoivernQuaxlyQuaxwellQuaquaval

Dream Shard Magnet S
Obtain <number> Dream Shards. ×240
×340
×480
×670
×920
×1,260
×1,800
×2,500
MeowthPersianRioluLucarioPikachuEevee
Obtain <number> to <number> Dream Shards. ×120 to 480
×170 to 680
×240 to 960
×335 to 1,340
×460 to 1,840
×630 to 2,520
×900 to 3,600
×1,150 to 4,600
SableyeGulpinSwalotMunnaMusharna

Energizing Cheer S
Restores <number> Energy to one random Pokémon on your team[sic] ×12
×15
×20
×25
×33
×44
VulpixNinetalesSlowpokeSlowbroSlowkingWynautWobbuffetLeafeonComfey

Charge Energy S
Restores <number> Energy to the user. ×12
×16
×21
×26
×33
×43
RattataRaticateEkansArbokBellsproutWeepinbellVictreebelDoduoDodrioCuboneMarowakDratiniDragonairDragoniteWooperQuagsireWooperClodsireLarvitarPupitarTyranitarTorchicCombuskenBlazikenAronLaironAggronSwabluAltariaFuecocoCrocalorSkeledirgeCetoddleCetitan

Energy for Everyone S
Restores <number> Energy to each helper Pokémon on your team. ×5
×7
×9
×11
×15
×18
IgglybuffJigglypuffWigglytuffHappinyChanseyBlisseyRaltsKirliaGardevoirSylveonPawmiPawmoPawmot

Extra Helpful S
Instantly gets you ×<number> the usual help from a helper Pokémon. ×6
×7
×8
×9
×10
×11
×12
VulpixNinetalesGrowlitheArcanineJolteonSpiritombGallade

Ingredient Magnet S
Gets you <number> ingredients chosen at random. ×6
×8
×11
×14
×17
×21
×24
BulbasaurIvysaurVenusaurCharmanderCharmeleonCharizardSquirtleWartortleBlastoiseCaterpieMetapodButterfreeOnixSteelixKangaskhanEeveeVaporeonNatuXatuSlakothVigorothSlakingSphealSealeoWalreinToxelEevee

Cooking Power-Up S
Gives your pot room for <number> more ingredients next time you cook. ×7
×10
×12
×17
×22
×27
×31
MagnemiteMagnetonMagnezoneFlareonGlaceonBagonShelgonSalamenceShinxLuxioLuxrayTyruntTyrantrumSprigatitoFloragatoMeowscarada

Metronome
Uses one main skill chosen randomly from a large selection of main skills. CleffaClefairyClefableTogepiTogeticTogekiss

Tasty Chance S
Raises your Extra Tasty rate by <number>%. The effect lasts until you cook an Extra Tasty dish or change sites. +4%
+5%
+6%
+7%
+8%
+10%
SneaselMudkipMarshtompSwampertSphealWeavileDedenneCramorant

Helper Boost
Instantly gets you ×<number> the usual help from all the helper Pokémon on your team. The more different species of <skill's type>-type Pokémon you have on your team, the more this skill can truly shine, increasing its effects. ×2 to 6
×3 to 7
×3 to 8
×4 to 9
×4 to 10
×5 to 11
RaikouEnteiSuicune

Berry Burst
Gets <number> Berries plus <number> of each of the Berries other Pokémon on your team collect. ×11 plus 1
×14 plus 2
×21 plus 2
×24 plus 3
×27 plus 4
×30 plus 5
TreeckoGrovyleSceptileRuffletBraviary

Stockpile (Charge Strength S)
Either Stockpile or Spit Up is selected. When Spit Up triggers, Snorlax gains Strength according to the number of times Stockpile was triggered. After Spit Up triggers, Stockpile's number resets. ×600 / 1,020 / 1,500 / 2,040 / 2,640 / 3,300 / 4,020 / 4,920 / 6,480 / 8,880 / 12,120
×853 / 1,450 / 2,132 / 2,900 / 3,753 / 4,691 / 5,715 / 6,995 / 9,213 / 12,625 / 17,231
×1,177 / 2,001 / 2,943 / 4,002 / 5,179 / 6,464 / 7,886 / 9,652 / 12,712 / 17,420 / 23,776
×1,625 / 2,763 / 4,063 / 5,526 / 7,151 / 8,939 / 10,889 / 13,327 / 17,552 / 24,052 / 32,827
×2,243 / 3,813 / 5,607 / 7,626 / 9,869 / 12,336 / 15,028 / 18,393 / 24,225 / 33,197 / 45,309
×3,099 / 5,268 / 7,747 / 10,536 / 13,635 / 17,044 / 20,763 / 25,412 / 33,469 / 45,865 / 62,600
×4,502 / 7,653 / 11,255 / 15,307 / 19,809 / 24,761 / 30,163 / 36,916 / 48,621 / 66,629 / 90,940
DrifloonDrifblim

