User:Solemn Mac/MastersMove: Difference between revisions

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| {{#ifeq:{{lc:{{{buddyMove?|no}}}}}|yes|[[File:Buddy Move Icon Masters.png|32px|link=Buddy_move]]}}
| {{#ifeq:{{lc:{{{buddyMove?|no}}}}}|yes|[[File:Buddy Move Icon Masters.png|32px|link=Buddy_move]]}}
|-  
|-  
! <big>{{{name|Move name}}}</big>{{#ifeq:{{lc:{{{modified?|no}}}}}|yes|<br>with {{mas|skill|passive skill}} {{{modifyingSkill}}}<div style="text-align:center; background:#FFF; font-weight: normal; font-size:90%;"" class="roundy mw-collapsible mw-collapsed" data-expandtext="Show description" data-collapsetext="Hide description"><br>{{{skillDesc}}}</div>|}}{{#ifeq:{{lc:{{{clonedCost?|no}}}}}|yes||{{#switch:{{{slotAmount|1}}}
! <big>{{ucfirst:{{{name|Move name}}}}}</big>{{#ifeq:{{lc:{{{modified?|no}}}}}|yes|<br>with {{mas|skill|passive skill}} {{{modifyingSkill}}}<div style="text-align:center; background:#FFF; font-weight: normal; font-size:90%;"" class="roundy mw-collapsible mw-collapsed" data-expandtext="Show description" data-collapsetext="Hide description"><br>{{{skillDesc}}}</div>|}}{{#ifeq:{{lc:{{{clonedCost?|no}}}}}|yes||{{#switch:{{{slotAmount|1}}}
|1=<br>[[File:Move gauge slot icon.png|32px]]
|1=<br>[[File:Move gauge slot icon.png|32px]]
|2=<br>[[File:Move gauge slot icon.png|32px]][[File:Move gauge slot icon.png|32px]]
|2=<br>[[File:Move gauge slot icon.png|32px]][[File:Move gauge slot icon.png|32px]]
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| style="background: #FFF;text-align:center" {{!}} {{#iferror:{{#expr:{{{basePower}}}}}|&mdash;|{{#expr:floor(1.05*{{{basePower}}})}}}}
| style="background: #FFF;text-align:center" {{!}} {{#iferror:{{#expr:{{{basePower}}}}}|&mdash;|{{#expr:floor(1.05*{{{basePower}}})}}}}
| style="background: #FFF;text-align:center" {{!}} {{#iferror:{{#expr:{{{basePower}}}}}|&mdash;|{{#expr:floor(1.10*{{{basePower}}})}}}}
| style="background: #FFF;text-align:center" {{!}} {{#iferror:{{#expr:{{{basePower}}}}}|&mdash;|{{#expr:floor(1.10*{{{basePower}}})}}}}
| style="background: #FFF;text-align:center" {{!}} {{#iferror:{{#expr:{{{basePower}}}}}|&mdash;|{{#expr:floor(1.15*{{{basePower}}})}}}}
| style="background: #FFF;text-align:center" {{!}} {{#iferror:{{#expr:{{{basePower}}}}}|&mdash;|{{#if:{{{basePower|100}}}{{{basePower|200}}}|{{#expr:floor(1.15*{{{basePower}}}+1)}}|{{#expr:floor(1.15*{{{basePower}}})}}}}}}
| style="background: #FFF;text-align:center" {{!}} {{#iferror:{{#expr:{{{basePower}}}}}|&mdash;|{{#expr:floor(1.20*{{{basePower}}})}}}}
| style="background: #FFF;text-align:center" {{!}} {{#iferror:{{#expr:{{{basePower}}}}}|&mdash;|{{#expr:floor(1.20*{{{basePower}}})}}}}
|- {{#ifeq:{{lc:{{{moveClone?|no}}}}}|yes|style="display:none;"|}}
|- {{#ifeq:{{lc:{{{moveClone?|no}}}}}|yes|style="display:none;"|}}
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! colspan="6" style="background:#{{{{{type|Unknown}}} color light}}; line-height:12pt;" | Activation Condition
! colspan="6" style="background:#{{{{{type|Unknown}}} color light}}; line-height:12pt;" | Activation Condition
|- {{#ifeq:{{lc:{{{buddyMove?|no}}}}}|yes||style="display:none;"}}
|- {{#ifeq:{{lc:{{{buddyMove?|no}}}}}|yes||style="display:none;"}}
| colspan="6" style="background: #FFF; text-align:center; font-size:90%;" | {{{activation}}}
| colspan="6" style="background: #FFF; text-align:center; font-size:90%;" | {{ucfirst:{{{activation}}}}}
|- {{#ifeq:{{lc:{{{buddyMove?|no}}}}}|yes||style="display:none;"}}
|- {{#ifeq:{{lc:{{{buddyMove?|no}}}}}|yes||style="display:none;"}}
! colspan="6" style="background:#{{{{{type|Unknown}}} color light}}; line-height:12pt;" | Deactivation Condition
! colspan="6" style="background:#{{{{{type|Unknown}}} color light}}; line-height:12pt;" | Deactivation Condition
|- {{#ifeq:{{lc:{{{buddyMove?|no}}}}}|yes||style="display:none;"}}
|- {{#ifeq:{{lc:{{{buddyMove?|no}}}}}|yes||style="display:none;"}}
| colspan="6" style="background: #FFF; text-align:center; font-size:90%;" | {{{deactivation}}}
| colspan="6" style="background: #FFF; text-align:center; font-size:90%;" | {{ucfirst:{{{deactivation}}}}}
|- {{#ifeq:{{lc:{{{buddyMove?|no}}}}}|yes|style="display:none;"|}}
|- {{#ifeq:{{lc:{{{moveClone?|no}}}}}|yes|style="display:none;"|}}
! colspan="6" style="background:#{{{{{type|Unknown}}} color light}}; line-height:12pt;" | [[Additional effect|Additional effect(s)]]
! colspan="6" style="background:#{{{{{type|Unknown}}} color light}}; line-height:12pt;" | [[Additional effect|Additional effect(s)]]
|- {{#ifeq:{{lc:{{{buddyMove?|no}}}}}|yes|style="display:none;"|}}
|- {{#ifeq:{{lc:{{{moveClone?|no}}}}}|yes|style="display:none;"|}}
| colspan="6" style="background: #FFF; text-align:center; font-size:90%;{{#ifeq:{{lc:{{{npcExclusive?|no}}}}}|yes|{{roundybottom|10px}}|}}" | {{{effect|No additional effect.}}}
| colspan="6" style="background: #FFF; text-align:center; font-size:90%;{{#ifeq:{{lc:{{{npcExclusive?|no}}}}}|yes|{{roundybottom|10px}}|}}" | {{ucfirst:{{{effect|No additional effect.}}}}}
|}
|}
{|- style="width: 100%; text-align:center;{{#ifeq:{{lc:{{{npcExclusive?|no}}}}}|yes|display:none|}}"
{|- style="width: 100%; text-align:center;{{#ifeq:{{lc:{{{npcExclusive?|no}}}}}|yes|display:none|}}"

