Active Healing (Skill)
| Active Healing | 技使用時HP回復 | ||||||||
| HP Recovery when Using a Move | |||||||||
Passive Skill
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Active Healing (Japanese: 技使用時HP回復 HP Recovery when Using a Move) is a family of skills in Pokémon Masters EX.
Effect
When the sync pair successfully uses a move, it has a chance to restore their HP by 6.3% of their maximum HP. The skill can range from Active Healing 1 to Active Healing 9, with higher numbered skills resulting in a higher chance of restoring the sync pair's HP. Active Healing 9 will always restore the sync pair's HP.
The skill applies to all of the Trainer's moves and the Pokémon's moves—including attack moves, status moves, and
buddy moves—but not sync moves or
max moves.
| Skill rank | Chance of effect |
|---|---|
| Active Healing 1 | 20% |
| Active Healing 2 | 30% |
| Active Healing 3 | 40% |
| Active Healing 4 | 50% |
| Active Healing 5 | 60% |
| Active Healing 6 | 70% |
| Active Healing 7 | 80% |
| Active Healing 8 | 90% |
| Active Healing 9 | 100% |
Availability
Active Healing 9
As grid skill (yellow tiles)
As grid skill (red tiles)
Red sync grid tiles require the sync pair to use a specific move to activate the skill effect.
In other languages
| Language | Title | |
|---|---|---|
| Japanese | 技使用時HP回復 Waza Shiyō-ji HP Kaifuku | |
| Mandarin Chinese | 使出招式時HP回復 Shǐchū Zhāoshì shí HP Huífù | |
| French | Capacité Util. Soin | |
| German | Attackenheilung | |
| Italian | Uso mossacura | |
| Korean | 기술사용시HP회복 Gisul Sayong-si HP Hoebok | |
| Spanish | Movimiento Curativo | |
| This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames. |