Initial Injured Ferocity (Skill)

Initial Injured Ferocity 初HP60%時攻撃特攻↑
Attack and Special Attack Boost When HP First Drops to 60%
Passive Skill
Raises the user's Attack and Sp. Atk by [X] stat rank(s) the first time its HP drops to 60% or below each battle.

Initial Injured Ferocity (Japanese: 初HP60%時攻撃特攻↑ Attack and Special Attack Boost When HP First Drops to 60%) is a family of skills in Pokémon Masters EX.

Effect

The first time the user's HP drops to 60% of its maximum or below, the Pokémon's Attack and Sp. Atk each increase by one stat rank per skill rank. Curently, only Initial Injured Ferocity 6 is available on scoutable sync pairs.

Skill rank Increase
Initial Injured Ferocity 1 1
Initial Injured Ferocity 2 2
Initial Injured Ferocity 3 3
Initial Injured Ferocity 4 4
Initial Injured Ferocity 5 5
Initial Injured Ferocity 6 6

Availability

Initial Injured Ferocity 6

As grid skill (yellow tiles)

Lance & DragoniteLance & Dragonite
Lance
& Dragonite

(Since March 25, 2023)

In other languages

Language Title
Japanese 初HP60%時攻撃特攻↑
Mandarin Chinese 首次HP60%時攻擊特攻提升
French Première Lass. Atq. Atq. Spé. ↑
German Erst-KP↓-60%-Ang.+Sp.-Ang.↑
Italian Primafatica 60% iperoffensiva
Korean 첫HP60%시공격특수공격↑
Spanish 1.ª vez PS 60% Ofensiva ↑
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