Revision as of 06:51, 28 March 2024

Move name
Move gauge slot icon.png
MP     — / —
Type    NormalIC Masters.png   Normal
Category  StatusIC Masters.png ?
Move level
1 2 3 4 5
Power
Accuracy  100%
Target  An opponent
Effect tag  —
Activation Condition
{{{activation}}}
Deactivation Condition
{{{deactivation}}}
Additional effect(s)
No additional effect.
Playable Users Notes

Usage

{{MastersMove
|type=
|buddyMove?=<default: 'no'>
|name=
|modified?=<default: 'no'>
|modifyingSkill=<only fill if applicable>
|skillDesc=<only fill if applicable>
|clonedCost?=<default: 'no'>
|slotAmount=<default: '1'>
|modifyingSkill=<only fill if applicable>
|clonedType?=<default: 'no'>
|tagAmount=<default: '0'>
|tag=<default: '—'>
|tag2=<only fill if applicable>
|MP=<default: '—'>
|damageCategory=<If this is a move clone, keep this empty.>
|modifiedPower?=<default: 'no'>
|basePower=<if status move, keep this empty; default: '—'>
|accuracy=<if tag or tag2 is "Sure Hit," default: '—'; else, default: '100'>
|target=<name of target type (i.e. An opponent, Self); default: 'An opponent'>
|activation=<only fill if applicable>
|deactivation=<only fill if applicable>
|effect(s)=<default: 'No additional effect.'>
|npcExclusive?=<default: 'no'; for moves that only exist on opponents or just the game's code (e.g., Swagger & Normal-type Hyper Beam)>
|notes?=<default: 'no'>
}}