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| Innards Out
| Flying Innards
| Generation VII
| Damages the attacker landing the finishing hit by the amount equal to its last HP.
Innards Out (Japanese: とびだすなかみ Flying Innards) is an Ability introduced in Generation VII. It is the signature Ability of Pyukumuku.
|| This section is incomplete.|
Please feel free to edit this section to add missing information and complete it.
Reason: Does Innards Out activate if a Pokémon (that moved first) is knocked out by Core Enforcer? Who wins when Innards Out causes a draw.
When a Pokémon with this Ability is knocked out by an opponent's attack, it deals damage to that opponent equal to the amount of HP it had left before last being hit.
If a Pokémon with this Ability faints through Future Sight or Doom Desire, Innards Out will only activate if the user of the move is still on the field.
Outside of battle
Innards Out has no effect outside of battle.
Pokémon with Innards Out
|| First Ability
|| Second Ability
|| Hidden Ability
|| Innards Out
| Please note that this is only 100% accurate to Generation VII games.
- For Generation III games, ignore Abilities introduced in Generation IV or later and Hidden Abilities.
- For Generation IV games, ignore Hidden Abilities.
- For Generation V games, ignore Abilities introduced in Generation VI or later.
- For Generation VI games, ignore Abilities introduced in Generation VII.
In other languages