Disguise (Berry Burst)
Gets <number> Berries plus <number> of each of the Berries other Pokémon on your team collect. On rare occasions, you'll get a Great Success and receive a greater number of Berries. ×8 plus 1 / 24
×10 plus 2 / 30
×15 plus 2 / 45
×17 plus 3 / 51
×19 plus 4 / 57
×21 plus 5 / 63
Mimikyu

Moonlight (Charge Energy S)
Restores <number> Energy to the user. Sometimes also restores <number> Energy to a random Pokémon on your team. ×12 / plus 6
×16 / plus 7
×21 / plus 10
×26 / plus 13
×33 / plus 17
×43 / plus 22
Umbreon

Lunar Blessing (Energy for Everyone S)
Restores <number> Energy to each helper Pokémon on your team and gets Berries the Pokémon on your team (including itself) collect. The more different species of Psychic-type Pokémon on your team, the more Berries it gets. ×3 / ×5 to 14 plus 1 to 2
×4 / ×9 to 19 plus 1 to 3
×5 / ×13 to 24 plus 1 to 4
×7 / ×17 to 29 plus 1 to 5
×9 / ×21 to 30 plus 1 to 7
×11 / ×25 to 32 plus 1 to 9
Cresselia

Bad Dreams (Charge Strength M)
Increases Snorlax's Strength by <number>, but at the same time, reduces the Energy of helper Pokémon on your team that aren't Dark-type type by 12. ×2,640
×3,753
×5,178
×7,149
×9,870
×13,638
×18,515
Darkrai

Transform (Skill Copy)
Copies and performs the main skill of one randomly selected Pokémon on the team. Ditto

Mimic (Skill Copy)
Copies and performs the main skill of one randomly selected Pokémon on the team. Mime Jr.Mr. Mime

Super Luck (Ingredient Draw S)
Gets <number> of one type of ingredient chosen randomly from a specific selection of ingredients. On rare occasions, you'll receive a great number of Dream Shards instead. or or or ×5 / ×500 / ×2,500
or or or ×6 / ×720 / ×3,600
or or or ×8 / ×1,030 / ×5,150
or or or ×11 / ×1,440 / ×7,200
or or or ×13 / ×2,000 / ×10,000
or or or ×16 / ×2,800 / ×14,000
or or or ×18 / ×4,000 / ×20,000
MurkrowHonchkrow

Hyper Cutter (Ingredient Draw S)
Gets <number> of one type of ingredient chosen randomly from a specific selection of ingredients. Sometimes gets an additional <number> ingredients. or or or ×5 / ×10
or or or ×6 / ×12
or or or ×8 / ×16
or or or ×11 / ×22
or or or ×13 / ×26
or or or ×16 / ×32
or or or ×18 / ×36
Mawile

Plus (Ingredient Magnet S)
Gets you <number> ingredients chosen at random. If there's one or more other Pokémon on the team with the Plus or Minus main skills, gets an additional <ingredient> ×<number>. ×5 plus ×6 or ×6
×7 plus ×7 or ×7
×9 plus ×8 or ×9
×11 plus ×9 or ×10
×13 plus ×10 or ×12
×16 plus ×11 or ×13
×18 plus ×12 or ×14
PlusleToxtricity

Minus (Cooking Power-Up S)
Gives your cooking pot room for <number> more ingredients next time you cook. Also restores <number> Energy to one random Pokémon on your team if your team has one or more Pokémon with the Plus or Minus main skills. ×5 plus ×8
×7 plus ×10
×9 plus ×13
×12 plus ×17
×16 plus ×23
×20 plus ×30
×24 plus ×35
MinunToxtricity

