Chilling Neigh (Ability)
When a Pokémon with Chilling Neigh directly causes another Pokémon (including allies) to faint by using a damaging move, its Attack is increased by one stage. If its Attack is already at +6 stages, Chilling Neigh will not activate.
Outside of battle
Chilling Neigh has no effect outside of battle.
Pokémon with Chilling Neigh
|#||Pokémon||Types||First Ability||Second Ability||Hidden Ability|
|Please note that this is only 100% accurate to Generation VIII games.
In other languages
|Variations of the Ability Moxie|
|Moxie • Beast Boost • Chilling Neigh • Grim Neigh • As One|
|Components of As One|
|Unnerve • Chilling Neigh • Grim Neigh|
|This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.|