Initial Injured Recovery (Skill)
From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
| Initial Injured Recovery | 初HP60%時HP回復 | ||||
| HP Recovery When HP First Drops to 60% | |||||
Passive Skill
| |||||
Initial Injured Recovery (Japanese: 初HP60%時HP回復 HP Recovery When HP First Drops to 60%) is a family of skills in Pokémon Masters EX.
Effect
The user's Pokémon recovers HP the first time its HP drops to 60% of its maximum or below during a battle. The amount recovered depends on the skill rank. Currently, only Initial Injured Recovery 4 is available on scoutable sync pairs.
| Skill rank | HP recovery (% max HP) |
|---|---|
| Initial Injured Recovery 1 | 10% |
| Initial Injured Recovery 2 | 20% |
| Initial Injured Recovery 3 | 30% |
| Initial Injured Recovery 4 | 40% |
| Initial Injured Recovery 5 | 50% |
| Initial Injured Recovery 6 | 60% |
| Initial Injured Recovery 7 | 70% |
| Initial Injured Recovery 8 | 80% |
| Initial Injured Recovery 9 | 90% |
Availability
Initial Injured Recovery 4
As grid skill (yellow tiles)
In other languages
| Language | Title | |
|---|---|---|
| Japanese | 初HP60%時HP回復 | |
| Mandarin Chinese | 첫HP60%시HP회복 | |
| French | Première Lassitude Soin | |
| German | Erst-KP↓-60%-Heilung | |
| Italian | Primafatica 60% curativa | |
| Korean | 첫HP60%시HP회복 | |
| Spanish | 1.ª vez PS 60% Curativos | |
| This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames. |