Ingredient Draw S
Gets <number> of one type of ingredient chosen randomly from a specific selection of ingredients. ×5
×6
×8
×11
×13
×16
×18
SandshrewSandslashDwebbleCrustleCutieflyRibombee

Present (Ingredient Magnet S)
Gets you <number> ingredients chosen at random. Sometimes gets an additional 4 candies for one Pokémon on your team. ×4
×6
×8
×10
×12
×15
×17
Delibird

Nuzzle (Energizing Cheer S)
Restores <number> Energy to one random Pokémon on your team. If you're lucky, that Pokémon will also gain a main skill activation bonus. ×9
×12
×16
×20
×27
×35
Togedemaru

Berry Juice (Energy for Everyone S)
Restores <number> Energy to each helper Pokémon on your team. Sometimes, in addition, gets Berry Juice. ×5
×7
×9
×11
×15
×18
Shuckle
File:Sleep Skill Cooking Assist S.png
Bulk Up (Cooking Assist S)
Gets you <number> ingredients chosen at random. Also raises your Extra Tasty rate by <number>%. The effect lasts until you cook an Extra Tasty dish or change sites. ×6 / +1%
×8 / +2%
×11 / +2%
×14 / +3%
×17 / +3%
×21 / +4%
×24 / +5%
Heracross

Versatile (Metronome)
Uses one main skill chosen randomly from a large selection of main skills. In addition, gets 1 candy for one Pokémon on your team. (Applies to Main Skill Levels 1–5) Mew
Uses one main skill chosen randomly from a large selection of main skills. In addition, gets 1, or sometimes <number> candies, for one Pokémon on your team. 2 candies
3 candies
4 candies

Heal Pulse (Energizing Cheer S)
Restores <number> Energy to two random Pokémon on your team and instantly gets you x<number> help from those Pokémon. If Latios is on your team, instantly gets you an additional x<number> the usual help. ×6 / x1 / x1
×8 / x2 / x1
×10 / x2 / x2
×13 / x3 / x2
×17 / x4 / x2
×22 / x4 / x3
Latias

Draco Meteor (Berry Burst)
Gets Berries the Pokémon on your team (including itself) collect. The more different species of Dragon-type Pokémon on your team, the more Berries it gets. Also, if Latias is on your team, increases the number of Berries this Pokémon gets by x<number>. ×12 + 1 / 14 + 1 / 18 + 1 / 18 + 2 / 20 + 2 (+ 2)
×21 + 1 / 24 + 1 / 29 + 1 / 30 + 2 / 33 + 2 (+ 3)
×29 + 1 / 29 + 2 / 35 + 2 / 37 + 3 / 41 + 3 (+ 5)
×38 + 1 / 39 + 2 / 42 + 3 / 45 + 4 / 50 + 4 (+ 7)
×43 + 2 / 44 + 3 / 48 + 4 / 52 + 5 / 57 + 5 (+ 9)
×48 + 3 / 50 + 4 / 55 + 5 / 60 + 6 / 65 + 6 (+ 11)
Latios

Sub skills

Sub skills are a set of five abilities learned by Pokémon as they reach levels 10, 25, 50, 75 and 100. Sub skills come in three rarities with the rarest being gold, the next level being colored blue and finally the most common skills are grey in color.

Using a Sub Skill Seed will increase the level of a random sub skill by one if it is able to be levelled up. There are three conditions that allow a sub skill to level up:

  • A sub skill must be unlocked to level up
  • Sub skills can't improve past the level that is currently available in the game, so a sub skill like Berry Finding S can't be levelled up to Berry Finding M as that skill doesn't exist yet
  • A Pokémon may only have one of each sub skill in their current learnset, so if a Pokémon has the sub skills Inventory Up S and Inventory Up M, the lower levelled one will not be able to be upgraded.

If a Pokémon doesn't have any sub skills that meet these conditions, the use of the Sub Skill Seed will fail.

The following sub skills are are currently available:

Skill Name Levels Description
Berry Finding S Increases the number of Berries this Pokémon finds at one time by 1.
Dream Shard Bonus Boosts the number of Dream Shards you earn from sleep research by 6%.
Energy Recovery Bonus Multiplies the Energy the team recovers from sleep sessions by 1.14.
The max amount of Energy that this skill's user can recover from sleep sessions is 105.
Helping Bonus Allows team members to help 5% faster.
Helping Speed S/M Allows this Pokémon to help out 7% faster.Small
Allows this Pokémon to help out 14% faster.Medium
Ingredient Finder S/M Slightly boosts the likelihood of this Pokémon finding ingredients.Small
Boosts the likelihood of this Pokémon finding ingredients.Medium
Inventory Up S/M/L Increases the max number of Berries and ingredients this Pokémon can have by 6.Small
Increases the max number of Berries and ingredients this Pokémon can have by 12.Medium
Increases the max number of Berries and ingredients this Pokémon can have by 18.Large
Research EXP Bonus Boosts the EXP you earn from performing sleep research by 9%.
Skill Level Up S/M Boosts the level of this Pokémon’s main skill by 1.Small
Boosts the level of this Pokémon’s main skill by 2.Medium
Sleep EXP Bonus Boosts the EXP earned by the team after sleep sessions by 14%.
Skill Trigger S/M/L Slightly boosts the chance of this Pokémon’s main skill being used.Small
Boosts the chance of this Pokémon’s main skill being used.Medium

Version history

Main article: Pokémon Sleep/Version history
  • 1.0.0: Introduced.
  • 1.0.9: Fixes to a text error for Main Skill Energizing Cheer S ("another Pokémon chosen at random" → "one random Pokémon on your team").
  • 1.0.11:
    • Changes to main skill Cooking Power-Up S so that it will not be activated when the pot's capacity has exceeded 200 through main skill boosts. If the main skill Cooking Power-Up is triggered when the pot’s capacity is at or above 200, a new pop-up will appear to explain that the main skill Cooking Power-Up will not or cannot be activated.
    • Fixes to a bug that, in some cases, prevented Snorlax’s Strength-up animation from displaying when a Charge Strength main skill was triggered on the home screen.
  • 1.0.15:
    • Effectiveness of main skill Dream Shard Magnet S increased.
      Example: At level 1, from 88 to 240. At level 6, from 568 to 1,260.
    • Effectiveness of main skill Extra Helpful S increased.
      Example: At level 1, from 4 to 5. At level 6, from 9 to 10.
    • Adjustments so that when a Pokémon with a main skill specialty hasn't had its main skill triggered after a certain number of times, it will become easier for the main skill to be triggered.
  • 1.1.0:
    • Increasing the effect of Pokémon sub skill Energy Recovery Bonus.
      Adjusted to ×1.14 (was ×1.12).
    • Fixes to a bug that made it easier for main skills to be triggered when certain actions were performed.
  • 1.3.0:
    • Addition of a new main skill, Tasty Chance S.
    • Max levels of certain main skills: 6 → 7
      • Charge Strength S
      • Charge Strength M
      • Dream Shard Magnet S
  • 1.5.0:
    • Adjustments to the helping stats of certain helper Pokémon.
    • Adjustment to the target of main skill Energizing Cheer S.
      The helper Pokémon with the lowest Energy on the team will be more likely to receive the effect of this main skill.
  • 1.7.2:
    • Adjustments to the helping stats of certain helper Pokémon.
  • 1.8.0:
    • Adjustments to the helping stats of certain helper Pokémon.
  • 1.10.0:
    • Adjustment that allows helper Pokémon with the Skills specialty to bank main skill uses
      • Until now, for all helper Pokémon, a main skill would not trigger again until it has been used once. After this adjustment, Pokémon with the Skills specialty will be able to bank up to two uses of their main skill.
      • Notes: After this adjustment, when you tap on a helper Pokémon with a magnifying glass over its head on the home screen, if the Pokémon has the Skill specialty, it will sometimes use its main skill twice at one time.
      • Pokémon that don’t have the Skills specialty can only bank one use of their main skill.
    • Max levels of certain main skills: 6 → 7
      • Ingredient Magnet S
      • Extra Helpful S
      • Cooking Power-Up S
    • Adjustment to game function when you edit your team.
      After the adjustment, whenever you change which Pokémon are on your team—even if you only change one Pokémon—any banked main skills that are ready to use for any of the Pokémon on your team will be canceled.
  • 2.1.0:
    • Addition of a new main skill, Disguise (Berry Burst).
    • Adjustments to the target for main skill Energizing Cheer S.
      The probability of this main skill targeting the helper Pokémon with the lowest Energy on your team has been raised a bit more.
    • Adjustments to certain helper Pokémon’s main skills and main skill chance:
      • Houndour and Houndoom
        • Before change: Charge Strength S
        • After change: Charge Strength M
          • Due to these main skill changes, the main skill chance will be lowered slightly.
      • Umbreon
        • Before change: Charge Energy S
        • After change: Moonlight (Charge Energy S)
          • Due to these main skill changes, the main skill chance will be lowered slightly.
          • This skill will still restore Energy to the user, but if a Great Success occurs, it will now also restore a small amount of Energy to a random Pokémon on your team.
  • 2.3.0:
    • Changes to certain Pokémon's main skills
      • Ditto
        • Before change: Charge Strength S
        • After change: Transform (Skill Copy)
      • Mime Jr. and Mr. Mime
        • Before change: Charge Strength S
        • After change: Mimic (Skill Copy)
      • When either of these new main skills—Transform (Skill Copy) or Mimic (Skill Copy)—triggers, the main skill of one randomly chosen helper Pokémon on your team will trigger.
      • Notes: Main skill levels will be maintained after the update. Main skills of Pokémon you have already befriended will also change.
    • Adjustments to certain helper Pokémon's helping stats
      • Cramorant
        • Main skill chance increased slightly
      • Comfey
        • Main skill chance increased slightly
    • Changes to the effects and description of the Metronome main skill
      • Before change: Uses one main skill chosen randomly out of all main skills.
      • After change: Uses one main skill chosen randomly from a large selection of main skills.
      • Certain special main skills that will be added in the future will not be triggered by Metronome.
  • 2.7.0:
    • Balance adjustment to certain sub skills
      • Research EXP Bonus
        • Before change: Boosts the research EXP gained through sleep research by 6%.
        • After change: Boosts the research EXP gained through sleep research by 9%.
      • Energy Recovery Bonus
        • Before change: Multiplies the Energy the team recovers from sleep sessions by 1.14.
        • After change: Multiplies the Energy the team recovers from sleep sessions by 1.14. The max amount of Energy that this skill's user can recover from sleep sessions is increased to 105.
  • 2.11.0:
    • Balance adjustments
      • Increased some main skills' effectiveness
        • Extra Helpful S
  • 3.0.0:
    • Balance adjustments
      • Max levens of certain main skills unlocked
        • Bad Dreams (Charge Strength M): 6 → 7
      • Certain main skills strengthened
        • Energizing Cheer S
          • In exchange for decreased effectiveness, Pokémon with Energizing Cheer S will have an increased chance of their main skill triggering. In most cases, this will slightly increase the total amount of Energy recovered per day. The probability of this main skill targeting the helper Pokémon with the lowest Energy on your team has been raised a bit more.
        • Stockpile (Charge Strength S)
          • If Stockpile is triggered 8 times or more, Strength gains will greatly increase. Pokémon with Stockpile (Charge Strength S)—Drifloon and Drifblim—will have an increased chance of their main skill triggering.
  • 3.1.0:
    • Adjustments to certain helper Pokémon's main skills and main skill chance
      • Delibird
        • Before change: Ingredient Magnet S
        • After change: Present (Ingredient Magnet S)
          • Gets you ingredients chosen at random. Sometimes also gets candy for one randomly selected Pokémon on your team.
            The number of ingredients obtained will be less, but the main skill chance increases.
  • 3.3.0
    • Changes to certain Pokémon’s main skills
      • Pinsir
        • Before change: Charge Strength S
        • After change: Charge Strength M
      • Heracross
        • Before change: Ingredient Magnet S
        • After change: Bulk Up (Cooking Assist S)
    • Increased some main skills’ effectiveness
      • Charge Strength S
      • Charge Strength M
      • Bad Dreams (Charge Strength M)
  • 3.4.0
    • Changes to certain Pokémon’s main skills
      • Absol
        • Before change: Charge Strength S
        • After change: Charge Strength M

Trivia

This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames.